I like Chris, and I always enjoy reading his stuff, but it's always in the back of my mind that he gave Banjo-Kazooie: Nuts & Bolts a 5 out of 10, saying that "it fails to produce any gameplay moments that are especially fun."
Which, y'know, is objectively wrong. I SAID OBJECTIVELY.
While it's a bummer that you won't be an officially-on-the-payroll duder, it's good to know we'll still be able to sample your Daveness in the future. I'm also stoked for you that you get such a good chance to hang out with your lil lass and join Vinny in the ranks of the Cool Dad Brigade.
And hooray for Rorie! One got the feeling it was only a matter of time before you guys managed to swing it so he was able to return to the fold.
In summary: Dave's awesome, Rorie's awesome, they'll both keep being awesome.
@alex: Nice Fight Club reference, with an even better article to follow. This whole thing has been mad interesting to watch, with what I'd consider landmark activity (for better or worse) from all corners of the industry. I bet years from now, this launch will be called out as "remember when..." fodder in podcasts and articles, both for the disasters and reactions that have ensued.
@etoaster: Oh hey, cheers very much for mentioning it! Without trying to retread what I said in the blog, it's such an interesting game if only for the fact it flips what you expect of the genre onto its head, let alone the depth of strategy that can be employed.
Also, I have you to thank for your part in my acquiring of that aces boxed copy you see in the picture; I always love adding new (well, old in good condition) stuff to my collection.