bunkerbuster05's forum posts

#1 Posted by bunkerbuster05 (454 posts) -

A Republic Commando sequel.

#2 Posted by bunkerbuster05 (454 posts) -

The final Colossus in Shadow of the Colossus. When I first saw him, I went, "Oh. Oh... shit."

The opening of Mass Effect 2 with the Normandy. Left me speechless.

The fist fight at the end of MGS4. That's probably my favorite video game moment, ever.

#3 Posted by bunkerbuster05 (454 posts) -

@reisz said:

I'm so fucking glad I waited to play Left Behind.


#4 Edited by bunkerbuster05 (454 posts) -

“I never wanted to conquer half the galaxy, but whatever, man. I’m rolling with it,” said Gianturco.

This sounds like the beginning of a Galactic Empire.

#5 Edited by bunkerbuster05 (454 posts) -

I'll never play Eve online, but I'm utterly fascinated by it.

Great article, scoops. I'll need to read over it again, it's pretty dense!

#6 Posted by bunkerbuster05 (454 posts) -

Make just ONE Nintendo franchise multi-platform, and once Nintendo sees how much money they will make, they will only ask themselves why didn't they do this sooner.

I'm ready for change, guys.

#7 Edited by bunkerbuster05 (454 posts) -

@efesell said:
@huser said:

@scampbell said:

@milkman said:
@mrgtd said:

Man, this "WHY IS BIOSHOCK INFINITE A SHOOTER" thing irritates me. BioShock Infinite HAS to be a shooter. That's the best way to convey the setting. Columbia is a dangerous, dark, violent place. If the entire game was just exploring the city without incident, that would not be true to the story. Comstock is a dangerous, violent man. Booker DeWitt is a dangerous, violent man who has committed horrific atrocities in his past and this is his last ditch effort to save himself. There is no other way for anybody or anywhere in the game to be.

I don't really buy that. There are ways to convey that something is a dangerous, dark and violent place or that there are dangerous, dark and violent people without just being a shooting gallery. I really loved Infinite and it was high on my GOTY list but there's really no denying that the obscene amount of murdering that Booker does throughout the story kind of flies in the face of the narrative a bit. I get that Booker is not a good dude and he's definitely a killer but the sheer body count by the end of the game just looks kind of silly in retrospect.

Same thing goes for The Last of Us, sure Joel is a killer but the body count is just absurd. Being forced to kill a ton a people very early on, almost made me quit the game, though in the end I decided to ignore it and push through.

I think the same applies to Uncharted for related though different reasons.

I feel like I have way more fun with games by never giving a shit about ludonarrative whatever.

Yeah. I'm playing a video game, not writing a dissertation about emotional complexity. Bird monsters and time vortexes, guys.

I blame Arthur Gies for this whole mess! :P

#8 Posted by bunkerbuster05 (454 posts) -

I just got the game tonight and I'm really loving it. I'm gonna finish the main tutorial quest before venturing into multiplayer, but it's good to know the community already has a server ready!

#9 Edited by bunkerbuster05 (454 posts) -

It's tough for me, because they are two very different games that I love. I played Skyrim for hundreds of hours, while Last of Us was a condensed, narrative masterpiece.

I'm fine with this being a Korra .gif thread, though.

#10 Edited by bunkerbuster05 (454 posts) -

I can't join the server, did I miss something? Have I somehow forgotten how to join a Minecraft server, or do I have the IP incorrect ( according to the OP)? What's the current version? I haven't played or checked here for a while, but now I can't play and I don't see anything here about the server being offline...

I think the server is down.