that weird period from the mid-to-late 90s where games had good 3D graphics but REALLY LOW polygon counts does it for me. like, Crash Bandicoot 2, Thief, Quake, and Spyro the Dragon strike a specific chord with me aesthetically that I genuinely cannot recapture with any other game.
As a Genre, Hip Hop's become wayyyyyyyy too diverse to pin it down to one all-important element. In the early 90s, you could have probably pinned it on KRS-One, Nas or Organized Konfusion and just say "that's what makes a good song. Whatever they're doing," but it's evolved too much since and there are new parameters for quality.
Recently, all I've been listening to is Aesop Rock, Pharoahe Monch, Cannibal Ox and Mr. Lif, so I guess I really value artists that have a really firm grasp on mood, with complex lyrics and an interesting flow first and foremost.
I feel that if chose to go for a homosexual relationship in a game, it's half-informed by my sexuality. How much the couple makes sense definitely factors into it, though I do kind of love watching people not be heterosexual and partly breaking the "this is a game and the main character must be white and a man and very much heterosexual and masculine" rule makes me happy.
But, you know, in Persona 4, I choose for Charlie to go out with Chie because in my Persona 4 game Charlie thinks Chie is the coolest person on earth ever and she thinks he's pretty cool too, soooo.... yeah.
SEXUALITY IS A CONFUSING AND FLUID CONCEPT, EVEN IN THE EXCITING NEW WORLD OF INTERACTIVE ENTERTAINMENT.