One thing to remember is that there were few options for hints and tips available even via retail means back in the early NES era. You had the Nintendo Tip Line and Nintendo Power and that older kid who lived down the street from you who had a code for Metroid right before Mother Brain. Nowadays every game seems to ship with a strategy guide or has a FAQ up within 24 hours of launch, and the flow of information over the net (not to mention purchaseable cheat code unlocks) can help anyone triangulate a game more quickly regardless of age.
Now to answer the OP - no, an 8 year old would get lit up by Mega Man in this day and age especially since that game didn't have passwords (right?) to save progress.
Trolls will troll. He is a great guest on the Bombcast and picks good movies. His style is a bit different than the rest of the crew but he is still quite good. I take Will in a fight over him, though.
" To be fair I've never played any of those, which is sad since I have a factory sealed copy of Phantom Brave AND the strategy guide stored somewhere in a box. Regardless, FF:T, especially the relocalized remake, is worth stabbing over. "
I ain't raggin' on FFT(though I do dislike the influence it had on SRPG's), I'm just saying Devil Survivor is a better game. You're a bit too late on the whole stabbing thing, though. In case you didn't notice, I was killed a page ago by a gay anime vampire. "
Well I will settle for a quick kick the the ribs of your gay vampire-addled corpse, then. FF:T is everything I wanted in an SRPG - fantastic and involved story, excellent job system, side quests, etc. etc. etc.
To be fair I've never played any of those, which is sad since I have a factory sealed copy of Phantom Brave AND the strategy guide stored somewhere in a box. Regardless, FF:T, especially the relocalized remake, is worth stabbing over.
" @mutha3: Bahamut Lagoon rocks. What the hell are you talking about? When I first heard of Devil Survivor, I thought it was essentially going to be a DS version of Bahamut Lagoon. Unfortunately, it was nowhere near as awesome.
Dude, its terrible. Unless the game significantly opens up after the 5 or so hours I played it, I can't imagine the combat system being anything but fairly unremarkable, slow as hell schlock.
And isn't Warsong basically Fire Emblem on a massive scale?
Sounds good on paper.
Too bad any form of actually making strategies and map design, the things that make FE games stand out, also get lost in that increased scope. What you're left with is a game that does neither number-crunching like most SRPG or brainteasing like Fire Emblem.
The first game even steals the plot of the first Fire emblem, so it's kinda confusing that you hate it while liking Shadow Dragon and Monshou no Nazo.
I said FE1, didn't I? You're probably right about 3, though. I never bothered playing it.
EDIT: @Video_Game_King said:
" @Hailinel: I've played a lot, and I haven't seen anything worse. Point me to something worse than Devil Survivor. "
-Bahamut Lagoon -Final Fantasy Tactics - Phantom Brave -Fire Emblem 1-3, 6 and 8 ETC. ETC. "
Just to confirm, you're ragging on Final Fantasy Tactics: Advanced, right? Because if you mean the original FF:T, or FF:T's PSP remake, it's time for you to get stabbed.
There are few things more satisfying than gunning down a serial running roofer from long range, because you know that motherfucker just threw down his controller and said whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
EDIT - also if I'm in a game full of roof runners, I just blend / morph and chill back with a smokebomb at the ready - eventually they will run to you allowing for a bomb, stun, escape, which is worth about three of their crazed zombie sprint kills