Make sure to get 1 GPU with alot of vram (to future proof it).
If your getting ddr3 ram then just get 16gb it's fairly cheap you might render a video at some point in your life that may use it once. :D
Or you could be an architecture student and need 64 gb of ram which I wish I had oh god these render times are so long what is happening with my life I'm just trying to get my work done. WHAT STUDENT HALLS THINKS THAT HALF A MB OF INTERNET SPEED IS ADEQUATE! AHH!!!
"No « active pause » or « action queue » in Styx: Master of shadows; It's all about direct input.
OOAM was a RPG, Styx is a stealth game; They only share the same universe."
"Except in a few specific cases related to scenario you can finish the game without killing anybody. It is even more than possible, it is recommended as it gives you more XP.
About the « fighting », you can (try to) block basic enemies' attack in melee. It can even give you opportunities to kill them. However, do not expect the fighting to be a solution that allows you to advance easily through the levels. The fighting will be more often the best way... to die in seconds. ;)"
"Styx: Master of Shadows has an independent story that takes place long before the events of OOAM. There are, of course, some links between the two stories, but nothing that requires them to be discovered in a given order."
Shadow of Mordor. I've heard about it. I've liked different Lord of the Rings games. It looks like this is going for that Assassin's Creed vibe. I know the GB guys haven't done anything official yet, but the Gamespot guys did a pretty good look at what it's going to be.