This time it's Metal Gear Solid 2's Yell "Dead Cell".
My Boss claimed this sounds like something you'd trip out on whilst getting
high clubbing, but I actually think it's rather good.
The original MGS and it's sequel are only set four years apart, but Sons Of
Liberty's soundtrack has a certain 'futuristic' feel to it, even though both
games at the time of their releases were set in the future. This is probably in
part due to the games 'digital age' theme, though in all honesty MGS2 has many
themes. Even the classic, now rarely heard in Metal Gear Games, Metal Gear
Solid Theme is given a futuristic makeover, with electronic sprinklings during
the opening, and squealing synths replaced with a military like drum roll.
What I like about Yell "Dead Cell" is that it's wild. It feels like a
loose cannon, unpredictable and slightly unsettling. Words that sum up the Dead
Cell members quite well. In reality it's a perfectly timed, intricately
composed piece that instils excitement, panic and fear all at the same time.
In truth this week could've been one of any number from the Metal Gear games.
The soundtracks to this series are consistently good. But it was Yell
"Dead Cell"'s ability to take me back in time, to relive the moment I
first faced Vamp and the others, that made it to this times Game OST track of
the week.
Take a listen and tell me what you think.
I gotta say, I haven’t played a variety of games this week. I usually find myself having played a series of different genres, somehow or another, but this week it’s just been Persona 4 and Crystal Chronicles. I’ve already spoken about both of these, but I’m going to speak about Persona 4 a bit more, because this game just keeps on giving.
If you’re looking for spoilers, endurance runners, skip to the next section.
I’ve just finished the void quest. I really liked the style of this dungeon. I have a little gripe with Persona 4, and that’s all the floors within a dungeon look the same. P4 makes up for this on the most part though, because each dungeon (I’ve seen so far) is totally unique. The boss was great, and really enjoyable. It did have me going ‘Oh Christ, no!’ a couple of times, mainly when the heavy elemental attacks started to crunch my probably under levelled party of MC, Yuki (S.Link max), Teddie and Chie, but I managed to pull through.
The visuals during the battle were a cool little extra too, showing up a retro-style battle command menu from the point of view of the boss, letting you see what it looks like for you to be the enemy in a battle for once.
After the battle came the omelettes, and I thought that whole little sequence was pretty funny, and heart-warming, something many RPG’s don’t really manage to do. Persona 4 really makes you feel a connection to the characters, and isn’t dissimilar to Mother 3 in that respect, including the omelette eating.
This isn’t a game, I know, but I downloaded this today and my god is it poor. I really didn’t want it to be, but it just is. Maybe it’s the hardware, but I tried to load giantbomb.com a couple of times, and each time it failed to load due to memory constraints. I’m not sure who’s using the DSi browser, but apparently they’re browsing sites made in 1996, because the DSi can’t handle anything else.
That’s a little (or very) harsh, because it did load bbc.co.uk eventually, even if it didn't play any flash content. But I recommend people stay well away from this as a main browser. Then again, people who are using the DS or DSi to browse the internet are clearly nut jobs, so...
A pretty uneventful week, as Persona 4 and
Final Fantasy took up most of my time. Next week though, a whole plethora of
games will be played, and with a SNES (pronounced SNEZ where I'm from) and a Mega Drive hooked up, it's gonna get retro!