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chocolaterhinovampire

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Best of 2012

So here we are once again. It is almost the end of the year and I have not played enough 2012 games to warrant a top 10. It was a good year for the most part as I finally got an iphone and that opened up a whole new rabbit hole for me to delve into. Let me get my pile of shame out of the way right off the bat. I got Halo 4 during the holiday, but have yet to play it as I left my xbox back at school. I was going to buy Assassins Creed 3, but I didn't so I will just give it props here. I am still really interested in playing it despite the rather lukewarm reception across the board. Hotline Miami is another game I got during the holidays, but have yet to actually play for similar reasons as Halo 4. The thing I am most ashamed of is not having played XCOM: Enemy Unknown. I promise that I will remedy this in the near future and keep XCOM in mind when making my 2013 list.

Without further ado, here is my not really 10 top 10 games of 2012.

List items

  • As a fan of the original Trials I was excited for this release and it did not disappoint. Although I spent more time with Mass Effect 3 my time with Trials Evolution has been infinitely more enjoyable.

  • Ok. Hysterics and hyperbole aside, Mass Effect 3 was still one of the best games this year. Yes, there were far fewer dialogue opportunities and most, if not all the missions, lean too far to the shooter side of things, but still, Mass Effect 3 presented you with some huge choices that brought a profound sense of closure to the series. The combat is compelling and the universe itself is still one of the most richly crafted of the generation.

  • So my record is 22 seconds and it took me about 2 hours to just get that far. For .99 you really cannot go wrong with Super Hexagon. Really fucking hard, but amazingly fun and addictive. Fantastic soundtrack that fully encapsulates the impossible task before you.

  • Is this a game? Maybe? Who knows. Anyway, I have plugged away at the cube on a near daily basis since October and the sense of community built into the game is astounding. It is oddly satisfying to help some random people clear a few remaining spots on that nefarious cube.