A lot of my video game shopping nowadays is done online. As a result, I don’t go to GameStop as much as I used to. However, in the past couple of weeks, I’ve gone to three different GameStop stores in my area.
It’s been awhile since I’ve been to one – maybe over a year – and one thing I noticed is how bad the quality of the store has gone down. A majority of the games there were missing their cases and manuals, the cases had stains or noticeable wear on it, and there typically were a bunch of stickers on it. In the second GameStop, the store had a bad selection (they barely had any games on the shelves) and the games were completely unorganized and sloppy. As in the games were nearly falling off the shelves and had the front cover facing the wall, stuff like that. I ended up buying a copy of Ninja Gaiden Sigma on the PS3 at the second one and when I got home, I noticed that they gave me the Greatest Hits disc even the the case was the normal version. It really made me consider never going to a GameStop again.
However, the third one I went to on a different day was different. That one was clean and organized, the game cases were in good condition, a majority of them came with the original cases and manuals, and when I bought the games, they gave me the correct discs. The cases did have stickers on them but it wasn’t as bad, and although the selection wasn’t great, it was better than the other stores. However, despite all this, even though my experience at the third store was good, I can’t help but think that buying on eBay or Amazon is better. Usually the deals are better online except for a few games (I got Resistance: Fall of Man for a $1 for example) and they are typically in better condition. The only drawback is you have to wait for it to come in the mail.
But I want to hear from you! What has your experience been with GameStop recently? Are the stores near you well organized and clean? Do they have a good selection? Let me know in the comments. Peace and Love, Gamers and Players! Colorwind out.
This month was my birthday month and since I got money almost two weeks before my birthday, I bought a bunch of games and ate out pretty much all month so I’ve just been relaxing and playing a bunch of games without focusing on many. However, there are six games that I’ve been fixated on for the most part. The first one is Devil May Cry, which you can read about in my feature, The DMC Diaries. As for the other five games, they comprise this latest edition of My Gaming Landscape.
Kingdom Hearts HD 1.5 Remix
When I look back at the original Kingdom Hearts on the PlayStation 2, it’s a good memory. It’s one of the first RPGs I ever finished and as a fan of Disney, I enjoyed seeing these characters in a different situation. When I play the HD remix version, I look at it in disappointment. Graphically, it looks pretty good, aside from a few blurry textures. However, the lip sync is bad. I probably would have preferred just speech bubbles with no lip movement. However, the real problem is the gameplay itself. The swordplay (Keyblade play?) is not good. Sora swings his Keyblade so slowly and all his attacks have so much recovery if they miss. The camera sucks so badly and it never wants you to see what’s going on in a battle. The adventure itself feels a bit smaller than I remember and some areas, like Halloween Town from The Nightmare Before Christmas, just feels under utilized. I’m currently at Hollow Bastion and I’m not sure when I’ll play it again but it’ll probably be soon since I know I’m near the end of the game. Oh, and I don’t have any plans to play Chain of Memories because making a card game out of an action RPG is a stupid idea. That’s why they never did that with Kingdom Hearts again.
Ninja Gaiden Sigma
I previously had this game and got rid of it because I couldn’t get very far. However, I decided I wanted to give it another shot and HOLY HELL THIS GAME IS STRESSFUL! I’m always so tense and focused when I play this game because enemies can kill you with little to no effort if you’re not. So far, I think it’s alright, but I’m not in love with it. It feels like a game that was more focused on being challenging than being enjoyable. I’ve completed the first three levels only so I haven’t gotten far but I’m going to tackle this game one level at a time, if only to give my nerves a rest. There probably isn’t another game that I tried out these past few weeks that’s this hard…
WHAT IS WRONG WITH PEOPLE? WHY WOULD YOU MAKE A GAME THIS GODDAMN HARD!? I have this game on the PlayStation 3 because of PlayStation Plus and I’ve never touched it so I thought I’d give it a shot since the sequel just came out. This is probably the most stressful game I’ve ever played. Your every move is crucial and the slightest mistake means death. I managed to get to the seventh level before I stopped because my body was all tight and tense and stressed the fuck out. On my birthday (March 21st), I showed the game to my friend Don, who promptly decided he would beat the game that day. He did it and I watched him do it so I don’t know if I’ll play it ever again because I’d rather my blood pressure stay at a stable and healthy level. I do like the graphical style though. I definitely get the appeal.
I was watching Colin Moriarty play through the Mega Man series on Twitch via my main TV, downloading something on my computer, and wanted to play something as the stream played in the background. So I turn on my old CRT TV and decided on South Park on the Nintendo 64. I have never gotten far in that game because I mostly played it with friends in multiplayer. I got all the way to level 3-2, further than I ever got before, and I was actually having fun. It’s completely mindless, as you’re mostly just spamming snowballs at enemies. However, it scratches that itch that lets me zone out while not being focused at the same time. When I got to level 3-1, I got stuck in this big ass pit where you have to platform up these ledges to get out and platforming in this game is terrible. There shouldn’t have even been a jump button. I died in level 3-2, the first time that happened in a normal level (I died once on level 2-3) and just decided to stop there. I’ll probably come back to it one day but for now, I’m good.
Mortal Kombat: Armageddon
Mortal Kombat X has been on my mind and after watching Maximilian’s stream of Mortal Kombat games, I decided to pop in Mortal Kombat: Armageddon. I made a character, Colorwind, and gave him the backstory of being the previous protector of Edenia. Previously the God of Storms, his powers and title were stripped from him when Edenia was invaded by Shao Kahn. His powers given to Raiden and Fujin, he was disgraced and disappeared. When the pyramid showed up with the promise of ultimate power, Colorwind resurfaced, determined to gain the power in order to gain favor with the Elder Gods again and retake his powers from Raiden and Fujin. Cool, huh? Anyways, I started the Konquest mode, expecting only to play for an hour or two but eventually played through it in one night! The Konquest mode is not very long, or very good for that matter. Nevertheless, I still kind of enjoyed it, even if the story was only meh. A lot of people think of this game as kind of a greatest hits of Mortal Kombat, but it’s more of a box set of Mortal Kombat, with everything, good and bad, about Mortal Kombat included. As such, it’s really only for fans of the series and no one else.
And there you have it! My Gaming Landscape for the last three weeks or so. What games have you been playing? Tell me in the comment section. Be sure to check out my YouTube channel where I put up lets play videos. They have been slow these past few weeks but I’m almost done with Mega Man X2 and I’m going to pick up one of the other series I started before after I’m done with that. Also, I’m going to start doing a lot more one off videos and stream more on Twitch, with the recordings going up on YouTube. This and more posts will be on the way. I write about more than just video games on my WordPress blog so be sure to follow me to get it all. Peace and Love, Gamers and Players! Colorwind out.
This is the first DMC diary of me playing the HD Collection so here’s a couple quick observations while I played through the first three missions again. First off, I’m playing the 360 version and it really sucks that I can map Lock On to the right trigger. It’s a bummer in general that I can’t remap the buttons at all. Second, in terms of a HD remaster, Dante himself and a lot of the characters and enemies look pretty good. The textures aren’t the most detailed but they look good in HD. The environments, on the other hand, look absolutely awful! The textures are all blurry and it doesn’t even look like anyone making this collection bothered to do anything with them. Alright, with that being said, lets take a look at Missions 4 through 6, which was my next play session.
So almost right away, I’m being chased by the spider boss from the last mission down the hallway from mission 2. I jump to avoid the fire blasts he’s shooting at me, being hit only once and go through a door to the right. I’m in parts of the game I’ve already been to and I look around a little bit before quickly coming to the conclusion that I went the wrong way. So I reload my save and see that there’s a door to my immediate left when the spider boss attacks so I go there instead. I’m in a courtyard that I’ve been to already but there’s a blue force field that I can interact with. I do this, destroy the statue behind the force field and fight this shadow tiger thing. It’s kind of tough but I’m able to destroy it pretty easily with my shotgun and newly acquired air lightning strikes, which is the upgrade I got before I started the level.
Proceeding on and following the guide, I go through a couple of doors, activate a lift, defeat a few enemies, find some red orbs, and use a display sword to obtain an item called the “Melancholy Soul”. My reflection in a nearby mirror then comes through the mirror and transforms into what looks like a gargoyle wearing middle ages style armor and jumps out of a nearby patio door. I go after him and fight him with little ease, thanks again to my lightning attack. If anything, the fact that he kept running away was annoying. I defeat him but then a cutscene plays where Dante then immediately gets his ass kicked by this guy. I then realized something. Remember a few parts back when I said Dante looks more badass in the cutscenes than he does in the actual game? Scratch that because in the cutscenes now he’s always getting his ass kicked. Trish, this gargoyle guy, that painting where you get a new sword. Dante’s always either getting beaten up or impaled! So Dante is never a badass in this game. Why do people think he is? There’s no proof of that in this game so far!
So anyways, the mission ends and I proceed to the next, buying a blue orb along the way. Another shadow tiger jumps down and attacks me and a time limit shows up. I try what I did last time, shotgun blasts and lightning attack, but it doesn’t want to die. Eventually, it kills me and I have to do the whole process of using a yellow orb, resetting and loading up my save. I try using my sword this time and that gets me killed in about five seconds. Well, fuck! I reload my save again and try again, using the first method but I die again. What the hell is up with this guy? The first one was pretty easy!
I look up the boss in the guide and it tells me to use the Stinger attack. I try this strategy, using Devil Trigger only really to heal, and it looks like it’s going to work when he grabs me and starts doing something to me when my TV goes black! What just happened? I’m freaking out and my TV displays a message saying my display is not supported. I frantically press buttons before checking the HDMI plug and finally getting my picture back. My game is paused. When I unpause it, the shadow tiger is gone. So I guess I won? I hurry back to the door they showed at the beginning of the mission and make it with about a minute to spare. The mission ends and I remember that some of the missions in the game are really short. That can be annoying since it breaks up the pace of the action.
I start up the sixth mission and get a blue orb fragment, thanks to the guide. I have enough to make a blue orb so my health bar grows a bit. I go through the level, finding a red orb dispenser thing, a key, and killing a bunch of bugs in two areas. I notice again that even though my move set is really limited, there is something fun about the combat. I think it might be how visceral Dante’s attacks sound. When I shoot my shotgun, it sounds powerful. When I strike an enemy with my sword, there’s a whooshing yet cracking sound that feels satisfying. I guess the sound design to this game is pretty good.
I use the key to get to the next room and I’m trapped by this floating bull skull with huge hedge clippers. I shoot him with my shotgun and use my lightning attack but he keeps floating up to the ceiling, where the camera refuses to pan to. I can’t see him attacking me with his drill attack and he eventually kills me. I reload my save and this time try to use my sword more. It works and I’m able to defeat him with relative ease. I get an item at the end of the area and the mission ends. I remember having a really hard time defeating him the first time I played this game and yet this time, I only died once against him. I’m starting to notice that in addition to having a limited move set, my fighting strategies are limited as well. Three times now have I faced enemies that if I don’t know exactly how to fight them, I get killed pretty quickly. There’s no real space for experimentation or alternate strategies.
Alright, there’s my latest experiences with Devil May Cry. Do you think Dante is a badass? If so, what proof in the first game shows that? What do you think of the three bosses I faced, the gargoyle guy, shadow tiger (yes I’m counting him) and the bull with hedge clippers? Let me know in the comment section. Peace and Love, Gamers and Players! Colorwind out.
This is going to be a more casual game pitch because I was just thinking about what characters I would like from a new Marvel vs. Capcom game, if Capcom were to get the Marvel license again. There were over 50 characters in Marvel 2 and there weren’t nearly enough characters in Marvel 3 so Marvel 4 would have to be not just bigger than Marvel 2 but bigger than what Marvel 3 should have been. So I have a list of 100 characters, 50 from each company, I would like to see. It was surprisingly easy.
7. Omega Red
9. Silver Samurai
14. Captain America
15. Doctor Doom
16. The Incredible Hulk
17. Iron Man
30. Jean Grey
34. Doctor Strange
35. Ghost Rider
37. Iron Fist
39. Rocket Raccoon
41. Black Widow
43. Black Panther
46. Invisible Woman
49. Ms. Marvel
6. M. Bison
10. Captain Commando
12. Mega Man
14. Strider Hiryu
17. BB Hood
20. Jill Valentine
21. Ruby Heart
23. Tron Bonne
26. Chris Redfield
30. Viewtiful Joe
32. Frank West
34. Phoenix Wright
36. Leon Kennedy
37. Mega Man X
39. Jon Talbain
44. Proto Man
So that is what I think. I tried to think about what kind of moves each character would have and whether they could be unique so some characters I didn’t put in because they would just be copies of other characters. I know I have like Ryu, Ken, Akuma all on here but I can think of ways to make them have different properties and moves and tweaks to similar moves. Regardless, I want to know who you would like in a Marvel vs. Capcom 4 game that’s not on the list. Let me know in the comments but remember, I WANT NEW IDEAS. NO CHARACTERS THAT ARE ON THIS LIST! Peace and love, gamers and players! Colorwind out.
The next mission seals me in a room with a pedestal so I walk towards it. It tells me to pass a trial and then immediately unseals a door in the room. Okay so what was the point in sealing the door if it was going to be unsealed literally ten seconds later? I go through the door and cross a bridge to an epitaph that tells me to go back to get the item on the pedestal. Again, what the hell was the point of me walking over here if you’re just going to send me back? I start to cross the bridge but about halfway I’m struck by lightning and dropped into the water below. Here I face off against some new enemies with little difficulty and then warp back to the surface.
The bridge is now in pieces and I jump from piece to piece to go back to the epitaph which now has a blue orb fragment because this mission doesn’t have enough busy work in it, and make my way back, falling once so I have to fight the enemies again. Couldn’t I have just gotten a cutscene where Dante walks to the pedestal, reads the inscription and then I just need to walk through the door? Then as I’m crossing the bridge for the first time, the lightning strikes and I do the fight without having to walk back and forth? Then just cross the bridge pieces if I want to get the blue orb fragment? What’s with all this extra bullshit?
So I walk back and get the book or whatever and this huge lava scorpion thing busts into the room and attacks me. Alright! Boss fight! Lets do this! I start off literally right behind him so I slash at him and nothing happens. I shoot at him and no damage. He starts summoning pillars of lava from the floor and I get hit by one. He takes a swipe at me and it hits me also. I back up and shoot at him with my pistols but it does nothing. He then shoots a big ass energy blast at me and kills me. Well, shit. Three hits and I’m dead? Geez.
I go through the whole load game nonsense, redo the trial, get the blue orb fragment and get back to the boss. This time I try using my Devil Trigger ability and I’m able to get a few hits in with my pistols but I die. Go through everything again and this time I play aggressive and I’m able to get some decent damage with my shotgun but I die pretty quickly. I read in my guide that his backside is his weakness. So I get around him and try slashing at his butt and tail and my attacks are just ricocheting off. I die again. Take 5. This time I figure out that backside means his back. Could’ve just said back instead of- you know what? That’s the guide’s fault, not the game, so lets move on.
I try attacking from the side to hit his back but it doesn’t work so I go back to the shotgun approach but the camera starts switch to weird angles and I get killed from an energy blast I can’t see coming. I use a gold orb this time because I just want to figure out a strategy before I legitimately beat him. This time I just start jumping over him and slashing down on his back and it works. I activate Devil Trigger when I have it and I beat him! I restart the mission, go through the whole process again, and this time try to beat the boss with my new strategy. However, again, the camera starts getting stupid and I die with only one hit left to go on the boss. So I restart the mission one last time, my ninth if my math is correct, and go through the whole mission and defeat the boss. FINALLY!
Why is the first boss in this game so hard!? There’s literally no time to figure out what to do or what to avoid. It doesn’t help that Dante is so weak so mistakes are essentially not allowed. This game can actually take a lot of pointers from another Capcom game, Mega Man X. X has a lot of health which allows you to make mistakes and then learn from them. Boss fights can be challenging but because you start the fight far away from them, you have time to react to their attacks and figure out what they can do and what you can do to avoid or counter them. In Devil May Cry, it’s just “Hey! Fight this thing! You don’t know what to do? Well, FUCK YOU, YOU’RE DEAD!” The worst part is the way to defeat it is just jump and slash down over and over. That’s not fun. I’m not getting a combo from this and it feel more like an exploit than an actual strategy.
After the fight, I know from the guide that if I go back to where the trial is, I can attempt a secret mission. I try to do it two times and just give up. I don’t have the patience to do what it wants, which is to kill an enemy in one hit, so I finish the mission and conclude my session with the game.
From this point on, I’ll be playing the game from the HD Collection. I need to play up to the point I left off but that probably won’t be a problem. I’m not that far into the game. I’ll update anything I notice in the HD collection that I have different feelings on compared to the emulated version but the next DMC Diary will be mostly the next mission. Leave me a comment below and tell me if you had trouble with the first boss like I did. I am to understand that I am not alone in this assumption. Peace and Love, Gamers and Players! Colorwind out.
Lets continue my trek through the first Devil May Cry game with the second mission in the game.
The next mission screen shows up and I go to the power up menu. I don’t have enough to buy anything though so I immediately leave. Wouldn’t have been better to let the player be able to buy something all the time but not enough to buy everything in one playthrough so that the player still feels like they’re progressing? Anyways, I progress into the next level, get the blue orb fragment and red orbs in the room near the mission entrance and come back out into the hall. I’m attacked by more enemies and I fight them. However, they keep coming and coming and I realize I’m running out of ideas as to how to attack them. I really only have four attacks: the normal combo, the stabbing combo, the high rise attack, and my guns. For a game that rates you on using different types of attacks, there sure aren’t a lot of attacks you can use.
A few of the enemies get lucky shots in and I die. I’m told I’m dead and told to try again at the expense of one of my gold orbs. Yet another thing that bugs me about this game. There’s no option to not use a gold orb and just go back to one of my saves. Gold orbs are kind of like extra lives in the game and you’ll start at a checkpoint. However, unlike extra lives that replenish after using a continue, these don’t. So you could use up all your gold orbs at the beginning of the game and just not have any at the end of the game unless you find or buy more.
So if I don’t want to use one and instead just load from a save point, I have to use an orb, start the level from the checkpoint, go into the menu, reset the game, select Load Game from the main menu and load my progress. WHAT THE FUCK? Why is it so arduous just to do this? Remember when I brought up the control layout and said it was ultimately a small point? It was necessary for me to point it out because the game is littered with little inconveniences that could have been really easy to fix. The gold orbs would be better used as a means to instantly revive you if you die in battle, sort of like a fairy in The Legend of Zelda.
Anyways, after I go through that whole rigmarole to start the mission over (I saved after mission 1 thankfully), I get the orbs again and fight through the hallway of enemies, defeating all of them this time. I then proceed through the mission like normal, fighting more enemies and collecting new weapons along the way. I notice I’m still having fun with the combat but I am aware of how limiting it is. Again, I still have only the four moves, though I do find another sword combo but I don’t know how I’m doing it. Dante swings the sword around in almost like a figure 8 style. Anyways, I finish the mission and proceed to the next and final one for this session.
The next part will be the end of my first session playing the game and the last part of the game I will play on the PCSX2 emulator. I got the HD Collection on the Xbox 360 and will be playing the game there from that point on. Let me know in the comments what you think of my impressions of the second mission of the game and be sure to check back for the next part soon. Peace and Love, Gamers and Players! Colorwind out.
As the name implies I will be playing the first Devil May Cry and giving my immediate thoughts as I play. Going in, I am not a fan of the series (as explained in my introduction post) but I am willing to look at the game in a new way. I am prepared to focus less on what it does wrong and more on what it does right. That being said, I won’t shy away from addressing the problems I have with the game as I encounter them. The first and second part of the DMC Diaries are going to be based on me playing the original PS2 game via the PCSX2 emulator. However, I recently repurchased the HD Collection so part 3 will be based on that. Also, since I have played this game all the way through before, I am going to try and get the most I can out of the game. Therefore, I will be using a guide. I will be going into a lot of details in this post so for those who haven’t played Devil May Cry, this will be full of spoilers. This is mostly for those who have played the game and want to see the reaction of someone who doesn’t like the series try to change their minds on it. So…SPOILERS!
Alright, now lets get to the game. I loaded up the game, watch the opening cutscene and use the opening area to tweak the emulator for the best visuals. I also follow the guide and pick up a blue orb fragment and yellow orb. I enter the castle and I’m sealed inside and I’m now collecting orbs in order to open a door. First thing that comes to mind is why would you start an action game collecting orbs? The main hall of the castle is definitely a nice sight and I’m sure a lot a players would want to have a look around but why make it mandatory with a collectathon?
It’s also around this time I become more aware of the controls, specifically the button layout. Why is triangle the jump button? Why is the sword mapped to circle? Why do square and cross do the exact same thing? I know this is something of a minor point but in action games, the jump button is always the main button (cross) and the attack button is to the left of it (square). Even back in the NES days it was like this (A and B respectively) and it throws a lot of gamers off when you don’t do this. Hell, I could have fixed this myself if the game had a proper button configuration option in the Options menu. They must have known this was dumb because in the HD Collection, this has been fixed.
Anyways, I get the red orbs, as well as another blue orb fragment and open the door. In the next room, I get some more red orbs, get another blue orb fragment, etcetera, etcetera, I’m following the guide, getting red and blue orbs as I go. I get to the room with the spiral staircase and my controls start getting wacky due to the camera angle changes and I start wishing that was one aspect from the game’s Resident Evil roots that hadn’t stuck around. Static camera angles don’t work with action games. I don’t care how fancy you want your game to look.
I get the key from the puppet and it attacks me along with another. I’m slashing away at the enemies and I even manage to get an Absolute rating. I backtrack to the blue door in the main hall (which I only knew is where I needed to go because of the guide) and unlock it. More sealed doors, a blue orb fragment, and red orbs and I make my way to the underground arena and fight more enemies. I’m having a good time shooting and slicing enemies. One of them shoots me with a shotgun and I take them out afterward. However, after I’m done with all the enemies, I realize that one shot took off almost half of my health! What the hell? Why did it do so much? In the opening cutscene, Dante is electrocuted, roundhouse kicked, and impaled with his own sword and he eventually gets up as if it were nothing. In game, I get shot with a shotgun and it halfway kills me?
I’m then reminded of one of my biggest problems with the game. The Dante in the game’s cutscenes is much more badass and powerful than the Dante you actually play with in game. Anytime an enemy hits you, it does so much damage. You might as well not have that long life bar that you have. Anyways, I get a green orb after defeating all the enemies and refill my health. I head up back to the previous room, deal with the enemies in there and finish the first mission. I get my results and I have to wonder why the game is timing me, especially when it has a section right in the beginning of the game where I’m supposed to take my time and explore.
Alright, so there are my thoughts on the first level of Devil May Cry. My first play sessions was actually the first three missions so part 2 will be coming soon. Leave me a comment and let me know what you think about my criticisms and impressions of the first level. Peace and Love, Gamers and Players! Colorwind out.
I don’t like Devil May Cry. I’ve said so in the past and I stand by it now. However it wasn’t always like that and it may not be like that in the future. I recently wrote about how I have a new found respect for the first Resident Evil game and the series as a whole in light of the HD remaster of the remake and I’m now going to see if I can have the same revelation with another Capcom game I dislike. What I’m going to do is blog about my thoughts immediately after playing a portion of the game. So ostensibly, I’m going to give my impressions as I play in a sort of journal or diary format. This will be based on the first game being played on the PCSX2 emulator. I used to have the HD Collection but I sold it due to the aforementioned hatred of the series. Perhaps I’ll buy it back though after this is done! Lets get started with the inaugural entry in The DMC Diaries.
First a little history. When the series first came out during the PS2 era, I didn’t play it as it never peaked my interest. However, I finally got the chance when I played Devil May Cry 3. I don’t remember how I got a copy or if I rented it but I remember the third game being the first Devil May Cry game I ever played. I remember thinking it was okay so when a collection of the three Devil May Cry games was released on the PS2, I bought it, getting the first two games in the process. My memory of playing these games is thin but I remember not getting far on any of them, being positively bored with the second game, and the third game being extremely hard.
Flash forward to 2012, I ignored the series for the most part and sold the collection at some point, I don’t really know. I picked up the fourth game for the Xbox 360 used and couldn’t really get into it. So I put it down. At the beginning of 2013, the fifth game in the series, Dmc: Devil May Cry came out and for the game site I was writing for, Gaming Precision, I played through the game and wrote a review. I really, REALLY liked that game and gave it a 4.5 out of 5. I also made a gameplay video for my YouTube channel of it (one of my first). When the Vergil’s Downfall DLC came out, it too got a review (3 out of 5) and a video on my YouTube channel.
I was now interested in Devil May Cry and started playing the fourth game, which I still had on the shelf. It took me a while to get through it but I did finish it. I felt indifferent to it, not really liking it nor thinking it was terrible. I remember not liking having to go through the game twice, though I did like controlling Dante more than Nero. I wrote a review for that game as well, giving it a 3 out of 5. I decided to buy the Devil May Cry HD Collection and give the rest of the series a try. I started with the first game and finished right there. I did manage to get through it but I HATED that game. To quote myself from a Gaming Landscape post I wrote after finishing the game:
The story makes no sense, the combat is so stiff it has rigor mortis, the graphics are ugly from a design perspective, the camera acts like a paranoid squirrel, and Dante, Trish and all of the characters in the game are more like contrived plot points who do things motivated by nothing.
I never got to playing the second game and I started the third game again but couldn’t get past the second level. There’s some boss in ice or something I can’t beat. It’s literally the first boss of the game so there you go. Around this time is when I found out that Dmc: Devil May Cry had sold only one million copies and fans basically didn’t like the game because they didn’t like the changes developer Ninja Theory had made in the game. I sold the HD Collection and only own the fourth game basically because I couldn’t sell it when I tried. I was only charging a dollar too! So I guess you can say that I hate the series due to the first game in the series and the fan base.
Alright, there’s the first entry in The DMC Diaries. In the next entry, I’ll actually start playing the game and let you know my thoughts going in and my approach to playing the game, as well as my impressions of the first part of the game. Peace and Love, Gamers and Players! Colorwind out.
Since my last Gaming Landscape, which hasn’t been too long ago, I’ve jumped between several games before settling on two. I was also sick with the flu for a majority of this time so I had a bit more time to play these games. How many of you do that, where you have several games that start before just settling on one or two that grab you? Anyways, here’s the two in question that have made up My Gaming Landscape for the last two and a half weeks.
I am very excited and proud to announce that I have finish Pokémon X. That’s big for me because I’ve never beaten a Pokémon game. I really like the original Blue and later Leaf Green but never finished them. What’s more is I got one Pokémon to level 100 with no rare candies! My Delphox, which I named Firefox, is awesome and I love it oh so much! I kind of want to see about catching all the other Pokémon and completing the PokéDex but it seems way too time consuming so I’ve put the game down for now. Maybe I’ll do it later. Concerning the game, I think it’s a lot of fun and there’s a lot less things in your way that prevent you from having fun and doing what you want to do in the game. However, I also found it to be really easy. I literally died only once. Even the final battle was pretty easy. I never really took time to level up my Pokémon or anything either, although I didn’t really take time to catch a lot of Pokémon either, choosing to focus on really only six Pokémon and caught only about 14 or so, not including evolutions. I also maxed out most of those six in the Pokémon Amie portion of the game so I had a few buffs from that. Also, the team Flare plot in the game kind of ended early. Like there’s still a couple of hours left in the game when that plotline ends. Difficulty and story aside, I did really enjoy this game and it’s a good place to start playing Pokémon if you’ve never played one. There’s a lot of depth and things to do in the game – really all Pokémon games – and this one does a good job of easing you into it and explaining things.
After finishing Pokémon X, I was looking for something to play from my enormous backlog. I looked at my PlayStation 3 games and I had just gotten Yakuza 4 from PlayStation Plus so I thought I’d give that a shot. It starts off a little slow and I wasn’t sure about the combat system but after that, the story started to really pull me in. Before I realized it, I had sunk five hours into the game. I’ve never played a Yakuza game but I have played Shenmue 2 and it reminds me a lot of that game. Yakuza 4 is ostensibly a Shenmue game but with a more structured concept and somewhat better combat. And it’s also made by Sega! Yakuza 4 has you play as four different characters with stories that intertwine. The story is very dramatic, dealing with conspiracies with the Yakuza, police and events from 25 years ago and while some of it drags, it’s all very compelling stuff that wouldn’t be out of place in a Godfather type film. The game itself lets you explore Kamurocho and do various sidestories, fight street thugs and low level Yakuza, participate in minigames, collect locker keys, and other activities, much like any other open world game. Unfortunately, Kamurocho is fairly small and you’ll see a lot of the city more than once. The story is the main draw of this game though and it’s what kept me captivated until the end of the game, which I got to after 25 hours of gameplay. I don’t really have any complaints about the game other than some might not like the slower pace and less than polished combat system. Also, the end of the game has the now common problem of the mechanics of the game breaking at the end but I’ll get to that in another post. I really enjoyed playing Yakuza 4 and I’m not looking to get the other games in the series.
And that was my Gaming Landscape! Those were the games I had something to say about and now I want to know about the games you’ve been playing! Let me know in the comment section. Feels good not to be sick anymore so hopefully I’ll be writing more! Peace and Love, Gamers and Players! Colorwind out.
Another Gaming Landscape! I’ve been playing a lot of games recently, so many in fact that I’ve unfortunately been neglecting some. Specifically Metroid Prime Trilogy. I really want to play that game more but I haven’t touched it in like three week. Actually since the last Gaming Landscape I did. But this isn’t about video games I haven’t been playing. It’s not even about games I want to play! Here are the games I HAVE been playing. Lets get to it!
Duke Nukem 3D: Megaton Edition
This version of the game was just released early last month for the PlayStation 3 and PlayStation Vita and I got it for free since it was one of the PlayStation Plus games for January. Since I’ve been playing a lot of new releases recently and a lot of new releases recently have been re-releases and remasters of older games (Resident Evil HD Remaster, Fahrenheit: Indigo Prophecy Remastered, Metroid Prime Trilogy), this seemed perfect. It’s fun but I’m also not really into it. I’m not really familiar with shooters from the 90s because I didn’t have a PC or easy access to one until the year 2000. I was poor. Therefore, I don’t know how you would figure out how to progress in this game. I had to use a walkthrough to figure out how to get through the third level of the first episode. I tried to play the fourth level without a walkthrough. Still haven’t finished it. I am having fun when I’m shooting things so I’ll give it more time but man, I cannot find keycards to save my life.
Resident Evil HD Remaster
This is the part where I eat some crow. For reasons unknown, I refuse to give up on RE HD and now, I’m starting to enjoy myself. In fact, I’ve sort of become obsessed with the Resident Evil series. I’ve been watching playthroughs of other RE games on YouTube and looking up the other games in the franchise. Meanwhile, I haven’t finished RE HD but I’m making progress and although I’m mostly still relying on walkthroughs, I am figuring some things out on my own. The thing that made me enjoy RE HD is I realized that it’s basically an adventure game. I still think a lot of the puzzles don’t make sense in regards to the game’s setting but the puzzles are great. It’s like having to play a baseball game in the middle of a Call of Duty game. It doesn’t make any sense but it’s fun. I’m taking a small break from the game right now but I know I’m going to jump back into it and also look to play other games in the franchise. It’s the puzzles that intrigue me!
Saints Row: Gat Out Of Hell
This standalone expansion to Saints Row IV is basically nothing but side quests. You complete various flying time trials, mini horde challenges and stronghold missions until the story decides to continue. The ability to fly with devil wings and the chair with mini-guns and rockets in it is cool but those aren’t that cool to hold up an expansion pack. In terms of actual story missions, there’s only like three or so. In between those story missions, you need to complete random side stuff before a cutscene plays and advances the story only for you to go back to more side stuff. I actually reached the final battle without realizing I was almost done! I did finish it and the game for that matter with almost no effort too. I haven’t played Saints Row IV but I have played the previous three and I guess it’s better than nothing if you like the series. However, this is not essential to play and not worth the money. Only if you get Saints Row IV: Re-Elected, where Gat Out Of Hell is included, is it worth it.
Guilty Gear Xrd –Sign-
I bought this game this weekend as part of the Valentine’s Day sale on the PlayStation Network, as well as all of the Street Fighter Alpha games. It was the PS3 version since I don’t have a PS4. I’ve not been big into the Guilty Gear series but I do find it fun and I’ve been trying to get into it for some time now since I am a big fan of BlazBlue. I’ve only played a couple of hours but I’m digging it so far. I like the new animations and the style of the art design. It looks really good, even on the PS3’s 720p resolution. The gameplay is really fluid and controls are really tight. The game also seems to be a bit slower, which I appreciate since I’ve always had trouble keeping track of what’s going on in Guilty Gear games since they can be really frantic. I will say that I think the roster is a bit small and the fact that two of the characters are DLC characters is pretty shitty but I’m liking the game overall.
Last week, I decided that I wanted to play something other than what I currently was. I think it was Resident Evil HD. So with all the talk about the New Nintendo 3DS XL, I busted out my Old Nintendo 3DS XL and loaded up Pokémon X. I bought the game at launch but never finished it. I forgot what I had already did so I erased that save and started a new one. I have this problem with Pokémon where I try to catch every Pokémon right away and keep them all around the same level. Needless to say, it gets overwhelming and I give up on the game as a result. I decided not to do that this time and only start catching all the Pokémon after I’ve finish the game. As a result, I’ve already gotten my fifth gym badge, the furthest I’ve ever gotten in any Pokémon game. I like taking care of my Pokémon in the Amie minigame and focusing on just the few I have instead of a whole bunch of them. I think this is how you’re supposed to play this game. Anyways, this is the main game I’m playing now and the only thing preventing me from playing it right now is the stupid battery in the 3DS.
And there we have it, My Gaming Landscape for the past few weeks. Now I want to know what games you’ve been playing so let me know in the comment section. Peace and Love, gamers and players! Colorwind out.