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core1065

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core1065

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Great games. Fascinating technology. Terrible work environments. Greedy publishers. Pretentious armchair developers. And the holier-than-thou justice warriors and puritans who don't realize that they're as juvenile as the trolls.

Summed up how I feel perfectly!

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core1065

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Hey everybody, I'm a bitter angry loner. Does anyone share my interest... Wait, second thought - I don't care...

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core1065

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I love it but why isn't this a bad button up shirt. I would buy it!

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core1065

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#4  Edited By core1065

@whitegreyblack: I couldn't agree more with you, people still try to review games in a purely objective manner - like it's a PC, car, refrigerator or Macbook Pro. If people want games media to evolve (and be considered art) they have to infuse more subjective points of view into their critiques. Future criticism has to thread the needle between objective criticism of technical execution of particular parts of the game and the reviewers subjective experience with that particular game and their previous experiences in gaming in general. That's why I love GiantBomb, they seemed to have figured that out a decade ago.

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core1065

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It sounds like to me that they were both using overly generic video game review speech. When your vocab and range is so limited, things tend to sound alike.

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core1065

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The best way to learn how to code is by doing it. Work on something you have an interest in, develop a project and start working on it - the knowledge and experience will flow from there. The best advice a professor gave me is:Don't try to memorize rote programming knowledge, it will get you no-where in the programming world and that's what API's are for.

If he is a fan of gaming start working on building a game with a user friendly engine (game maker, unity, Unreal). If you're looking for a "fun" free course, try CS50. It's Harvard University's intro CS course and they even have a "intro to game development" course to boot.

(Just so you have a little info on my programming background - I'm a senior computer science student and i currently work in a computational biology lab as a researcher/programmer at the University of Minnesota - Twin Cities.)

Here's some links:

FREE COURSES (I can provide more if needed):

CS50's Introduction to Computer Science

CS50's Introduction to Game Development

Gameplay Programming for Video Game Designers

PAID COURSES (wait for a sale, price usually drops down to 10 dollars every few weeks):

The Unreal Engine Developer Course - Learn C++ & Make Games

Unreal Engine 4: How to Develop Your First Two Games

Unreal Engine 4: The Complete Beginner's Course

And there are plenty of YouTube resources - It'll suck at first but there are plenty of resources online and on Stackoverflow that will help. GOOD LUCK!

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core1065

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Final Fantasy 8, liberi fatali, blue fields, don't be afraid, man with a machine gun, the oath, fisherman's horizon - to name only a few. There are so many amazing tracks on that album. A close second would have to FF 15, it has some epic music.

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core1065

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@brackstone: That would've been amazing - I just hope they make an incredibly bad, new Star Wars Holiday Special with Chewbacca and his porg buddies. Tap-dancing holiday themed Rey singing about the holiday force, Kylo spreading Christmas cheer while ice skating and the porgs singing fales nevada with tiny guitars.

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core1065

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#9  Edited By core1065

@brackstone: I thought the movie had a messy script, but PORG'S are GREAT!!! How can you not love the porg with the little VR goggles on!!!

@sergio: I think a lot of fans will sour on the film as time moves on. There was insane amount of hype and praise after the Force Awakens initially came out. After a few months people started looking at it more objectively and saw its flaws in clearer light.

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core1065

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#10  Edited By core1065

@jakob187: I didn’t know you but I’ll miss you. Congrats, good luck and we all hope to see you again in the future!