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Ubisoft Montpellier's take on the first World War is a surprisingly heartfelt adventure.
Many games try to use nostalgia to lure you in, but few of them are as well-made as Shovel Knight.
Watch Dogs is a solid open-world game that doesn't do enough to set itself apart from the pack.
Turner, was I a vase?
Dan's immense joy revisiting this made the video. He's perf for GB.
I'm sorry, but the visuals are irksome. Did the developer run out of time and just decide to make every character a cube? They definitely clash with the rest of the art. I have nothing against minimalism with purpose, but this just feels like laziness. I don't think I would have the guts to release a game like this and not be embarrassed.
For the sake of varying opinions, I think it looks pretty great!
Getting the PS4 controller to work for PC is really easy, install the PS4 wrapper, install the driver, start the server and you're good to go.
In ideal circumstances this is true, but when you're dealing with bad ports like the first Dark Souls it becomes much more fiddly than using the 360 controller.
I don't comprehend how it can be more fiddly, its literally is like using 360 (games see the controller as a 360 controller) plus with the touch pad being able manipulate the mouse without setting down the controller is so great.
Just push the PS button twice (once to connect to PC and 2nd to pop up big picture mode) and my laptop becomes mid-range portable gaming machine
I'm honestly surprised people want to play games like Titanfall on PC with a controller competitively. Puts you at a disadvantage against mouses. But hey, I bet it's way more comfortable :)
you know I been watching their quick looks for years now and sometimes just cant believe how they cant figure out the basic features right away when playing the game, the part about zooming out of the map to see the full continent and jeff says you cant zoom out bc you are in the city, I am yelling at my tv "yes you can you idiot! right mouse click! c'mon right mouse click!" and several past quick looks they have done similar things like that and right then and there you will here vinnie say "well thats a shame" or "well thats stupid they dont let you do that" or "that brings down a couple points to me" just annoys me they go into the quicklooks claiming to have played yet basic features they cant figure out on camera and already judge the game bc of those "missing" basic features
There was a time when Quick Looks meant the host always knew what they were talking about, but nowadays I just expect them to be very early impressions/first time playing.
I would recommend FTL as your next game. Not only because its a fantastic game, but because FTL: Advanced Edition is supposed to come out April 3rd. Free update with a bunch of new stuff like new systems and subsystems, weapons, drones, even new music and writing(apparently they got Mr. Avellone himself). Its good timing, if nothing else.
I second this with all my heart. I ended up not watching much of this because, to me, BoI isn't a great game to watch someone play. But I would totally dig FTL. Far more interesting watch (and I just love the game more).
Wait, isn't NES Remix out already?
Also, yes, more X! Also also, I hope the RPG mode in Mario Golf is like the Camelot GBA tennis and golf games. By far my favorite Mario Sports games.
I think they announced NES Remix 2, might be a typo.
Doesn't Unfinished get uploaded on YT? This videoplayer is such wretched shit.
The "Youtube" option in the video player is working fine for me!
This is a fun series and I'm glad it's serving as a tutorial for some people to get more into Spelunky themselves, but @patrickklepek, I think you should kind of... stop explaining things as you play. I'm not trying to say that in a mean "I HATE YOU I HOPE YOU FREEZE IN CHICAGO GET OFF THE SITE HIPPIE" way or whatever. I just mean it in a "consider your audiences" kind of way. Because you have two audiences here:
For the sake of varying opinions, I think what you're doing is perfectly fine. As an avid Spelunky fan myself, I couldn't care less if you're explaining things I already know. I'm just as content watching the gameplay :)
Same here. I don't really mind it myself; it's just more that when he mentioned that half the fun in Spelunky is discovering stuff for yourself, I started thinking about how much that could take away from the experience of people unfamiliar with the game. Of course, those people shouldn't be watching this, but sometimes people need a push to get a game for themselves.
I see your point :)
But like you said, anybody watching this is indeed spoiling that discovery for themselves. I think we can agree none of that falls on Patrick.
On one hand, you've got people like me who've already played a bunch of Spelunky, so we already know what everything does. I'd assume this is most of the people watching, but I don't know.
But on the other hand, you've got the people who are new to Spelunky and don't quite get what's going on and should find out on their own. Like you've acknowledged a few times in the stream, the fun of a game like this or Dark Souls is discovering stuff yourself. They'll pick up enough of how things work just by watching you, but save some surprises for if/when they play for themselves. Like, it would've sucked if somebody had explained to you what the golden idol trap is in the temple before you went in there to grab it and died, right?
Just a suggestion for the future. I know it's tough trying to come up with stuff to talk about when you're by yourself, so narrating what you're doing is easy, but yeah. Just a suggestion.
Use your keyboard!
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