Howdy folks, I just had a query I wanted to pose to everyone as I seem to be at an impasse. Spoilers maybe for those not near the end of the game? But nothing specific.
So, I'm at the Kiln of the First Flame which seems to be the end of the game I'm guessing and my mind is now moving on to what is going to happen once I finish the game. I know that after the game there's NG+ but I'm not sure if I should go down that path. What I mean is that I've played the game as medium armor type with 40 vit, 40 end, 24 str and 30 dex. By those stats you can see that I had very little experience with the spelling casting and faith/miracles part of the game (hell I just put some points into attunement for pyromancy but its a little too late as Laurentius is gone so my fire fist thing can't be leveled).
So what I'm asking is should I just restart the game as a more spell-caster type once I'm finished or will the amount of souls I get during NG+ so so much more that I can sorta just brute-force my guy into that build?
Follow up, If I do choose just to start over, what have you guys found the most fun? Sorcery, Faith or pyromancy?
At the same time while some of you folks are saying that that TPS's are "suffering" from this need to remember one thing though: you can do it too.
By that I mean the idea of using the camera from behind cover to see things that are happening that your character cannot see. It is a fundamental part of the game, nay the genre, that players can do this. It is your job as the player to be vigilant about this, to be aware that people can hide behind corners to get the drop on you running by. I understand sometimes you have to play fast and loose but that's the risk you take by running down that empty hallway without throwing a grenade down it or paying attention to radar to see what enemies are close by. My point it, all the powers that people are having a hard time with, also have them, the playing field is level in that regard.
Furthermore, if you are that person who is sitting at the end of the hallway waiting to blast people, you have to remember one thing: your situational awareness is pretty much gone at that point. All you can see is really just down that hallway and maybe a little on either side of you if you are twisting the camera around and if you that, you lose sight of the hallway, the main reason you are there.
Also, while people are saying that it is "unrealistic" to able to do that, remember that when you stacked up against the wall someone can come from what is directly in front of your character but you cannot see them as your camera is facing down wherever you are going. Someone is essentially sneaking up on you while your character is directly facing them. Now tell me that ain't goofy.
Weird, I never really had a problem with that part. Not to say I'm so pro or anything. You just have to make sure that you go and deactivate the computers that are spawning them. With that you can use just plain computer spikes or whenever you kill a droid they drop them (albeit ones specific to their machine I believe).
As far as malak goes, I tip that I highly advise is to before you actually go up and walk up to him, pause the game and throw all your best stimulants into you. The good thing is that you don't actually have to sit and watch you guy(or gal) do it because you're out of combat and in a pause screen. Also turning your best shield on will help.
One last tip, if you are a straight saber jedi, hopefully you grabbed the force move Force Resistance -> Force immunity. If you notice, that is the first thing malak will cast on himself, he'll glow blue for a moment and that is why force attacks do jack all to him. Now, if I recall, there should be a move called Force Suppression -> Force breach which gets rid of an enemies force buffs. That is your ticket to get him to lose his buffs and get a hit in before he reapplies them.
Also, Master force speed is you friend and so is once point into force drain. Trust
I share the sentiment of my companions here. To basically summarize my take on video-gaming as a whole in 3 games is ....needless to say, tough.
Metal Gear Solid 3
- This game has stuck out for me because when I played it for the first time, I stayed up all night and fell asleep with the controller in my hand. Later when I bought the 360 version, I did the same thing (granted I was recovering from my wisdom teeth being removed so I couldn't do much else). The games presentation, characters, story, humor, gameplay are all top notch. Granted I could go on about the wonkiness of some of the controls but I can't hold that against the game since the control config used in Peace Walker and MGS4 hadn't been created yet. Above all tough, it comes down to the Boss. I truly believe the Boss will go down as one of the all time greats in terms of characters in a game. I will not spoil this for anyone who hasn't played but I for the record love strong female characters that actually have a reason that the character is female.
Ninja Gaiden Black
- Now before anyone jumps at me, hear me out. The amount of time I sunk into this game surprises me to be honest. However, I do not regret it in the slightest. The amount this game expects from you is unheard of in today's marker. The perfect accuracy and reaction time you need to have is one of the reasons that I simply cannot go back to it. I think one of the greatest tests that a player of games can undertake is to simply play the first level. Choose whatever difficulty you think you can do and go for it. The amunt of knowledge you have to have from what abilities you have, what abilities you DON'T have (for those who have played the game), what your opponents can do, etc. Games nowadays have this built in notion of "of course you will beat it. You bought it after all." NGB wants none of that. If you don't bring your "A" game, you are not finishing it. And the worse part, is that it only gets harder the further you go. Highly recommended for those who want a true challenge but in the correct fashion; that is you have to tools to accomplish your goals, you just have to learn how to use them.
This is tough but I will have to go with....
Super Mario World
- I had to keep it old school for the last one, least you guys think I some young gun strolling into town who didn't put his time in with something prior to 2000 (Born in the 89, cut me some slack). But yea, when saved up all my money from birthdays and chores to buy my SNES it came with Super Mario All-Stars featuring Super Mario World. My sister and I used to play it all the time and it was the one game she would always be better than me in. I remember cheering her on in SMB3 and going through the lost levels trying to figure out what exactly they meant by "lost levels." SMW though captured my imagination more than SMB3 for some reason. To me it was more fun and had a more "pick up and play" quality to it which fit with the light-heartedness of the game. Granted it wasn't as difficult (in my opinion) as SMB3 but I had more fun with it and in the end, isn't that all that really matters?
My weirdest dream happened years ago but I still remember it vividly.
It consisted of me being a silk worm farmer and owning a factory where the silk making was done. The problem was I had no idea at the time how silk worms actually made silk so my brain came up with a process by which strands of silks were coming out of these worms onto spools and there were loads of them in this giant room. I was giving a tour to guest going like, "And this is where we harvest the silk from the worms to create the lovely silk products we all enjoy."
It then took a turn as after the tour I went back to my office and I was worried about the business as it wasn't doing well. My secretary then came in and said she had some documents for me to look at and I slammed my hands on the desk and exclaimed, "Damn it Sheila, I don't have the time!"