I never got too far into Dark Souls, so I never did much of any parrying. So parrying enemies in Bloodborne is going real rough. It's not enough that they start their attack animation, it has to be just as the attack is about to hit me-having trouble with the timing in that. Also, I don't care for items not replenishing when I die. I don't like to farm after a long winded boss fight, it ruins the pacing of the game.