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Ubisoft Montpellier's take on the first World War is a surprisingly heartfelt adventure.
Many games try to use nostalgia to lure you in, but few of them are as well-made as Shovel Knight.
Watch Dogs is a solid open-world game that doesn't do enough to set itself apart from the pack.
Finally, this is the Doom sequel I've been waiting for.
@buzz_clik: Well, Dan asked Jeff to select 50 turns.
I guess my point is this: Jeff and Dan both wanted 50 turns because they both knew it'd drag out into a shitshow for our entertainment; Jeff is just as culpable as Dan for this glorious mess. Bless them both for their (mis)calculated nonsense.
Did I miss something? Wasn't it actually Jeff who was in control at the start and foolishly decided to pick the 50-turn game?
I don't know how they don't understand that the double o sound is "OO" and not "uh". It's insane.
Looker. Cooker. Booker.
Hey, don't get me wrong, I'm an Aussie and I say snooker with the "oo" as in "booth" but I can see where the weird pronunciation comes from. They're wrong, but I understand why they're saying it that way.
Super. Soft. Super. Soft.
"An Eddie Izzard thing" was totally the first thought that popped into my head with Ingmar as well!
Meanwhile, to the game at hand...
I can't believe this has taken so long and in all those years they didn't come up with a more streamlined solution to displaying your health and jet pack meters; two onscreen for each seems both excessive and inelegant.
@jeff Re: the Destiny Beta with the ?? enemies, I just assumed Bungie made those enemies invincible to impede progress into areas they didn't want you seeing/exploring yet. I tried to quickly bike it out through an area dense with that level of enemy, hoping to zoom past them to explore further. My vehicle was promptly as asploded by them every time, taking me with it.
Use your keyboard!
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