Who puts 10 points into luck anywa- oh god the speech/lockpick stuff will all be luck based percentages won't it. The save-scumming must endure.
Seriously though I guess I can see it all working without skill points, if the stuff that required skill points to begin with is (in the case of shooting) gone, or (in the case of speech etc) rolled into the "Special" skills, or just relegated to perk status. Attaching your shooting accuracy/damage to like 4 different skills was always a terrible idea so I really hope that's gone.
I'd bet stuff like lock-picking/speech would just be relegated into tiered perks like Science seems to be, with like 5 or so ranks that each cost a perk point, instead of 100 skill points to max out.