Something went wrong. Try again later

Brackynews

NEW GODDAMN HOMEWORLD RELEASE

4385 27681 191 196
Forum Posts Wiki Points Following Followers

Ask Me Anything: Games I Champion

No Caption Provided

I don't just recommend these games... If you haven't played them – whether you enjoy them or not – your gaming worldview is nothing less than bereft and barren. A lesser man might call these "fanboy reviews", a common man might say a "hall of fame", but no, to me, they are everything that I could spare five minutes to write about, and for me that is a big god damn deal. :P

If I've left anything out, it's so that you can Ask Me Anything.

(Writing-heavy list, so let's call it "ever-in-progress".)

List items

  • First, you need to get over the resolution lock of 800x600. This was 2004. Once past that, Starscape is Moonpod's own Ninth Symphony. From the impeccable sprites to the gaudy western anime motif, the cell shaded cut "scenes", and perhaps the worst GUI this side of Windows for Workgroups 3.11. The sound design and music are catchy and thrilling, the game mechanics and top-down space battles still inspire imitators, and for a game this small to have an honest to god cast of characters rivaling something from Blizzard makes it a story worth telling.

  • There are a lot of top-down shooters in the market that come and go. Crimsonland was released in 2003 and received updates through 2010. It has lent inspiration to mouse and touch controls in dual-stick shooters, and borrowed the very best ideas from bullet hell shooters, throwing in quest and upgrade mechanics for good measure. Oh and there's a typing tutor mode as well. The next time you think a game cribbed from Smash TV, give Crimsonland a whirl to see what you've been missing.

  • There's nothing bad I can say about the Tron franchise in general. I'm just not coded that way. As a kid, it was everything I wanted the future to be. Turns out Tron 2.0 was everything I wanted a Tron game to be. As first person shooters go, in the eight years since it was released I strongly believe the graphical style still holds strong, particularly with the unofficial patches fixing things up for widescreen monitors. A clever premise that only falls apart at the VERY end, great voice acting with ample Boxleitner and Romjin, and the first official Lightcycle evolution since the original film. 2.0 may not be canon, but certainly left its mark on the Troniverse, and it's my kind of offshoot.

  • Perhaps you've wondered how megalithic franchises like Tie Fighter, Wing Commander, Freespace, or EVE came to be. Well this is how. (Just read the wiki ok?)

  • Stunts was best played with a Gravis Ultrasound, because the engine audio was replaced with piano keys. Also there was an infinite top-speed glitch.

  • The sequel to Jumpman, perhaps one of the very first Mario homages. All the best bits of Donkey Kong Jr. meet Robotron.

  • It's awful, but also awesome in its own tragic way. Don't let the plutocrats tell you different.

  • A good example of a game I bought new at launch because I WANT MORE OF THESE GAMES TO BE MADE. #wallettalk

  • So well crafted, it's embarrassing for the rest of us normal artists.

3 Comments

Avatar image for ahoodedfigure
ahoodedfigure

4580

Forum Posts

41781

Wiki Points

0

Followers

Reviews: 6

User Lists: 64

Edited By ahoodedfigure

Tron 2.0 was something I always wanted to try, but never really had a chance to. Heard it was a shooter with a substantial upgrade tree (and cool Tron visuals, of course). What specs did you first try it out on, do you remember?
 
I have never heard of Crimsonland before, so I'll be sure to look it up. 
 
I played the demo of Starscape and thought it might go interesting places, but I guess the demo stopped before I felt like I could make a decision about it. Always a dangerous game demos play. Give too much and the full game feels unnecessary; give too little and the user may not get an idea what your game has to offer.
 
Which Star Raiders are you familiar with? Or are you giving me a fist bump, bro?

Avatar image for brackynews
Brackynews

4385

Forum Posts

27681

Wiki Points

0

Followers

Reviews: 5

User Lists: 48

Edited By Brackynews

@ahoodedfigure: Circa 2004 I was running a computer I built in 2003, which I still have the case and some cards for actually. It had an ATI All-in-Wonder, and an Athlon CPU. That is the last PC I ever built before going iMac in 2006. I also own the OSX version of Tron, but it launched as Power PC only and Apple just doesn't let you roll back for compatibility. Subsequent Intel updates to it now don't work on 10.6+ since Rosetta was yanked. CON_VO_LUTED.EXE

"Early stage" game demos always irk me. The games get so much more interesting later on, typically. I credit the rise of the abilitease to the need for giving the end-game picture to the player right up front without spoiling the story. Dark Void is another good example of a bad demo level killing the hype for a game with some fairly tense scenes.

8-bit Star Raiders is the Only Star Raiders.

Avatar image for ahoodedfigure
ahoodedfigure

4580

Forum Posts

41781

Wiki Points

0

Followers

Reviews: 6

User Lists: 64

Edited By ahoodedfigure
@Brackynews: Emulation in general is gradually getting tougher across the board. Here's hoping that the digital download revolution helps rescue games before they disappear.