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callmeTREEHOUSE

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callmeTREEHOUSE

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@donchipotle: The least of my worries was the unfluid adjustment from pursuing Shadar to the White Witch. Although it was.

I think for a lot of people they were trying to get a whole new movie out of the game as far as 2d animation goes and there is only like 20 minutes plot jumpy animation. Yes, The Secret World of Arriety did just come out relatively recently, but was it really that good? It didn't hold up. It was a rip of The Borrowers and the only thing fantastical about it was that it had tiny people. And Ni No Kuni didn't offer much more. A talking tree, A talking cat, a talking bird and some magic and a dragon. It wasn't as out there as their older creations.

My main complaint was the crappy battle system. Between the enemy beating you to casting every spell even if you casted the same spell first and the AI not doing anything useful Ever, I found myself just mashing on X the entire game because i didn't want to have to pay attention to that little, blue clock arm going around. I think i need a new controller.

The only thing I liked about the game was Shadar and even that had it's limit. He is one of the best villians/characters I've seen in a long time. The last time I felt this way about a character was Auron in Final Fantasy X. From Shadar's clothes, to his voice, to his hair; it equalled epic. I just kept saying to myself, "Don't show his face. Don't show his face. If they don't show his face it will be awesome." But what happens audience? They show his face. And have him end up living in some sort of limbo/after-life with Alicia/Allie. Awesome, (he stated sarcastically).

In conclusion, if you kept up with your Nano-Babies....Oh, I'm sorry....Familiars. If you kept up with feeding your familiars all their little chocolates and cupcakes and all that wonderfully time consuming garbage, then the transition into pursuing Cassiopea isn't really that difficult. Yes, you have to level up a little in the White Witch's Castle, but come on. It's an RPG! You're supposed to have to do that.

And to Level-5: Good job not putting in and extended ending for 100% completion. Remind me again why people should do all that extra stuff after they beat the game.

P.S. Don't put an airship in an rpg that the player can't fly. It's a dick move.

P.P.S. Don't give the player an instantaneous travel spell as an alternative to a slow ass dragon that you have to summon to ride.

This is all RPG 101 Studio Ghibli. Good luck on the next game you won't make.

I'm out.