I don't like how the game forces you into certain trains of thought.
-Greenleaf: I knew what was up as soon as she opened the door, yet you have to play out the scene and then act all surprised at that shocker reveal?
-Crane: Even though you have the opportunity to tell Snow you don't think Crane is the killer, this doesnt change ANYTHING in the script. You will still act as though you're completely tunnelvisioned on him.
They handled this pretty well with the woodsman in Ep. 1, but with the whole shtick of the game being how your decisions affect the story you're being funneled down a critical path pretty hard. Thinking like a detective and keeping your options open isnt how you're supposed to approach this game, apparently.
Other than that I'm enjoying it quite a lot, except for the ridiculously slow pace at which the Ep's are released.