Cactusapple's forum posts

#1 Edited by Cactusapple (106 posts) -

Voted the "correct" answer (the top one). It is akin to someone saying they dislike a food I like. Or a film. Jesus, it's just a fucking videogame, who cares, would be my thought process.

edit: actually, I will occasionally troll a dissenting opinion if I'm bored. So there's that.

#2 Posted by Cactusapple (106 posts) -

Count me as another one that got past the first bit of HR and then stopped playing. Installing the directors cut now and going to give it a fresh try. For anyone else in the same boat:

#3 Posted by Cactusapple (106 posts) -

@kubqo: That's... what I said, yeah.

#4 Posted by Cactusapple (106 posts) -

Man I can't wait to see what these threads are going to look like when Hatred gets released. I don't think there's enough popcorn in the world...

#5 Posted by Cactusapple (106 posts) -

Everyone is arguing from the same direction, from the POV of the consumer. I'm going to take the argument from the opposite direction, the POV of the artist, because I'd be interested to see what the responses to that would be in contrast to the responses already aired. Note: I'm not an artist or creator, I'm just interested in debating this from a different angle to see what it brings up.

The artist, or content creator, should be able to make any statement they wish without being censored. Most would agree with this so let's go a step further: The artist should be able to reserve the right to have any content warnings removed from their work for any reason. Some works of art/books/films/games are supposed to be confrontational, disturbing, controversial, thought-provoking, difficult, unpleasant, disrespectful, challenging - all that lovely stuff.

Everyone that makes these things has the right to express themselves without their work being pre-emptively diluted (or "spoiled") by warnings indicating the type and/or severity of the content contained within. Sometimes this is achieved by being unexpectedly shocking, other times the theme of the work itself requires it to get up in peoples faces that wouldn't normally choose to expose themselves to it, say if their aim is to present an unpopular political point or try to change or challenge society or attitudes in some way. They might even just want to piss people off! And that's fine, no-one has an intrinsic right to not be offended. Perhaps the only point someone making this argument could reasonably be expected to concede is let's keep the "not suitable for young children" warnings in the obvious cases - but that's it.

Obviously I'm devil's advocating here; my actual opinion falls into a more central position. I believe no-one should be censored and should have the right to make anything they wish saying anything they want it to say in whatever manner they deem conveys the message most effectively. I also believe that empathy is a really cool thing and more humans should practise it in order to be decent and kind to one another so the world can be better. These two statements don't have to be mutually exclusive, but in certain situations they butt heads and one or the other has to give (Je suis Charlie debacle, anyone?)

For the record, anyone suggesting any kind of government regulation on what content should or shouldn't be allowed to be portrayed in works of fiction I think is super-wrong. On the flipside, people don't have the right to protection from the consequences of the shitty things they say or create, so if they make pariahs of themselves and get shunned and boycotted because of whatever offensive thing they made, that's on them.

#6 Posted by Cactusapple (106 posts) -

Well for what it's worth I reckon you did the right thing and she'll appreciate that from you, however she responds to the material should she choose to engage it.

All the best to the both of you.

#8 Posted by Cactusapple (106 posts) -

Just don't buy 'em, guys. If everyone feels the same they won't be profitable and the practise will die out naturally. It's common knowledge to not buy a console this early into any generation and this is one of the big reasons why, wait a few years so there's a catalogue of games available. Those that don't can expect this kind of disappointment for a while.

#9 Posted by Cactusapple (106 posts) -

I know it isn't what you're asking for but I personally like the Telltale approach to this. Your choices don't affect the big plot points - they still happen regardless - but they do affect the tone of the narrative, such as whether you're loathed or loved by certain characters, which in turn leads to scenes changing for example gentle reassurance can become angry shouting, stuff like that. In a way that kind of is like real life in that often you can't control the big stuff that happens around you, just how you respond to it, and who you talk to/lie to about it, which in turn affects how people see you and respond to you.

#10 Posted by Cactusapple (106 posts) -

lol "giantbomb - the VOICE of the GAMING GENERATION"

Give me a break....