chose's forum posts

#1 Posted by chose (272 posts) -

God I'm happy this guy isn't on the podcast anymore, as for Philippe Poisson, I could care less about someone who says inflammatory comments but cannot handle how he is perceived, he's fronting. I wouldn't be surprised to learn that Phil Fish isn't independent (indie) by choice.

#2 Posted by chose (272 posts) -

"Activision Blizzard plans to finance the deal with about $1.2 billion of cash on hand and roughly $4.6 billion of debt, raised through the markets and bank financing"

I wonder for how much Bobby and his friends will buy back those $4.6 billion shares from small investors after the next tech crash.

#3 Posted by chose (272 posts) -

My condolences Jeff.

#4 Posted by chose (272 posts) -

@gaspower said:

@chose said:

@gaspower said:

@chose said:

You people need to shut the fuck up with the Family Sharing stuff. You could only share the first 30/45 min to an hour of a game, a glorified demo. Essentially transforming customers into marketing tools.

That has already been debunked by the way, there was no time limit in place in Family Sharing (even Alex linked to it in his article):

http://kotaku.com/rumor-about-xbox-one-family-sharings-downsides-has-fla-534484570

Here's the direct links to the Twitter responses in Stephen Totilo's article.

https://twitter.com/aarongreenberg/status/348125219019436033

https://twitter.com/notwen/status/348092374842474497

Sorry, but this is after the feature removal. If it was indeed "you can share all your games with 10 people without restriction" they would have made it VERY clear, explained the feature to prevent any speculation and called it "Friends Sharing", there is a small print somewhere in their Family Sharing they didn't want us to know about. It was purposefully vague, as everything they announced, because it was all step backs and customer rights infringement. So stop talking about it as if we lost a feature that might have been better than lending, renting, re-selling. We don't know what it was, we shouldn't be talking about it. Whatever they say now has no credibility as there is no accountability, there was when the feature existed, now it's just noise and should be discarded as such.

Edit: Microsoft didn't just forget to explain the only feature that might have sold their DRM policy to the public.

I wasn't championing it to be "better than lending, renting, re-selling" as you put it but as it is the concept is pretty good. I just thought that the Family Sharing feature was very interesting and pretty cool if it were executed minus the other caveats such as the 24 hour check-in. Sure I agree that they probably should have been more clear about this feature from the get-go if there was any other caveats but keep in mind this whole issue about it being a glorified demo never came into picture prior to that Pastebin that was being shared. I'm just stating my opinion on it and you shouldn't be telling me what I should and shouldn't be talking about. If you still think that it is a glorified demo since as you put it we can't account for it now since MS got rid of the feature even if they already cleared that up that there isn't a time restriction then fine but you don't have to be incredibly abrasive about it.

Sure, I could have been more diplomat, but it infuriates me to see people buy into corporation's manipulation, because that is all they want to have people think "we lost a great feature, because we acted out of emotion", so the next time they pull out some bs like that we, and the press, are more hesitant to judge and decide to "wait until we try it for ourselves" and let them have their way. All they want is for us to think we made a mistake, they want us to blame ourselves, the same way a salesman manipulates you to think you want to buy something rather than being sold something. Sorry but I can't help myself when the people around me are being taken for fools, and I'm sorry for calling you a fool, but at least I'm on your side and trying to help you, they on the other hand just want to exploit you.

#5 Edited by chose (272 posts) -

@gaspower said:

@chose said:

You people need to shut the fuck up with the Family Sharing stuff. You could only share the first 30/45 min to an hour of a game, a glorified demo. Essentially transforming customers into marketing tools.

That has already been debunked by the way, there was no time limit in place in Family Sharing (even Alex linked to it in his article):

http://kotaku.com/rumor-about-xbox-one-family-sharings-downsides-has-fla-534484570

Here's the direct links to the Twitter responses in Stephen Totilo's article.

https://twitter.com/aarongreenberg/status/348125219019436033

https://twitter.com/notwen/status/348092374842474497

Sorry, but this is after the feature removal. If it was indeed "you can share all your games with 10 people without restriction" they would have made it VERY clear, explained the feature to prevent any speculation and called it "Friends Sharing", there is a small print somewhere in their Family Sharing they didn't want us to know about. It was purposefully vague, as everything they announced, because it was all step backs and customer rights infringement. So stop talking about it as if we lost a feature that might have been better than lending, renting, re-selling. We don't know what it was, we shouldn't be talking about it. Whatever they say now has no credibility as there is no accountability, there was when the feature existed, now it's just noise and should be discarded as such.

Edit: Microsoft didn't just forget to explain the only feature that might have sold their DRM policy to the public.

#6 Posted by chose (272 posts) -

@mrfluke said:

@gaspower said:

@mrfluke said:

@posh said:

@sephirm87 said:

It's unfortunate that Microsoft backed down because so many gamers want to continue to live in the past. People who don't have high speed internet connection will either have to get an internet connection and join the rest of us in the 21st century, or stay behind and not enjoy games. It is a rather simple trade-off.

not everyone has that kind of money to spend on decent internet. you're also excluding anybody who doesn't live in an urban area, where there isn't necessarily easy access to the internet - i live in such a place. imagine if DVD players required a constant internet connection. there's no need for alienation of that scale for such a widely celebrated entertainment medium. maybe think twice about your narrow-mindedness

if the data here is right, there is a VERY sizeable population in the US that DOESNT have great internet

http://www.broadbandmap.gov/technology

sometimes, people need to head outside every now and then and realize that there is a sizeable population that isnt always online.

I actually loved the fact that you could have shared the games digitally and have had a digital copy in your library even if the game was bought at retail. What did suck however is the 24 hour check-in. I just hope down the line MS would be able to find a more elegant solution to that even though that particular policy must have been decided upon with months maybe even years of surveys and research before it was even decided upon, which sucks since that was probably as close of a good solution that they were able to come up with even with all that time and money being invested.

the thing that sticks me from that sharing plan being all that as amazing as the pro digital guys claimed for, is ok, if you could share your games with up to 10 people or even if it was the whole only 1 person can use the game at a time and they cant play the same game your playing....... how is that not just exploited to all hell, where you can wise up with your buddies and have 1 out of the 10 in the group buy a game and just pass the game around for your buddies to play?, the early adopters will be us always online internet people after all and if it was that loose then that would definitely damm singleplayer focused games.

(i could then coordinate with my buddies saying, "ok you buy watch dogs, ill buy assassins creed 4 and ill loan you AC4 when im done if you'ill loan me Watch_dogs" or "hey can you loan me COD ghosts for a day? i just wanna play the campaign, not really interested in buying the game")

and IF its true that the publishers are now hearing of these things, i wouldnt be surprised if they bring up these similar points to microsoft, and then come gamescom they revealed some catches with that plan that just pisses off everyone.

But if you really look at their family sharing plan, it's basically the same thing that's already happening in an offline mode now; People lend out their physical copies to friends and there's no stopping that from a publishers perspective. The advantage of Microsofts digital loaning system is that there's more income for the publishers since there's no more involvement from shops like Gamestop. And they can limit the amount of games you can share with your friends online as where with physical copies a game can be given to multiple peoples or trade in at stores like Gamestop.

You people need to shut the fuck up with the Family Sharing stuff. You could only share the first 30/45 min to an hour of a game, a glorified demo. Essentially transforming customers into marketing tools.

#7 Posted by chose (272 posts) -

The gaming press should gather and decide to remove PR talk like that from their "publications".

Per example, this guy should have been shut down by the press after his first interview and none of his word published on any gaming website. "You speak shit, we silence you." Microsoft and others need that stage, and so you should remove it from under their feet when they blatantly use this website and others for their manipulative hypocritical bullshit. On top of that you could put M$ on a 1 week boycott, next PR bullshit interview, 1 month, next one, 1 year, let's see how they manage to get their message out then. Someone needs to show who's the boss in this relation, just like consumers did with their DRM.

#8 Edited by chose (272 posts) -

Another employee well trained into not saying shit, but the talking points. Fuck him, and his drive-retard.

By the way, how is this a 8 minutes interview? It barely takes 5 to read.

#9 Posted by chose (272 posts) -

Still people accept they cannot trade or sell their digital games, people are still tools anyway and it will get worse.

#10 Edited by chose (272 posts) -

To me, all this is just BS to keep the press from really looking into the Xbox One. A third of the console is a motion sensing gimmick, a fancy cable box and a multitasking computer that can't do much, that to me is the real controversy. At least a third of the price is for shit the majority of buyers will not need nor use.