Brightside's forum posts

#1 Posted by Brightside (65 posts) -

Yes, or no. Yup, that's the answer. If you're enjoying it then why do you require the validation of your peers? If you're questioning your own experiences, or need validation from other people, then no, no you probably should not keep playing Destiny.

Destiny's worst fault is that it's not a great game, it's disappointing but that's not always a bad thing. People play a lot of games that are not perfect or have flaws but are just good, if not especially amazing. People just happen to enjoy the game play, the style, the setting or whatever, and that's really just fine. If you're enjoying the game play, style or just happen like the world and see enough hooks to keep you going while you don't regret your time played, then great, you've found a game that works for you! Maybe try Diablo 3, World of Warcraft, Anime inspired Visual Novels, Zombie Survival Games, Crack Cocaine, Hunkadunk, Mario Party or any of the other games that have a repetitive hook and a large and active player base? Everyone has their niche and maybe Destiny is yours?

There will always be people playing, it is not a wildly successful MMO with millions of logins per day, but so what? There's an active player base and if you know people that are playing then all the better, if not the people playing should welcome new allies. People still play the Lord of the Rings MMO and that's now a free to play cash shop driven grind fest and came out in 2007 trying to compete with World of Warcraft. (full disclosure, I love that game).

If all else fails you've randomly inspired some dude on the internet to defend Destiny as a game you should play, even though this random dude hasn't really played it... he also doesn't care about Destiny. But why should that stop you? Go forth and enjoy... maybe?

#2 Posted by Brightside (65 posts) -

Given the shit storm that was shipping of broke-ass games, I expect any high budget game that gets delayed (from a major publisher) to be branded with some positive bullshit buzzword that makes it look like they really, really do care about the quality of the final release. This buzzword will be so cringe inducing I don't want to lower myself to that to even attempt a guess... ok i'll give it a shot, how's "funjustment"? As in "Assassins Creed [X] has been pushed back by 3 months to allow our developers extra funjustment time to ensure you..." fuck it i'm out.

#3 Posted by Brightside (65 posts) -

I'll miss Patrick being part of the Bomb Squad but i'm sure he's on to bigger and scoopier things. I'm excited to see what he'll be up to!

Good luck Patrick and thanks for so many memorable shows!

#4 Edited by Brightside (65 posts) -

Nope, although it took a while to refer to my Dad by his name when speaking to my now step-mum in conversation.

#5 Posted by Brightside (65 posts) -

There's a twist in Bravely Default can massively spoil the game for people that have not yet played it. However I think that game has really fallen prey of the 'early year release' and has pretty much been forgotten for the most part. A very well polished RPG with a great class system and fairly interesting story, from a gameplay perspective it knew what RPG players wanted and gave them the options (such as quick grinding and exp capping).

That and, holy crap I've not played a lot of those games! Although having watched the quick looks for most of them and hearing the podcast talk about Destiny, I think i'm good for at least hearing discussion on them for context in GOTY. I should pick up Jazzpunk though, that'll be in the Steam sale for sure.

#6 Posted by Brightside (65 posts) -

I've spent most of the day playing it with friends (typically 2-3 per session) and as such have only played hunters and i've not touched the monster as yet. Got to level 13 mostly playing medic, toyed around with Lazurus but prefer Val.

So that being said I feel we've won about 80% of our matchesm typically being wiped out by a level 3 monster if we messed up somehow like getting separated, overconfidence or turtling and fighting a fully buffed and armored opponent.

I'm not sure on the balance yet it feels like there is a lot of option for skill and tactics that might make it seem more one sided that it typically is, especially when dealing with new players on either side. Taking down the monster was often very satisfying and the difference utilizing a bit of teamwork and communication really did step up our game. Having a tracker that knows what signs to look for and can lead a group and direct adds a really interesting role into the dynamic.

The performance of the game itself was pretty dire with long loads, bad matchmaking and some graphical hitches but it's an alpha (for whatever that means now) so that gets a pass, albeit with a concerned look. I really enjoyed the experience and it made for some genuinely fun team gameplay, even when we lost we felt we knew why'd we'd messed up (even if some of the blame might have been with the silently PUG of the party) or how the monster had gotten the better of us that time.

It's fun, I don't know how long it'd remain fun with the total maps/monsters/hunters. But it has promise and sets up a fairly unique experience for asynchronous class based team shooters that mix up the films Trollhunter and Monsters.

#7 Edited by Brightside (65 posts) -

They should call it the "Nintendo Entertainment System" or N.E.S. for short because fuck it, it's not like consoles and franchises aren't already getting rebooted using the original name.

That being said, I like your idea and voted yes!

#8 Posted by Brightside (65 posts) -

@sackmanjones: I'm confused that is clearly Dave Lang and Dr. Tracksuit in that picture.

#9 Posted by Brightside (65 posts) -

Spoiler: everyone is a spy, everyone else is Merlin. I didn't get to watch this live but I really love this game.

#10 Edited by Brightside (65 posts) -

Who ever that man is, he isn't done, he isn't finished and he'll certainly be back...