I Spreaked about E3, and I liked it.

So after listening to a load of Alex & Jeff chatting on Spreaker, I decided to test it out for myself. This went on for way longer than I intended, and I realised that I have the incredible ability to chat to myself about games for a lengthly amount of time... plus I talk a hell of a lot of shit.

Enjoy, or don't... but I figured I may as well post this somewhere, otherwise the 18 odd minutes that I rambled for were completely and utterly pointless.

Also, bear in mind, I have a cold.

HERE IT IS!  

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Buzzing on FUMES

I'm gonna start posting really short, pointless "blogs" from now on. I have no idea why, but I'm kinda buzzing on excess amounts of caffeine. So I watched Signs for like the gazillionth time last night, and decided that I really like the music in it... it's pretty rad.
 
Also I just dropped my phone on the floor. Man, these blog blogs are proper weird things to type out. I finished Splinter Cell... it was good. Yeah. Have you seen my daughter?
 
So yeah, anyone reading this must be having a great time. Bake yourself a cake or something. Even better yet, watch a movie in your underwear... yeahhh, I might go do that now.
 
Well this was just great.
 
Peace out people... presuming anyone reads this. You are sick bro if you did.
 
CP OUT!

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inFamous vs Prototype

I realise I am about a year late on this... but I finally got round to playing both inFamous and Prototype.
 
I distinctly remember the internet clashing over these two "superhero" games. They both came out around the same time, they arguably are very similar games, and they both received relatively positive reaction from the gaming press. Brad gave inFamous 5 stars, and Prototype 4.
 
I'm not sure if this is the reason I lean more one way than the other... but I played alot of inFamous before even starting on Prototype. But enough of the longwinded set-up, let me get to my point.
 
inFamous shits all over Prototype in almost EVERY way.
 
The character movement was more fluid, the powers were more fun to use, the city felt more like an actual city than a sandbox, the graphical style was alot easier on the eye, the protagonist was more interesting, the side missions were alot more diverse and tied well into the story... the only downside to it... was Zeke.
 
Booting up Prototype... al I could think was "this feels wrong". The combat was really mashy, alot of the powers felt useless, those hunter dudes were a pain in the arse, you could kill countless civilians without feeling any kind of remorse. It's sole redeeming factor for me, was the Web of Intrigue... that stuff was really neat. But alas... I sent it back before finishing it. The best parts about Prototype were the parts where you weren't playing Prototype.
 
So you dudes who really dug Prototype (especially those of you who also played inFamous)... what was it about that game that you liked so much?

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Mass Effect going into 3 *SPOILERS*

I have two things for us all to ponder regarding Mass Effect 3. Both questions are open to debate, and of course, I will share my views on each of them.

 

Should there be NEW romance options in ME3?

This is something I have been thinking about alot. Keep in mind BioWare have specifically stated this will be a trilogy, and low and behold... we are now awaiting the final installment. So surely at this point in Shepards story... he/she would be tying up loose ends rather than creating new distractions. It makes sense that the surviving love interest from ME1 (whether that be Kaidan, Ashley or Liara) would figure more into the third installment, and it will be interesting to see how they approach any relationships from the second game (considering any number of characters could be dead, and also the fact you can cheat on your partner from the first game).

 

Who will be the main party in ME3?

Another almost impossible question to really answer, but it is definately worthy of debate. Again, to me, it wouldn't make alot of sense for Shepard to make a squad comprising of new characters. At this point you'd expect him/her to stick with people he/she can trust. But there's also a (very rare) possibility that everyone but Liara and Ashley/Kaidan are still alive at this point. I'm sure Shepard will return in the third game, but who will BioWare bring along with him/her? It just seems too far-fetched to think that BioWare would really have the time and resources to include a fully flexible squad depending on who lived and who died in previous games.  
 

  • I want to be clear too: for these questions I am not asking what your preferred squad/romance would be, I'm asking what you think the squad/romance WILL be. 
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1000 posts!

I don't normally do blogs, but I figured a milestone like this deserved one.
 
I joined GB back in October last year (I didn't really start posting on the forums until earlier this year), and haven't turned back since. I guess I'm in the minority here, but I never was a part of the Gamespot community, nor did I ever really visit the site (always seemed really laggy to me). I don't think I can even recall what brought me here... but whatever it was... I'm glad it did.
 
I used to be a pretty active member on the UK Gamesradar forums before they merged it with the American one. The community there had such a neighbourly feel to it, but as soon as they ditched it and made it international... the tight knit community died. After that I kinda gave up on gaming forums for a while. I never really thought I'd find a community as good as that again. 
 
GBers you have proved me wrong! And I thank every single one of you for that. The forums and community here is pretty damn awesome!
 
And I gotta say, it's pretty fitting that I reached my 1000th post almost exactly a year after I joined.
 
Peace out y'all!

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Silent Hill: Homecoming - The game based on the movie?

I think alot of people are being really harsh on Silent Hill: Homecoming! Behind the frequent bugs lies a pretty solid gaming experience.

Firstly, let me say, I am a massive fan of the series, so when this game was announced I had ridiculously high hopes.

As the release date drew closer, my anticipation rose to a gargantuous level. Thankfully, the game was delayed by 5 months in Europe, which totally killed my excitement and eagerness to play it. So, as annoying the delay was, it was in fact a blessing in disguise.

By the time Friday 27th February hit, I'd completely forgot I'd even preordered it, yet there it was, waiting to be unpackaged on my doorstep. Nice surprise? Yeah I'd say so.

Almost a week has passed, and I've completed the game, and seen all possible endings.

Now alot of things bugged me about this game at first (the nurses and pyramid head; both of whom were manifested by James Sunderland of SH2's broken and sexually frustrated mind), until I realised what this game is. Silent Hill: Homecoming is NOT Silent Hill 5, but is the game that should have coincided with the release of the Silent Hill movie.

Don't get me wrong, this game has nothing on it's predecessors in terms of atmosphere. But to really enjoy the subtleties in this game, you have to not think of it as part of the series, but as a movie spinoff (hard thing to do, I know).

Another thing people seemed to pick at, was the presentation of the game (the graphics so to speak). My argument to that is Silent Hill game's have never been groundbreaking graphically, they don't have to be. The player is constantly traversing across dark and foggy environments, so even with standout graphics, they would be haardly noticable half of the time.

And do I think the combat system ruins this game? No. The combat system was a welcome addition in my opinion, it made fighting enemies alot more fun, rather than previous installments; where you'd mash the attack button, run away, mash the attack button, run away etc etc.

This game is due more credit than it got. Perhaps if they rebranded the game into a whole new franchise, changed the enemies a little, then maybe reviewers would have been a little less critical of it. But surely rule one of being a game critic, is to always look at each game individually, and try not to compare? Maybe that's just my naivity shining through there. Either way, this is well worth a play if your a Silent Hill or horror fan, it won't disappoint if you go into your playthrough in the right mindset.

This is my first blog, so go easy on me heh.

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