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cloudyimpulse

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cloudyimpulse

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#1  Edited By cloudyimpulse

@extomar said:

Used games are a reflection of a market that is very expensive with short duration value. This isn't so much like movies or TV where that too can be seen as expensive but quickly consumed because the product is "static". Games on the other hand change over time (new tech comes along, tactics change, bugs get revealed and are exploited or patched over, etc).

To be clear: Giving buyers more ways to buy at their convient is good. Taking away the buyer's options after sale is bad. I never sell games back nor do I buy used (actually I did so twice and only in odd circumstances) but I see the reason why this market exists and don't think it is abnormal. If the vendors want to make the used market irrelevant they need to make finding, buying and handling the product as cheap, effortless, and as fast as possible. This stupidness with "having the disk, buying another license" is not it because it costs more, is a hassle and negates being the quickness of using a disk installer.

Agreed.

Wonder if Microsoft believes that all these used game consumers will just automatically jump on the buy new bandwagon. It's more realistic that they'll just wait till the price jumps down to a reasonable price. Thus negating any new game sales they were hoping for in the short term while the price is at $59.99. I could be wrong, but like others have stated.

With that said. I'm getting the feeling that Microsoft is going to announce a program where you can still sell your games back to a Gamestop or Bestbuy, and those companies will be able to print out on a receipt a new code when someone comes to purchase a used game. Similar to how Gamestop deals with DLC or Xbox Digital Point Cards. They just print out the code at purchase and you'll use that instead of the one that comes in the box. Then the question would be, who determines that used game price. Gamestop or Microsoft. Just a theory.

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I've never downloaded firmware and had it installed day one on either my Xbox or Playstation. I always waited for the all clear in case the firmware did something unintentional and messed up a game or the machine itself.

PS3 has gotten better with their firmwares, but I remember in the past some updates did some funky stuff to machines.

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@mikkaq said:

@cloudyimpulse: I'm gonna guess probably between a PS3 and 360's current install time, but less than downloading it entirely... or there's no point in getting any discs.

Did they mention a play as you install feature like the PS4? I guess my question is, are we getting games that are 25+ gigs and having to wait 15 to 20 minutes before playing the game so it can install? Curious of the speed of the Blu-Ray drive.

So no option at all to play the game off the disc straight up...... unless you're playing it on someone else's console?

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#4  Edited By cloudyimpulse
@mikkaq said:

I don't get it, the one reason to use consoles is because they just play the game without any of the hoops you need to jump through on PC. Now it's exactly the same, I have to go through menus to get the game, then install it, then make sure I'm connected online at all times. Soon my workstation PC will be even more of an instant-on gaming machine than a dedicated console, that's pathetic. And then what do I play when the internet is down? That was what the consoles were perfect for. Ah well, guess I shouldn't put the current gen boxes in the closet so soon.

Curious how long those installs are going to be before playing the game. It is weird how this all seems to be turning around.

@reddin said:

Welp, guess they caught on that you can't load ads if you're not online..

I was thinking the same thing.

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#5  Edited By cloudyimpulse

@xymox said:

... If that's true then that's really messed up. Maybe it's disabled if a profile that owns the game is on that Xbox?

I could see that becoming a real headache for retail. Father buys game to play with kid, has to pay even more money? Yeah, fuck that.

Yeah, that is really going to play out weird if the same machine is prompted to buy it to play the installed copy.

I'm also curious now about who determines the pricing point for re-installing it on another machine. This totally has a new side market now. I go buy the game and instead of my friends going to buy the game... I just give them the game to install it and buy the game for $5 to $10 less. Using my friends Gamefly account may have more appeal now, maybe?

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#6  Edited By cloudyimpulse

@lumley said:

http://www.computerandvideogames.com/407912/microsoft-confirms-pre-owned-fee-for-xbox-one/

On the new Xbox, all game discs are installed to the HDD to play,

once discs are installed on the hard drive, games can be played without a disc being in the tray.

Microsoft did say that if a disc was used with a second account, that owner would be given the option to pay a fee and install the game from the disc

http://www.engadget.com/2013/05/21/xbox-one-backwards-compatible/

"due to the x86 architecture of the Xbox One, the PowerPC-based 360 titles simply won't run on the hardware... We care very much about the investment people have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future,"

Guess I'll be keeping my 360 plugged in.

So a little confused. If I install the game while logged into my profile, I'm good to go. Now if a family member on the same machine logs in to play the same game, it's going to prompt them to buy the game or go get the disc and insert it to play? The same machine just doesn't have access to that game installed for all local profiles?

Is that now going to be the case with DLC as well?

Also I assume to install the game you'll have to be online to install it? Because I'm confused on how another Xbox One would be able to tell if a Disc has been installed unless it's pulled from a Microsoft database saying its been used already. If I'm offline and install the game, unless it's writing data back to the disc, then I could go install it on another system.

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#8  Edited By cloudyimpulse

Got my preorder in with Amazon yesterday. So I'm good to go.

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#9  Edited By cloudyimpulse

@mikey87144 said:

@cloudyimpulse: Yes from my experience they load faster.

Did you put in a SSD Sata II or Sata III? I assume the new model doesn't add Sata III support... does it?

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#10  Edited By cloudyimpulse

Thinking of getting a new PS3 and throwing a SSD in one. Now that I have Playstation Plus, and more Retail games are being released on PSN (along with their Disc counterparts), I'm curious if those big games like Borderlands 2, Dishonored and Fighting games like Street Fighter 4 AE or King of Fighters 13 would load faster if I put one in.