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Ahead of it's time
(PC)
The amount of inspiration developers have taken from Tribes both in gameplay mechanics, art style and community features is so unrecognized it’s absolutely baffling. The game features things you’d find in a lot of popular modern shooters such as large scale battles, vehicles, equipment use such as deployable turrets, sensors ...
Reviewed by ColumnBreaker on July 21, 2008
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2 out of 2 found this review helpful. |
| Date Joined: | July 21, 2008 |
| City: | Denver |
| Gender: | Male |
| Alignment: | Neutral |
| Points: | 253 Points |
| Ranked: | Ranked #2106 of 60,854 |
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Colorado Avalanche concept - 105 points |
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Polynomial game - 51 points |
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Torque Game Engine concept - 18 points |
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Rocket Jump concept - 8 points |
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- 6 points |
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Space location - 2 points |
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Tribes: Vengeance game - 2 points |
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Earth & Beyond game - 1 points |
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Brad
10 minutes ago Today I will finish Braid and then move on with my life. |
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Ryan
22 minutes ago wow. how terrible has MySpace gotten? |
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tokyochicken
9 hours, 12 minutes ago Driver's seat started making siren noises with a megaphone system. I shit you now, this just happened. |
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natetodamax
12 hours, 58 minutes ago This is natetodamax, signing off till December 25th, 2009. *static* |
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Lies
13 hours, 46 minutes ago New forum post king :O |
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JackiJinx
13 hours, 54 minutes ago Life on the internet: oxymoron? |
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Dalai
15 hours, 4 minutes ago Boswer is defeated, princess saved. I think I've done this before. |
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snide
19 hours, 50 minutes ago The reason I still believe in PC gaming? I've played a dozen LFD2 pickup games now all with great people using voice chat and teamwork. |
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