CapnCloudchaser
CapnCloudchaser's last update: is currently playing through Sonic Unleashed.
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Feb. 25, 2009
  • I think some of the criticism is unfair. There are a lot of good quality games there that have never been in collections like this before, the Shining series alone is worth the price in my opinion.Also, to the guy that is angry that Phantasy Star needs unlocking through a two player achievement; have you considered, you know, just plugging in a second control pad and waggling it from time ...
    8 months, 2 weeks ago
Jan. 18, 2009
  • CapnCloudchaser commented on Eder's topic Deep Shame
    At the time of release I remember Sonic Adventure getting a lot of good reviews and praise. I also remember Sonic and the Secret Rings getting good reviews and praise from reviewers that rightfully blasted away Sonic 06. I didn't like SatSR either to be honest.I also don't understand the Sonic CD comment. Surely Sonic 3 plugged into Sonic and Knuckles was the best Sonic experience to be had? :D
    9 months, 3 weeks ago
Jan. 15, 2009
  • I really don't understand the mentality of "Sonic Team does not care" about how Sonic Unleashed was created.A whole new team was brought in for Unleashed, that consisted of a lot of people from college and old school Sonic fans, excited to be working on such a huge project. As such, Sonic Unleashed was the first game this 'new' Sonic Team made, and for a first go, it was certainly ...
    9 months, 3 weeks ago
Dec. 28, 2008
  • Yay go Midway Newcastle!It's like a cross between Driver and Burnout Paradise to me, cept air-jacking cars is awesome fun and you can zoom in and shoot enemies/cars in a slow-mo kind of way. It's not like QTE's on that one.I want to buy it and hope it does well.
    10 months, 2 weeks ago
Dec. 4, 2008
  • DXSSI said: "I'll agree that the teased romance between Sonic and Princess Elise made no sense and had me on the point of retching at times.  I'll further agree that the storytelling in Sonic games, in general, has been pretty bad for years.  But if you honestly believe this is the reason why Sonic sucks, you're way off the mark.  The reason Sonic sucks is because the gameplay falls short ...
    11 months, 1 week ago
  • When I first heard about Let's Tap, it sounded like a really bad idea.However, after watching the extended gameplay trailer, I'm completely won over. It actually looks rather fun and I'm obsessed with the music:http://www.gametrailers.com/player/43364.htmlI've watched this trailer about twenty times now :O
    11 months, 1 week ago
  • Vinchenzo said: "CapnCloudchaser said: "LCad said: "Vinchenzo said: If you're 12. Owned." Wow, what thought out and intelligent responses." Wow, what a creepy individual who relates to Sonic's attitude and personality. As AuthenticM stated, the more adult games are the ones that it's fine to be emotional with. I find Half-Life the best example, as always. Sonic games are convoluted, awkward, and you can't really relate with a wild animal, ...
    11 months, 1 week ago
Dec. 3, 2008
  • LCad said: "Vinchenzo said: If you're 12. Owned." Wow, what thought out and intelligent responses.
    11 months, 1 week ago
  • Having now played through Unleashed, I really do think that the daytime stages are awesome and a step in the right direction, they just need more platforming elements thrown in there to slow him down, and his controls need a bit of work too to slow him down some more and make him less slippery.Some levels have some nice sections where you jump from platform to platform etc, perhaps if ...
    11 months, 1 week ago
  • I disagree with your post on two counts.Firstly, you can't blame this one single person for 'fucking up' the Sonic franchise. A whole team of people work on a series like Sonic, from characterisation to the actual games themselves, and yeah, a lot of blood, sweat and tears go into producing a game. If the gameplay of Sonic had been perfect from day one, then no one would have really ...
    11 months, 1 week ago
  • tekmojo said: "I really don't think anyone would care if this damned Sonic would just die for a good 10 years or so. Then it can pull a Super Duper HD Remix Version and it would sell well again. Everyone is on to bigger and better games this generation, please slow down Sonic, you're not impressing anyone. " Yet his games still sell. Surely some people still like Sonic games (Not ...
    11 months, 1 week ago
Dec. 1, 2008
  • I think it would have helped a little, as the initial resistance most people have is "OMG there is a WEREHOG in SONIC!" :OI don't think Sonic Unleashed is broken at all. I would certainly go as far as to say it is the best 3D Sonic game, better than the two Sonic Adventure titles, and they sure were not broken. The gameplay works in Unleashed, you don't run through ...
    11 months, 1 week ago
  • CapnCloudchaser replied to the topic Anything good on the horizon? in the Wii board.
    My Wii hasn't been touched in quite a while either, but I'm looking forward to MadWorld. That just looks like it's gonna be freaking awesome!
    11 months, 1 week ago
  • Not gonna read through 40-odd pages (I'm a student, I'm lazy), but I think the site needs more news, reviews and game industry coverage in general, just more content! The actual wiki-tools are really good, I just think the site needs more gaming news and stuffs ^^Maybe we could have some European and Japanese-centred news as well? Is there anyone on the Giant Bomb staff who is based in Europe ...
    11 months, 1 week ago
  • I'm playing through Sonic Unleashed.Just did the Shamar daytime stage. The daytime stages are awesome!
    11 months, 1 week ago
  • Good Dreamcast games? ALL OF THEM! :ODid no one mention Seaman? :(
    11 months, 1 week ago
  • CapnCloudchaser replied to the topic What games should I get for XMAS? in the Xbox 360 board.
    Sonic Unleashed is the best 3D Sonic game to date and recommended if you're a Sonic fan. I would leave it if you don't care that much about the Sonic series though.I would personally go for Fable 2 though, it's short, but you can get a lot of fun out of it, and feels like a great game to play over Christmas :DAll the good games are already out in ...
    11 months, 1 week ago
  • CapnCloudchaser replied to the topic Xbox 360 JRPGs- Your Opinions in the Xbox 360 board.
    The only one on that list I have played and completed was Lost Odyssey, and I loved every moment of that game.I like a good mixture of JRPG and western RPG's. Personally, I find a lot more depth, story and characterisation within JRPG's, and with some exceptions, JRPG's last longer. The major exception there I can think of is The Elder Scrolls series which sucked me in for hours, but ...
    11 months, 1 week ago
  • CapnCloudchaser replied to the topic First game you 1000 pointed in the Xbox 360 board.
    Oblivion, but that was fairly easy, just needed to put the time in.I don't think I have many 1000's though. A few 990's or similar with annoying requirements :(
    11 months, 1 week ago
  • The 'filler' stuff is pretty much there to lengthen the gameplay experience within the 3D incarnations, and to also keep up with the demand for longer, more complex games. I honestly think that people would have enjoyed the Werehog stages more if it was Knuckles, and instead of super stretchy arms, Knuckles would glide across platforms or something similar.Honestly speaking, who here would love a Sonic game that was just ...
    11 months, 1 week ago
Added by CapnCloudchaser on Nov. 27, 2008

I've been pretty busy with Uni lately, and my first proper assignment was to write a review of a game. Naturally, I went for Sonic the Hedgehog 2006, partly because I had a lot to say about it as a gamer and a Sonic fan, but whilst reviewing the game I put a lot of thought into analysing Sonic's 2D and 3D gameplay, and how Sonic has changed over the years.

The older 2D Sonic games were like a race, as you ran through levels as quickly as you could, searching for the best route that offered the most lucrative rewards. However, like most traditional racing games, speed is only half of the gameplay equation. If you compare the MegaDrive Sonic games with newer 2D Sonic games like Sonic Rush and Sonic Rush Adventure, it is quite obvious that a newer generation Sonic has a focus on speed, whereas the older generation Sonic included a lot of slower platform elements. The sense of speed felt more realistic, in terms of real world physics, in that Sonic would have to build up his speed and never ran so fast he would go skidding off the side of the camera, although that was known to happen occasionally.

My point is that Sonic is more than just speed, but it is his speed that gives him the appearance of being cool and thus proves popular with gamers and obviously younger gamers. The original Sonic Adventure was fairly close at recreating Sonic's gameplay in a 3D world; expansive areas to be explored combined with speed segments, but as time has gone by, Sonic has become more and more about speed, and those other traditional elements such as combat and platforming have been relegated to other characters introduced to the Sonic universe, and in the case of Sonic Unleashed, a slowed down alter-ego. Now, most gamers see Sonic as being speed himself, and a Sonic game without that speed is not a Sonic game. But is a Sonic game without combat and platforming elements, as introduced by the Warehog in Sonic Unleashed, a Sonic game either?

Many reviews I have read about Sonic Unleashed have complained that the daytime stages are fantastic, but the Warehog levels bring it down. Would a Sonic game with just daytime stages really be a good Sonic game? How could both of those elements be combined without slowing Sonic down? I don't think they could be, and that the only solution would be to divide the gameplay and make the platforming sections more varied and entertaining, or to slow down Sonic enough so that he could take part in precision platforming and combat. I really do think that, whilst a lot of critics have complained that the Warehog stages bring down the pace of the daytime levels, if the game was purely just daytime stages, then Sonic Unleashed would be quite boring and incredibly short.

I have yet to play Sonic Unleashed (It is released tomorrow in the UK, so I imagine I will have something to finally say about it within the coming weeks) but I'm really interested to see how the sense of speed plays out, if the Warehog stages are really as boring as people have been saying, or if they are reminiscent of the older MegaDrive classics. More than that, I want to ask myself the question: could the daytime stages hold up on their own?


Added by CapnCloudchaser on Oct. 31, 2008

I said I was going to use this blog to record my life at university on a games design degree, posting about my experiences and thoughts on game design as well.

The fact I haven't yet is testament to how much university has affected my life, how busy I have been, and how much fun I have been having.

I'm now on week 5 or 6, it's gone by so quickly I'm not even 100% sure. I've taken part in a variety of activities, some curricular, some extra-curricular, made some fantastic friends already, and our little group, as I like to call it, have been making many plans involving websites and possibly gaming societies. Besides doing the studying thing, I had the opportunity this week to take part in a university sponsored event where high school kids were introduced to game design and programming workshops and then a presentation by three local game industry professionals, all three representing different branches of the games industry; art, programming and design. Their talks were really interesting, but the volunteers and staff had a chance to mingle and talk to them afterwards. I say talk, I didn't really ask them anything, as it was far more fascinating to hear their opinions on the industry, what games they like, what they think are the current trends and what is important, etc.

I think it was that event in particular that made me think "Oooh, I'm not just studying games for fun, I'm doing this to enter the games industry, and actually, it's very interesting industry at that!" and it fired my enthusiasm as never before.

This weekend I will also be taking part in a small event working as a tester for another local game company, which I'm really looking forward to as it will be a invaluable experience, no matter how short it is. There is someone on our course who managed to arrange this opportunity for a few of us that works there as a tester full time, whilst also juggling assignments. I don't think I could do that myself, but his dedication will definitely provide him with a bucket load of experience.

Me, I feel like I've been whisked away to a fantasy land where the clouds are made of candy floss and gold falls from the sky! The only downside to loving university as much as I do right now is that I'm finding it hard to find time to play all these games that I've spent my student money on! ;)

But the best experience of all this has been the friends I have made. Without them, it would not be as much fun.

I'm kinda glad I didn't sign on at the gym though, because I would have totally given up on it by now. I may need it next year though, I've already eaten enough pizza to last the semester.

I will try and post more about games design, later, when I've played more Fable 2.

Need moar Fable!!


CapnCloudchaser's Reviews
Fun, but ultimately a flawed and disappointing game (WII)
I really don't know what to say about Samba de Amigo.A part of me wanted to just become obsessed with the game. I played the original Dreamcast version and had one heck of a laugh with it. The downloadable content kept bringing me back, but more than that, it was ...
Reviewed by CapnCloudchaser on Nov. 16, 2008
A Really Immersive Experience (XBLM)
My favourite type of games are the ones that completely immerse you. This isn’t limited strictly to role playing games, as most games feature an element of fantasy, but it is a key trait of gaming that keeps me coming back for more. Whatever gaming world I enter into next ...
Reviewed by CapnCloudchaser on Nov. 14, 2008
This is NOT Representative of Fable 2 (XBLM)
Firstly, I decided to write this review of the Fable 2 Pub Games because of all the complaining that the Pub Games have put people off Fable 2 to the extent people are cancelling their pre-order. The Fable 2 Pub Games are made by a separate company to Lionhead head ...
Reviewed by CapnCloudchaser on Aug. 29, 2008
The Nintendo Gym (WII)
Being one of those stereotypical overweight gamers with pale skin and a fear of the outside world, I have always been interested in the Nintendo Wii as an aid to general fitness and as a weight loss tool. I have read a few articles on-line about similar gamers using Wii ...
Reviewed by CapnCloudchaser on July 30, 2008


Date Joined: July 22, 2008
City: Newcastle upon Tyne
Gender: Female
Alignment: Neutral
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