By brukaoru 3 Comments
After playing Devil May Cry 4, I wasn't looking forward to hear about DMC5 being in the works. I was hoping that eventually they would decide to leave the DMC franchise alone, because it was entirely clear that Capcom had no idea what direction to take it in. DMC4 was riddled with plot holes, and Capcom was doing their best to not even hint at tying the story to DMC2. The plot has never been a major focus in any DMC game, though, so my disappointment stemmed from the gameplay. Some of the abysmal level design choices (the "dice" mini-game), the very limited amount of weapons, and the small amount of move sets for the main character, Nero, overall contributed to a less-than-stellar experience.
"DmC" the new Devil May Cry
The trailer for the new "DmC" introduces us to Dante, whom bears no resemblance to the protagonist of previous games. Aside from wielding pistols that look like Ebony & Ivory, there's nothing that indicates that this is the same character. So why call him Dante? Obviously, Devil May Cry is a franchise name that sells copies no matter what, even DMC2 went on to sell over one million copies, so keeping the franchise name only makes business sense in terms of marketing the game. However, I don't see the point in calling this new character Dante... Unless, they reveal that this actually is the same character with the story taking place back in his "younger days," and if that turns out to be the case, than many fans will be incredibly alienated at the direction the series has taken.
Now, it is definitely too early to make assumptions, after all this is the first trailer for the game, little information is given, and no gameplay has been shown yet. Although if the game plays out anything like the cutscenes, it looks like it will be much slower compared to the combat found in prior games.
That being said, I am highly skeptical. It will be a shock to me if this reboot is actually good. Honestly, I don't see how this won't just turn into another generic action game. I can't really give the developers behind this reboot, Ninja Theory, any benefit of the doubt considering their current track record.
I also find it very disheartening that Capcom seemed to have no problem closing down Clover Studio, yet they are so pleased to have acquired Blue Castle. Clover Studio was filled with amazingly talented people, some of whom made the company who they are today. Why is Capcom so willing to give their key franchises to developers who have had mediocre success thus far? Is it only because Ninja Theory is a western developer?
All we can do is wait to see how this reboot turns out. Whether it turns out to be good or bad, it seems to be a radical departure from the franchise as we know it.
I will end this post with some tweets from Hideki Kamiya (his words bolded and in quotations):
- "Whatever." RT @ Solivagant @ PG_kamiya #DmC, by Ninja Theory? Do you think they will "evolve" the action game from your Bayonetta standard?
- "I've been sad since Dante left me." RT @nss_13_ @PG_kamiya It's sad to see what you started turn this way
- "I believe so." RT @fatimahelsayed @PG_kamiya Will there be a Bayonetta 2? ありがとう!
- "I miss him, too..." RT @nss_13_ @PG_kamiya I miss the Dante you made
- "I love you all." RT @brukaoru @PG_kamiya You are awesome! I love your work. <3
(Did you read that last one?! OMG! He totally replied to me! *squeal*)