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C2C

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C2C

899

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5347

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37

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Reviews: 1

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@thatonedudenick: I agree that the stuff you're talking about is not fun in general. The skulls generally require attrition tactics, and I just didn't have the fire power to deal with them in a fun way. That being said, I thoroughly enjoyed one specific encounter with the skulls. Dunno if I can spoil it or not since I don't know where you are at :P

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C2C

899

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5347

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@dudeglove: Ocelot is a weird character as far as my expectations were concerned. Just by his nature towards big boss, I didn't expect any grand complex schemes against big boss. While Ocelot was a goofy character in the series (well really just three and four), I didn't expect too much of his goofiness to come through in this game given the dark tone. That being said, I am kinda bummed out he wasn't a buddy with like ricocheting bullets or something.

Given the game has been in production for so long, I dunno if Kojima's intent was to really emphasize Konami's destruction of its video game division. Don't get me wrong, its a valid interpretation but the reason why there was no grand philosophical point there is that maybe there was never an intention to comment on that with this game. I mean it certainly fits with the overall theme of MGSV where somebody does something for X result, and then someway that action really leads into Y result.

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C2C

899

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5347

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Not sure if posted yet, Super Bunnyhop has a fairly interesting analysis.

As usual, Bunnyhop produced a pretty quality video. I actually disagree with him that the game itself is overrated, since this is one of the few times I'll agree with the overall metacritic rating of nine-ish. His criticism about being promised a false bundle of goods by the promotional material is also kinda hypocritical, considering he has a lot of videos acknowledging promo materials rarely deliver.

That being said, he makes a good point about people following the build-up to the game being burned by allowing expectations to be set by the promo material. I actually had my expectations really low for the story in this game, since I was really soured on how the story was handled from Port-ops and PW. Was satisfied with the story in this game, given expectations. He also nails my biggest complaint about the game, which is how the fast travel system is slow as molasses. I also like how he calls Zero as Kojima's analog in the game.

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C2C

899

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@handlas: Isolate them one by one and introduce them to your mitts.

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C2C

899

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5347

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Reviews: 1

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The Second Life segment in this UPF is legendary imo. Leaving a playthrough of Second Life in the hands of Vinny is just asking for craziness.

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C2C

899

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Commenting from my own experience, yeah I kinda got bored with anything that gates gameplay behind "energy-points" or whatever they call it these days. I was messing around with Fallout shelter, but kinda got bored with that as well. Dunno if my experience is indicative of a trend or something.

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C2C

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I respect the opinion that a video game developer may probably think a bit before turning to violence as core to the gameplay experience. However, when arguably an actual murder simulator has more critical merit than most of what that developer has created, I tend to find it hard to take Samyr's opinion without feeling like he's bitter. He calls out players for being antagonistic, while calling them, "belligerent hooligans." His argument makes even less sense when we take the rather huge markets in the industry (casual, sports, puzzle, and minecraft), and still say that only violent games sell and that we are training players to become Raiden.


As an aside: Man every single time I confuse Tales of Tales with Tales of Games. And every single time before actually reading the article I'm like, "Now why would that developer take such a hard left turn?"

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C2C

899

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5347

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Reviews: 1

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I've backed one project, and that was the Skullgirl's indiegogo campaign a while back for more characters/PC version. It took a while to get all of what LabZero promised to come out, but everything was well worth the wait considering the quality of the characters.

I have been too squeemish to really back anything else up, since there is always a risk with funding these things. I think I was OK with Skullgirls because it was essentially a preorder with goodies attached with more characters if there were a lot of them.

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C2C

899

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@csl316 said:

I need an explanation. People seemed to like Roman Reigns. I recall people rooting for Roman Reigns not too long ago. Now he won the thing, but it didn't go exactly like the fans wanted it and it wasn't surprising, so everything is terrible?

Boy, every time I think of jumping back in, it seems like being a modern fan is a confusing proposition.

Two main things. 1. The WWE started pushing Reigns real hard. A lot of people see this being to the detriment of developing an actual story since the focus is making Roman look strong. 2. Roman now cuts promos. Promos are not Roman's strong suit, and gives a lot of ammunition for people to not like him. While Romans was with the Shield, he had Dean and Seth be able to do the talking for him if needs be.

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C2C

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Its interesting seeing the reaction on this match, and a lot of it being attributed to Roman winning. I am less ticked off at Roman winning, and more ticked off at how it was done. I was actually pretty on board with the Rumble initially, but the peak was somewhere between me getting excited that Jared predicted the Kofi crowd surf shenanigans, and Kofi getting eliminated.

From that point, there were no more good surprises and the match slowed down to a crawl. Like there was a point where there was like 8 dudes in the ring all doing jack all. I think the part where I knew I was not enjoying the rumble was when JBL mentioned something along the lines of the ring being filled with dudes who can't be eliminated easily. Nah JBL, the ring is filled with mostly midcarders wasting my time until Kane/Big Show come in.

Then you have the way Wyatt, Ziggler and Bryan were eliminated. While eliminating them by itself isnt a bad thing, you cant just eliminate Ziigler/Bryan without some sort of buildup and you cant eliminate Wyatt unceremoniously after you fed that much to him. At no point in the sorta final three did I believe that Roman was gonna lose, simply because WWE is not going to put Big Show/Kane against Lesnar. There was a part of me that hoped Rusev would win through shenanigans, but that technicality would not be utilized well. I am not mad Roman won, just sorry for him. WWE is creating/created a guy who's gonna get a lot of the Cena-style hate, without the child-friendly install base.

Here's hoping WWE actually uses the fact that Axel was never eliminated, and turns it into something that can fix the problem. I still think the ppv was solid, since the bad is outweighed by the good. The more interesting story for me is seeing what will WWE do to Roman seeing as he's becoming Batista 2.0.