No thanks. Enough loss in real life. Don't need it simulated.
exactly. why in the fuck would anyone want to play this? I've dealt with enough loss and still have plenty I could lose before my time comes. Why in the hell would I want to play a game centered around the hell you go through?
I mean, it's an interesting point. What I'd say is that some people like to explore, understand, and mediate on loss through movies, games, and books. My wife is someone who doesn't like watching "sad" movies. I'm sure there are people who won't want to partake in "sad" games. I'm the opposite, though. It's cathartic to experience stories that align with my own life stories. It helps me understand them.
Catharsis is one aspect, then there's the feeling of solidarity with someone who has shared a similar experience - even if it's a character in a videogame.
It's also been posited (by some smart guy in an article I read years ago) that those who engage with tales of tragedy, despite never experiencing bereavement themselves, do so as a sort of emotional rehearsal. It makes them feel better prepared for when they too must inevitably suffer a significant loss.
There is an audience for this. I just hope the writing lives up to game's ambition.