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chubbs21

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chubbs21

67

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I've been racking my brain for a solid 10 years trying to remember this one Sierra (i think) game where you're a character in a sort of futuristic hotel that has a holographic room where you can go to different points in time. I remember always messing around with it when I was a kid but never remembered the name. the cd literally just had the main character's full body shot on it.

Also, Treasure Math Storm.

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chubbs21

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@jjbsterling: oh wow. I had no idea that site existed. Thanks for the link

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chubbs21

67

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chubbs21

67

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0

Wiki Points

1

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Reviews: 0

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I've been trying to find this video just to prove to myself out actually happened, but I can't find it anywhere on this website. The wiki page for the game doesn't even show a release…

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chubbs21

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@rustyaries: Even then. Any time I hear the term "Virtual Room" I think "What I already do with my TV". I like the route Google Carboard is going in with the 360° photos and videos on your phone with a very very inexpensive headset, but this whole Oculus Gaming thing is falling super flat on me. When they showed an Xbox game on a virtual TV in a virtual room, I just about spit out my coffee in awe of the dumb.

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chubbs21

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Well that was an easy sell... I haven't even heard about this until just now and I already know I'm buying it.

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chubbs21

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I have much respect for Dan and everything he does. I'm super happy to see him here. Already excited to see his some articles from him.

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chubbs21

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@atto: thanks a lot. Finally get to catch up on the episodes of alt+f1 now.

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chubbs21

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@mikey87144: after readin that review, I don't know what the dude was expecting from a free to play mobile game. his main gripes are that its not as good as the console version and there are micro transactions. I suppose for someone wanting to write a review in a weekend, that sucks and is keeping you from getting done with the article, but for anyone who has this as one of the 10 or so games on their iPhone or iPad, its much better than other grinds on the App Store.

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chubbs21

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@dom_catz: I'm getting past level 10 and the difficulty is just now starting to pick up. I was a little scared that they would try to shove a bunch of micro transactions into the game but so far there hasn't been a single reason to pay money yet. I did put in $3 for a bike skin and bunch of coins just to give something to the devs and that has been more than enough to keep going for the last few days and not get close to running out of money.

Even without the trigger controls of a controller to throttle up hills, I've been having a great time with the game. Never felt like I was losing from the game being bad. It's all just me not being good at it. Like Trials should be.