If you're going to complain about someone else's grammar, you ought to check your own.
I know this thread is nearly two months old but I'm not going to miss a chance to say that I thought Bioshock Infinite was bloomin' fantastic and just mentioning the name is enough to make me want to play it again. I don't know why. It's definitely a game that should be played on Medium, though, as the game's shooting simply doesn't hold up when it wants to be challenging.
Sorry 'bout the misspelling, I know it changed the meaning completely. Anyway, I agree totally. Infinite ended up being one of my favorite games last year. I played it twice back to back. Started a third play through the other day after the Irrational news.. Sounds like a tough situation, the game didn't sell quite what it needed to make the publisher satisfied. IMO the team was maybe too big for Levine to manage efficiently, I have a feeling a smaller studio is the right move at present.
Sounds like there is a lot of people who are down on Ken Levine at the moment, but I like the things he makes, and am curious what will be next. Maybe after R&D and they have a solid plan for what the next game will be, then they will bring on more devs once they move into full production. Maybe not the size Irrational was for Infinite, but I'd bet they could make a worthwhile product with a moderate size studio, I think they were only like 40-50 people that made the original Bioshock. I think that's right, they talked about it on one of the Irrational podcasts a while back.