So earlier this week I saw Game Maker's Toolkit video about accessibility in the video games of 2020. Video is linked below. I thought it was a really interesting subject and it got me to think about how much of a wild west the video game industry still is. There seems to be very little, if any standard, when it comes to video games. It's up to the individual developer how much time and money they either can, or will, put into accessibility options.
But I can't stop shaking this feeling that if you have paid 60$, or 70$, for a game it should be totally reasonable for you to expect at certain level of accessibility options. One of the games mentioned in this video is an example of a person that had to return a brand new game because he wasn't able to play it because of a certain disability he had. That is so shitty. There is no other way to say this. And I would maybe even go so for as to say that it might not be okay.
I fully realize and understand that it takes time and money to incorporate these options into your game, which is probably why some developers do very little, if anything when it comes to accessibility options in games. Which is also why I'm not including small budget develop teams to begin with.
But a fully priced 60-70$ game? There is no excuse for a game in this price range to not meet a certain level of a minimum standard when it comes to accessibility in video games.
What is your thoughts about this?
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