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circlenine

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Half Life 2 is a Bad Game.

[Reposting from another blog I just started. This is in response to people being shocked/upset when I say I think that the Half Life 2 series is bad and this is me finally articulating why I think its bad.]

Really. Okay, sure, maybe that’s hyperbole and I should say that I think it’s a mediocre game to be more accurate. But that’s what I really think. And let me explain why.

First off let me say that I think Half Life 2 has got some fantastic things going for it. It’s got an amazing starting section. You’re starting out in a dystopian future where the alien Combine have all but completely taken over the Earth where the only real resistance you get any sense of existing at all is waiting for the mythical Gordon Freeman to come back and save the day again. Alright, that part isn’t actually that great, but the atmosphere that the game builds in the first hour or two is really spectacular.

You’re subjected to and catch glimpses of the abuses and power of the Combine as you start out into the world. You see it in the worn spirits of the two men you’re on the train with who are uncertain of what the future holds for them, the Orwellian giant screens and speakers broadcasting Dr. Breen through the city, to the camera drones that start to watch you as soon as you step outside the train station. There’s a man trying to take what few possession he still has from a cart of suitcases and is knocked over for trying to do so, and a woman waiting for her husband to come on the next train after he was taken for questioning. You catch a glimpse of several Combine who are interrogating/beating a man, and through tutorializing you’re forced to pick up and throw away an empty pop can or be beaten after a Combine soldier knocks it on the ground.

The sense of atmosphere you get in those first few minutes of the game, before you’ve really even started to play the game is great. It’s among my favorite starting section to any game I’ve ever played and I don’t think there’ve been many games that have done it better.

But then you start to actually have some gameplay that isn’t just running from point A to point B, which means soon it’s going to start going to shit.

Barney, working undercover for the resistance posing as a Combine soldier stops you at a checkpoint under the guise of an interrogation/beating and sets you free, but the alarms have to be tripped in the process for you to get away, on a delay for Barney to cover for you as long as he can. So you escape, you start needing to book it away from the Combine, where ever that is in City 17 where there aren’t Combine.

You’re running through alleyways, witnessing more abuses of power being committed by the Combine along the way, and staying as far away from them as you can so they don’t recognize you before you make it into a rundown apartment building where a raid is happening on one apartment, before being taken in briefly by neighbors looking to keep you, a complete stranger but also a fellow human, safe from being caught up in it.

Then finally the Combine are onto you, and they begin to chase you. The game is still pretty good at this point. You’re not interacting with the world terribly much in a very game-y way, you’re mostly just running away from them, still unable to defend yourself. All the while getting help from strangers who are willing to help you, telling you where to run so you can keep going to delaying the Combine as much as they can. You’re running across roof tops being shot at from below on the streets and having more soldiers appear behind you trying to stop you. This sequence is great. Really, it’s wonderful. It keeps up the great sense of just how powerless you and the general population of City 17 are under the boot of the Combine.

Then finally you get corned, beaten, and knocked unconscious by Combine soliders. Enter Alyx Vance. She’s a pretty good character throughout the series. Very well voice acted, facial animations are exceptionally well done (especially for the time, but still hold up today), and in general just a very smart and capable character.

But things are going to get bad soon. You’re going to get a weapon and things are very quickly going to turn to shit. Anyways, you meet Dr. Kleiner and listen to him and Alyx talk before Barney stops in as well and you get your super cool Science Suit for doing sciencey things like empirically testing how many whacks with a crowbar it takes to murder a Combine and finding out just how many Manhacks can an average person kill before they just get completely fucking tired of it.

Anyways, theres some story stuff and some science mumbo jumbo that gets discussed and also Alyx’s dad is there too I guess and then you use Combine technology to teleport Alyx to the resistance’s secret base and just as you’re about to go through it, science goes wrong. Dr. Breen realizes who you are and that you’re there, you nearly drown and get eaten by a very rude fish, the de-beaked head crab tries to eat some seagulls on a beach, and then you’re basically just back where you’re started right before science went bad.

So now you’ve really got to get out of there, and shortly thereafter Barney throws you your classic crowbar, wishes you luck and tells you to be careful, and then you’re on your way.

The atmosphere still holds up here, and even for a while it’ll still be pretty good. But at this point the part of actually playing is going downhill. Briefly put, the combat in the Half Life 2 series is awful. And it’s that because of a number of reaons. The weapons you have don’t really feel like they pack any punch, with the only exception of the gravity gun which won’t generally have nearly enough things to really play through the game using primarily that for fighting and the secondary fire on the combine assault rifle. Aside from those two weapons, the weapons you have don’t feel like they’re doing anything at all. Enemies don’t react to being shot at all, the guns really don’t have a very fulfilling sound to them, and some of them feel really inaccurate. And finally most of them just aren’t very Cool. In a game where you’ll be doing a fair amount of shooting throughout, having the shooting not being very fun or fulfilling is a very bad thing.

You travel through sewers and drainageways, with a constant onslaught of Combine soldiers, helicopters, and jeep things with guns, and even when you’re not being immediately sought by Combine forces, you’re contending with the tentacle things looking to eat you as you slide down a slippery surface with little traction to avoid them, or the Combine has sent Manhacks after you. All of this is great in adding to the atmosphere of just how oppressive the world of Half Life 2 is. But little of it is actually fun. And that’s the kicker.

And soon after all of the sewer nonsense you get to the first overly long and terrible vehicle section of the game. The boat. Boat. It controls I kinda like a boat I guess in that you don’t get the really precise movements that you’d get on foot or with other vehicle types, but the weird kinda loose boat controls are the problem. It’s that the section goes on for so long that it just gets to a point where I’m always wishing it was maybe a 3-5 sequence at the absolute most, because at this point in the game, the atmosphere is really starting to be less of a thing and it’s starting to turn very quickly into a more action oriented game. And that isn’t the strength of Half Life.

And that’s really the crux of it. The actiony parts where you’re really playing the game are rarely noteworthy. They’re competently done, to be sure, but they’re not fun. Sure, there are some exceptions like Ravenholm being just batshit weird, but that’s very much the exception and not the standard.

Where Half Life 2 excels is in atmosphere and in making (more than is normal) empathetic and real feeling characters. And unfortunately most of the game isn’t focused on that. You get Alyx accompanying you for a decent chunk of the game, which certainly helps matters, and Eli is also particularly well done. But that’s so much on the periphery of actually playing the game.

And so Half Life 2 is a mediocre game (and by and large everything I said applies to the series at large), but because of the massive amount of praise that’s so frequently heaped on it as being a beacon of what gaming should strive to be, I feel like I have to say that it’s just a bad game instead to make people actually perk up and listen.

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MooseyMcMan

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Please don't respond to long dead threads. Locked.

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bybeach

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I loved the boat section. Even felt like a ride at times, I thought it that good. I went and played it again and allowing for the date, I still enjoyed it. What got me was the jump in graphics between HL2 and Episode 1.

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TheManWithNoPlan

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Edited By TheManWithNoPlan

I can imagine Half Life 2 was revalatory for it's time, but as someone who played it long after it came out I didn't much care for it either. I respect it, but didn't like it.

Strangely enough I adore the first game.

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Biohazard101

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HAVE YOU NEVER USED A BOAT IN REAL LIFE NO YOU HAVE NOT HAVE YOU

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Jeust

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Edited By Jeust

I found HL2 pretty boring too. The plot seems interesting, but there isn't much variance in the gameplay, whuich makes the game repetitive.

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geirr

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It was a good product for its time with awesome physics fun and gorgeous textures.

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Nardak

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Edited By Nardak

Burn the witch.

Seriously speaking its quite alright to have differing opinions. Personally I think that Half-Life 2 is a masterpiece which defined the fps genre but its perfectly fine if some people dont like it:).

For example I havent played any zelda games or owned a Nintendo console. My first computer was C64 and after that my primary gaming platform was pc. So my fondest gaming experiences are mostly playing pc based games.

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Hunkulese

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@circlenine: you need to work on your writing skills. 75% of your post is merely recapping what happens and isn't a very compelling argument.

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jimmyfenix

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KingOfAsh

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To be honest, I thought the game was absolutely nothing special. The level design is simple and the all-so-praised atmosphere felt like that of most other shooters. I got bored and never finished it.

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coolowlbro

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Edited By coolowlbro

I remember the crazy hype around this game when it came out and I totally agree with you. The boat section is where I stopped playing years ago, and it's where I stopped playing when I went back to try to figure out why people were nuts about this game. I don't get it.

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leebmx

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Edited By leebmx

The fact that people are still talking about, playing and enjoying and almost 10 year old game indicate that it is pretty fucking good - and amazing for its time.

Being really good game doesn't mean there aren't some faults.

Threads like this are just big 'LOOK AT ME!' signs.

So why am I posting in it...

EDIT: Just had a quick look and there are 6 threads along the lines of this one on the first page alone......

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MysteriousBob

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Edited By MysteriousBob

Don't want to upset you but every single game that qualifies as one of the greatest of all time is still going to suffer to the passage of time. Its was groundbreaking, its not magically immune to changes. That being said, HL2 holds up way better than most 2004 FPSes. Same with HL1 actually.

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Dumpstercat

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Bravo

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DjCmeP

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B-but I just played it again for the trading cards thing and I really liked it. I was really surprised how well it still holds up.

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fr0sterson

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Bad opinion. Bad you

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FilipHolm

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No! Shut up! you're not allowed to have a different opinion than me

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reisz

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No it isn't, you just don't like it. Which is A-OK, you shouldn't like it. It has aged out of relevancy as an FPS.

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Sticky_Pennies

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I disagree with your overall sentiment, but yeah, that boat part was a bit ridiculous.

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Winternet

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Yeaaaaah.... no. You may not like it, but that doesn't make it bad. So, end of story.

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tourgen

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not that this has anything to do with your post, .. but I've noticed that when some people say "the weapons feel bad" in a PC shooter what they mean is "wwwwaaaaaah! this game doesn't auto-aim for me like deh haloz!".

I'm not a huge fan of the half-life series either but I thought the weapons were great. They hold up well today, especially some of the sounds.

I had a lot of fun with the boat sequences too. the jumps were fun.

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LordXavierBritish

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Why do I come to this site.

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MAGZine

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@yukoasho said:

@evilnights said:

I think the issue is that it's very much a product of its time. Something we've gotten away from in last generation is that these games used to be really long. We're talking about 20+ hours in some cases without much regard given to pacing or varying mechanics, which is a stark contrast from the FPS genre today.

Yeah. Nowadays, FPSes are pretty much long enough to end before they wear out their welcome.

Half-Life 2, much like Half-Life 1, is a museum piece unless you're really into that type of FPS, more a showcase of what the genre was like during its time than a game that can stand up with modern titles.

@doctorwelch said:

Doom and Doom II are some of the only first person shooters that actually hold up these days.

Disagree. I can't stand being lost for hours because I can't find the key cards. It's pretty easy to see why FPSes changed focus from exploration to combat.

@the_laughing_man said:

It was amazing when it came out. And like all games it did not age to well. It is a bad game now. But not back then.

I don't know if I agree with the bolded part. There are games that hold up. The Halo trilogy, for example, are great to play because of how focused the combat experience is, and Super Mario Bros. is still a great platformer to this day.

Essentially what I'm seeing here is a discrepancy between what is a "good game" and what is a timeless game.

I'm more into HL than any shooter that is essentially an on-rails movie with "press A to continue" prompts.

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Niceanims

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I've been thinking back on HL2 and kind of don't like what I'm remembering, but I'll have to go back and play it.

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yukoasho

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Edited By yukoasho

I think the issue is that it's very much a product of its time. Something we've gotten away from in last generation is that these games used to be really long. We're talking about 20+ hours in some cases without much regard given to pacing or varying mechanics, which is a stark contrast from the FPS genre today.

Yeah. Nowadays, FPSes are pretty much long enough to end before they wear out their welcome.

Half-Life 2, much like Half-Life 1, is a museum piece unless you're really into that type of FPS, more a showcase of what the genre was like during its time than a game that can stand up with modern titles.

Doom and Doom II are some of the only first person shooters that actually hold up these days.

Disagree. I can't stand being lost for hours because I can't find the key cards. It's pretty easy to see why FPSes changed focus from exploration to combat.

It was amazing when it came out. And like all games it did not age to well. It is a bad game now. But not back then.

I don't know if I agree with the bolded part. There are games that hold up. The Halo trilogy, for example, are great to play because of how focused the combat experience is, and Super Mario Bros. is still a great platformer to this day.

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NTM

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Edited By NTM

@beforet: You couldn't shoot those snipers 'cause you either have to run past them, or use a grenade (which in one spot is required).

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hollitz

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The end was cool, but yeah, I didn't really like the game. Too long, too boring.

It's definitely a product of its time, but I played it like a year or two after it came out and I still wasn't impressed.

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beforet

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Edited By beforet

I did not play HL2 when it first came out, so I can't really know whether or not its a bad game really. When I tried playing it myself a couple years ago, it just felt boring. Oddly enough, I actually kind of enjoyed the sequence where you were jumping from metal sheet to metal sheet in that desert. But otherwise there wasn't really anything to grab my attention, and for a while it felt like I was having an audio bug, because there was no music, or sounds really, and music actually can be a real deal breaker for me in certain games. It also started to seem like I was getting scripting bugs at some point, because the game wasn't progressing, and I had no indication of what to do or where to go and there were all these damned snipers who I couldn't shoot and GAH!

That all said, I will believe the whole "it changed everything" narrative. I just could not get into it after the fact. I've been told that the narrative stuff gets more interesting in Episodes One and Two, so I'll try playing those at some point. But yeah, honestly the only Valve property I have any real interest is Portal. People keep saying that "Valve has never made a bad game" which yeah, I'll agree on the principle that none of their games are bad. But I don't really like most them. I don't know why I'm posting really; it's a thread, on the internet, here is my voice.

rawr!

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redcream

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Edited By redcream

I finished HL2 at about a year or two ago and I really enjoyed my time with it without the hype that surrounded its release.

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NTM

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Edited By NTM

The one thing I don't like about Half Life anymore is that some of it is just archaic now. If they were to simply put in iron sights, then I may like it like I once had. It's something some may see as minor, but it can help a lot. Half Life 2 was certainly a lot better around the time it came out, but in 2007, I played through the Orange Box, and I didn't enjoy it as much as other games that came out around that time.

It was unfortunate because previously, Half Life 2 wasn't only my favorite shooter, it was one of, if not my favorite game of all time. There's still a lot of impressive stuff in it though, it's just the way you shoot without iron sights, and the sprinting is kind of awkward, little things really that add up. I loved the original Half Life 2, but by the time the two episodes came out, I was kind of past Half Life 2 in some ways, and those from a setting perspective initially disappointed me.

When it comes to the original Half Life, I didn't particularly like the shooting in that, and while I loved Black Mesa, there were more areas in the game that were dull and unpleasant than entertaining. I hated the moment where you get the crossbow in the game, the environments were kind of ugly there. The Half Life games in my opinion though are in no way bad or mediocre, they just need to get with the times some while being unique at the same time.

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Sackmanjones

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I'm not a particularly a huge fan of that game either but a bad game it is not.

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Blackout62

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Well I would have said the story has no substance to it, vapid characters, and merely builds connective tissue to Half-Life 1 and makes 1984 references because that's what you play from when you want oppressive.

But yeah dated gameplay is certainly a real killjoy.

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supamon

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@magzine: It's always about context and understanding things are almost always a product of their time.

I never understood why people feel the need to say HL2 isn't a good game after so long. It's like saying Super Mario had lackluster narrative or Legend of Zelda OoT had poor level design and lousy lock-on.

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MAGZine

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@msavo said:

I don't think you understand the types of games that surrounded it during that year. In 2004 Half-Life 2 was mind blowing.

exactly ... so many game people deeply love don't hold up years later. Every game is a product of it's time and is at it's released compared to what was there before. HL2 was, at it's time, a astonishing game, so was HL1. But between then and now many other great games have been released that improved on concepts HL2 introduced and had new concepts. But that does not diminish what HL2 did when it was released.

Exactly. And this doesn't make HL2 any more of a "bad game" than OoT or any other game that slots into 'All-Time Greatest Games'.

People making such bold claims like "HL2 sucks" are forgetting context....

...and context isn't important, right?

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2HeadedNinja

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@msavo said:

I don't think you understand the types of games that surrounded it during that year. In 2004 Half-Life 2 was mind blowing.

exactly ... so many game people deeply love don't hold up years later. Every game is a product of it's time and is at it's released compared to what was there before. HL2 was, at it's time, a astonishing game, so was HL1. But between then and now many other great games have been released that improved on concepts HL2 introduced and had new concepts. But that does not diminish what HL2 did when it was released.

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tyler1285

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@max_cherry: Wait, you got halfway through the finale, and then decided to stop?

People who don't like Half-life 2 are bad vidja gamers.

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RE_Player1

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Edited By RE_Player1

I don't think you understand the types of games that surrounded it during that year. In 2004 Half-Life 2 was mind blowing.

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Oldirtybearon

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Edited By Oldirtybearon

I think the vehicle sections were the worst part of Half-Life 2. Whenever I replay it I always want to skip those levels because they add nothing to the atmosphere or provide any narrative justification for existing. I get nothing out of them except squirrel-y handling and occasionally having to shoot ant-lions. As OP said the guns do lack a certain amount of "oomph," and the levels are far too linear when the world begs for exploration. Alyx Vance is okay, too, I guess. She's not a particularly interesting or deep character. The only reason people even like her is because she was the first NPC tag-along to not rush you to the next objective every ten seconds.

For the sake of contrast, I'm replaying Half-Life 1 via the Black Mesa TC. The combat encounters are spaced apart pretty well and just when I've had enough platforming/puzzle solving a Vortigaunt warps in or some other nasty critter/US Marine shows up to take my head off. It's something that I never could put my finger on until playing Black Mesa. That is Valve is not good at pacing in the Half-Life games. Half-Life 2 is still a good game I think, but its over-reliance on boring physics puzzles and vehicle sections keep it from being a great one.

Obligatory "where the fuck is Half-Life 3?" point

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TruthTellah

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@truthtellah: The odd thing is I'm pretty sure I actually spend many more words praising the game for what it does well than haranguing it for what it does poorly.

True, but it's all in your delivery. You even noted that you purposefully made it sound more inflammatory just to get more attention. You basically called someone ugly and then said, "Okay, okay, you're actually -alright-. Even though your nose is a little crooked and you're kinda overweight, you do have decent hair and great legs. So, yeah." It's reasonable that they might still focus on the fact that you started the whole thing off with a bigger insult, thus distracting from your more measured point.

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stokes

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circlenine

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Edited By circlenine

@truthtellah: The odd thing is I'm pretty sure I actually spend many more words praising the game for what it does well than haranguing it for what it does poorly.

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DoctorWelch

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Edited By DoctorWelch

Doom and Doom II are some of the only first person shooters that actually hold up these days. At this point in video game history the first person shooter has been iterated on more than any other genre in video games, and because of this there are a lot of older games that seem down right terrible if you take them out of their time periods.

I actually played Half-Life 2 in about 2006 or 2007 and didn't think it was all that great. In contrast, I only played the first Half-Life last summer and thought it was much better. Older shooters like Doom and Half-Life actually hold up much better than other shooters from the early 2000's for some reason.

Obviously, I did not play either game when they were new so I don't have that specific perspective on their influence, but I do agree that both games are a bit overrated. I have seen the arguments as to why Half-Life is a great game, and I actually kind of agree. Even playing it for the first time last year I can totally seem why that game would blow someone's mind when it was released. However, Half-Life 2 was mostly a boring mess of mediocre puzzle solving and shooting. Considering Halo: Combat Evolved came out 3 years earlier, a game which is better than Half-Life 2 in most respects as well as being a larger influence on future of FPS games overall, I really find the whole obsession over Half-Life 3 to be pure insanity.

There's pretty much no way for a new game to live up to the hype, and at this point companies like Bungie and Respawn are the ones I would trust to bring about a new, innovative FPS experiences. So yes, even if I don't think you properly voiced the reasons why Half-Life 2 is mediocre, I still think you are pretty much correct in your evaluation. It certainly isn't a bad game by any means, but I simply don't think it deserves the attention and praise it gets.

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Max_Cherry

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Edited By Max_Cherry

Half-Life 2 had terrible pacing issues. I never finished it. I got half-way through the Citadel level and just had enough. I wasn't about to go through another like 9 hours just to see the ending.

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TruthTellah

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Oh and I played it and the episodes when they were each new. This isn't someone coming into it 9 years late and saying I think its mediocre.

I can definitely understand why you might want to share your thoughts here due to having already spent some time writing them up for your blog, but I hope you also understand how this post and your headline may just make this seem like a very common gaming forum plea for attention through putting down a popular game or series. It is unfortunately common and effective in the gaming community, and whether that was your intent or not, it is likely lead to the same result.

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JasonR86

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Edited By JasonR86

@slag said:
@jasonr86 said:

@jasonr86 said:

lol.

If I weren't a dick I would have gone further and said that this thread is a big giant code for 'PAY ATTENTION TO ME' via denouncing a thing other people really like. It's the forum version of being an attention whore.

But I'm a dick. so, "lol."

Since you did go further does that mean you're actually not a dick?

Eh.

@mariachimacabre Awwww.

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FengShuiGod

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I dunno, I played HL2 and the episodes like two years ago and I thought they were great.

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Slag

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@jasonr86 said:

@jasonr86 said:

lol.

If I weren't a dick I would have gone further and said that this thread is a big giant code for 'PAY ATTENTION TO ME' via denouncing a thing other people really like. It's the forum version of being an attention whore.

But I'm a dick. so, "lol."

Since you did go further does that mean you're actually not a dick?