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You're never going to be bored in Hope's Peak Academy's wild world of murder, despair, and bears, but you might occasionally wonder why it's a game.
Read on to see what we think about Titanfall so far, but we're refraining from posting a score until we can see how it operates in a retail environment.
The Stick of Truth is one of the rare instances of a licensed game done exactly right.
Great stuff, Joey. Thanks so much for this.
Not even close to everything I want to say right here.
My entry is threefold...
1. I'm old enough to remember the original arcade game.
2. Once upon a time, I made a shirt for Giant Bomb based on the logo.
3. Below is a picture of my wife playing an OG cabinet.
EDIT: 4. To possibly sweeten the deal, I've got a spare Batman Arkham City DL code lying around if you wanna swap.
Congratulations to Anna and Ryan; I'm glad to have been a part of your day, no matter how small a part I played!
@villainy: Why would you apologise for making something better?
Thanks (in-part) to @babylonian, I've recently caught up with this video; I fucking love everything about it. The tune, the look, all of it. The way it shifts into that next gear in the back end is aces.
@video_game_king: Sure, but the clunky-as-fuck combat also didn't help this game in particular.
@mento: Yeah, those other hands were very much sketchy vectors (oooh, nice band name) that had taken all of ten seconds to pop in there.
And you're so on the money with this Fish and MicroChips idea! That's why I dig you, man: always such a thinker.
Courtesy of my old nemesis Dr Procrastination, I missed out on contributing my coarse Aussie tones to the OG community song; I'd love the chance to make up for this bad life (in)decision.
Use your keyboard!
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