CarolynP

Maybe my favorite movie moment so far this year: the wonderful Greta Gerwig dancing down the street to Bowie's Modern Love in Frances Ha.

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Have you tried boosting? (A Burnout 3 reflection)

The impending end of support for original Xbox titles on Live gives me pause. And while there are so many great games we can look back on fondly from Xbox Live's original incarnation, for me, one looms particularly large on that landscape.  





I've probably spent more time online, and had more fun online, playing Burnout 3: Takedown than any other online-enabled game. While most games these days fail to get regular play from us for more than a few weeks, a group of faithful friends and I played Burnout 3 frequently for months after its release. Thinking about the game today reminds me of where I was living at the time, who I was dating, where I was working...I created my own soundtrack to replace the mostly lousy EA TRAX stuff, and to this day, when my iPod shuffles up some of the songs I used--songs by The Postal Service, for instance--I'm instantly transported back to those wonderfully dangerous streets, to the thrill of knocking an opponent into one of the pillars of death downtown or of narrowly evading a truck as I tear through an intersection. I play a lot of games, and I love a lot of games, but few indeed are the games that get inside my head like this.
 
It's truly a landmark title in my opinion, one that pushed the genre forward and that delivered adrenaline-junkie thrills far more successfully than most games that try. And even though I haven't played it in years now, knowing that my friends and I can't ever race again through the crazily twisting streets of its nameless Asian city, trading paint and taking each other down as we go, makes me sad.
 
Thanks for the good times, Burnout 3. And here's a toast to Xbox Live's first generation, where those races were lost and won.  
2 Comments
3 Comments
Posted by CarolynP

The impending end of support for original Xbox titles on Live gives me pause. And while there are so many great games we can look back on fondly from Xbox Live's original incarnation, for me, one looms particularly large on that landscape.  





I've probably spent more time online, and had more fun online, playing Burnout 3: Takedown than any other online-enabled game. While most games these days fail to get regular play from us for more than a few weeks, a group of faithful friends and I played Burnout 3 frequently for months after its release. Thinking about the game today reminds me of where I was living at the time, who I was dating, where I was working...I created my own soundtrack to replace the mostly lousy EA TRAX stuff, and to this day, when my iPod shuffles up some of the songs I used--songs by The Postal Service, for instance--I'm instantly transported back to those wonderfully dangerous streets, to the thrill of knocking an opponent into one of the pillars of death downtown or of narrowly evading a truck as I tear through an intersection. I play a lot of games, and I love a lot of games, but few indeed are the games that get inside my head like this.
 
It's truly a landmark title in my opinion, one that pushed the genre forward and that delivered adrenaline-junkie thrills far more successfully than most games that try. And even though I haven't played it in years now, knowing that my friends and I can't ever race again through the crazily twisting streets of its nameless Asian city, trading paint and taking each other down as we go, makes me sad.
 
Thanks for the good times, Burnout 3. And here's a toast to Xbox Live's first generation, where those races were lost and won.  
Posted by C_Rakestraw

Burnout 3 was incredible. I've owned the game for many years now and I still go back and play a few rounds of Road Rage every now and then. I never got the chance to play it online, but its offline portion has kept me entertained for years in spite of that. It's one of the very few games that I've yet to get tired of. To this day, it is still a hell of game, and is easily Criterion's best.

Posted by jonnyboy

Same here buddy. Easily the best Burnout game. Racing non-licensed cars around imaginary tracks has never been so much fun. That's where Paradise got it all wrong, Burnout is all about driving really fast and really dangerously in one direction and one direction only, forward. Getting lost should never come in to it. 
 
I also agree the online was rad as fuck, but the real gem to this game and the icing on the cake was Crash Mode. Essentially a giant game of trick shot pool but with a real cerebral element towards the end, again something else completely lost by paradise.
 
The only problem I had with it was the soundtrack. I'm not sure how Emo's are supposed to drive through traffic with all that hair over their eyes.

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