Note: Some of the audio may be a little low/rough. Meh. As always, comments, criticisms and/or suggestions are appreciated.
Text Version of Review:
MadWorld
Publisher: Sega
Developer: PlatinumGames
1-2 Players.
ESRB Rating: M for Mature, recommended for ages 17 or older.
Shigenori
Nishikawa, who previously worked at Capcom as a planner for multiple
games, makes his first debut as a director with MadWorld. With comic
book inspired graphics, over-the-top violence and adult comical satire
throughout, MadWorld aims to be a unique experience not found anywhere
else. If one can look past some of it's problems, there's an enjoyable
game to be found.
On Jefferson Island, a terrorist group known
as the "organizers" have taken over, trapping the residents and cutting
off all means of communication to anyone outside the island. With no
chance of escape, citizens are forced to compete in the violent and
deadly sport called DeathWatch or risk dying without a chance. While
these people fight to the death, the audience places bets on who will
win. Each kill earns a number of points for the participants. The
winner of the games will obtain fame, fortune, and the right to
continue living. On the third night of the games, a new challenger
appears to compete, and his name is Jack.
Players take on the
role of Jack Cayman, a highly skilled ex-marine whose main weapon is a
chainsaw attached to his right arm. Jack starts off in Varrigan City
and progresses elsewhere once he's defeated each boss in every area.
Players will always have two lives at the beginning of each area and if
they die they can choose to continue right from the spot they were
killed at. If players run out of lives, they will have to restart from
the beginning of the area. In order to face each area's boss, players
will have to earn enough points to open up the boss challenge.
Meanwhile, they will unlock new weapons and also open Bloodbath
challenges. Bloodbath challenges are short, timed trials where players
will defeat as many enemies as they can using new environmental objects
presented to them.
The game really uses the motion control
functions of the Wii, but not so much that it becomes bothersome. Basic
attacks don't require much emphasis with the controller, and it makes
sense to require more force when quick time events occur. Overall, the
controls feel nicely balanced out.
There are a few issues with
the game. For starters, the game relies heavily on canned animations,
most executions for enemies will be performed exactly the same way for
other types of enemies. The announcers, who provide comical commentary
throughout the game, can get really repetitive and this is especially
apparent during Bloodbath challenges. The default audio settings are
also not the best, it's hard to hear the announcers with the music and
sound effects being just as loud. The game itself can also become a
little mundane, but this is usually broken up with new segments like
areas that require a bike [motorcycle] to traverse forward. It would
have been nice to have some more variety for executions, such as having
more weapons available or more stylistic finishers.
MadWorld
has a comic book inspired art style, using black and white tones
throughout the game. Some sound effects appear on screen as text and
comic book panels are used in cut scenes. There's enough contrast
between the colors to make it easy on the eyes. The soundtrack for
MadWorld is completely original, consisting of hip-hop beats and
lyrical forms. The music really fits the atmosphere and presentation of
the game.
MadWorld is relatively short, but it flows well and
it's pretty entertaining in it's entirety. Although there are some
issues that almost make the game unenjoyable, there's enough substance
to keep it from falling too short in it's offerings. As the first game
to be directed by Nishikawa-san, this is certainly not a bad start. For
Wii owners who are interested in mature-themed games, MadWorld is
definitely worth checking out.