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casper_

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casper_

915

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#1  Edited By casper_

i hope atlus doesnt end up over-saturating the market with persona shit like square did with ff.

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casper_

915

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#2  Edited By casper_

i've decided there are two types of funny games

ones where the writing or situations the characters are involved in are clever in some way

and games where crazy unexpected shit happens

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casper_

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#3  Edited By casper_

the old lucas arts games seem to have a pretty strong monopoly on funny-ness in games. psychonauts was also funny in a very mid 2000's nickelodeon way and i thought machinarium was funny in a very cute subtle way.

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casper_

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#4  Edited By casper_

i was a bit bummed to hear the reaction to it as i was hoping that hollywood had somehow made a hard sci-fi movie without having to have a bunch of shit blow up and shoot outs and all that. all that stuff is fine of course but sometimes it feels like it is tacked on to broaden appeal.

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casper_

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#5  Edited By casper_

Dishonored looked super cool

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casper_

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#6  Edited By casper_

im impressed that the guy who did Dust did all the coding/ art himself but it sure looks like a bunch of furry bullshit.

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casper_

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#7  Edited By casper_

rosenwinkel is pretty killing, though i dont love all his music.

my favorites would be frisell, django and scofield

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casper_

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#8  Edited By casper_

it would also be worthwhile to play the 16-bit era jrpgs. they existed before a lot of the ridiculous tropes associated with jrpgs today

FF4 and 6, Lufia 1 and 2, Terranigma so on and so forth

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casper_

915

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#9  Edited By casper_

@GuyIncognito said:

SMT: Nocturne.