@oldirtybearon It doesn't make sense because those traits are seen in characters other than Bastila. I would definitely use MAster Vrook as an example of this as he is an arrogant jerk to you the entire time. One could say that he is only acting that way because he knows you're Revan but in KOTOR 2 you save and he acts the same way. A character exhibiting some character traits that seem like "less than ideal qualities" such as stubbornness is poor foreshadowing in my opinion. Now if they had Bastila actually consider doing something that could lead her down to the Dark Side that would be one thing but she never does.
As far as "a lot of stress" I don't see how that doesn't apply to the rest of the crew as all of them are going through the same thing that she is with the exception that she is the only one who knows that you're Revan but other than that she shows no signs of breaking under the pressure of it the entire game. Even when she is tortured on the Leviathan she is steadfast in her beliefs. There is one line though where she admits(if you are male) for a moment that she wanted you to talk so that the pain would stop. I suppose you could use that as evidence but still that's really the only thing aside from the facts that she's a little standoffish at first but she drops that after the first planet.
@lazyimperial I will agree with you in some aspects ( I actually did prefer the robes in KOTOR 1as well) but still, to label KOTOR 2 as an expansion pack is ridiculous. That is an unfair assessment of the game and frankly extremely minimalistic to everything KOTOR 2 brought to the table. Bear in mind that your main complaint of it being unfinished was directly addressed by me in the first paragraph. The robe issue is purely an aesthetic choice and really subjective. I had friends who prefered the robes in KOTOR 2 because they looked more like actual Jedi robes. I mean, you can't really say that it would have taken the Jedis thousands of years just to start wearing different robes.
Furthermore, the influence system is purely optional, if you do not want to take part it in thats fine. Yes some characters require you to be very nice with them but that because they were designed to be played with a Light side character where everything you say is the "nice thing." To cherry pick that detail without mentioning the whole truth is a little unfair. There are several character who love when you do the darkside option and Hanharr actually prefers it when you treat him like garbage. Also, many of the influence choices are more of the character responding to your actions not to you "brown nosing them." Bao dur for example compliments you on helping that mechanic on Dantooine and that gets the influence. Also the "numerical penalties" is a farce. The game in no way penalizes you for not doing any influence options, I don't know where you got that but it is simply untrue. The game only rewards you for it, it never takes anything away.
As for KOTOR 1's "swaying peoples' way of thinking," that existed in KOTOR 2 as well. It was called "Persuade" and "Force Persuade" just like it was in KOTOR 1. As mentioned in part one, you didn't even have to persuade in KOTOR 2 in some cases you could use your knowledge of Demolitions, Computer use, or your awareness to convince people of something.
As I said and acknowledged, yes KOTOR 2 is an unfinished game. Does Obsidian share the blame in that? Of course they do but not all of it. KOTOR 1 came out in 2003 and KOTOR 2 came out in 2005 and you know that time had to encompasses a whole lot more than the actual creation of the game between things like QA and the like. Failure? Hardly. A failure would've been not releasing anything or releasing it in an unplayable form and the people here who came to discuss it can wholeheartedly confirm that they played the game and many of them enjoyed it. Does not sound like a failure to me in the slightest.
Look, I get it, you don't like KOTOR 2. That's fine and it is good that we can have these conversations but at the same time it is necessary for me to point out where you a clearly minimizing KOTOR 2 in your arguments. I'm guessing you were a big fan of the first one and then let down by KOTOR 2. If that's true I understand completely.It's fine to not like it. It's fine for you to hate it but at the same time that does not mean that everyone has to agree with you. My purpose is for people to take second look at the black sheep of this family and show it does deserve praise despite its shortcomings.
@donchipotle Great point man. Jolee set up the point and then Kreia hit it out of the park
@arbitrarywater I will agree that some of those Malachor V segments are are a little jarring. Scratch that, they are jarring. We will discuss them in the story section where they do make sense in context but it isn't immediately apparent.
Bao dur is a little sleepy I will admit, I always just took that as part of his personality and rolled with it
@adam1808 Excellent point man. KOTOR 2 shatters the idea of Jedi's being these infallible invincible beings. I remember first listening to Atton and being very cynical about him saying that he killed Jedi. Then he started going into detail and I was like, "Oh man, between him and HK, they have a point."
@viking_funeral I think despite where we stand on this, we all can find common ground in that that Kreia destroys Carth.