inFamous vs Prototype

I realise I am about a year late on this... but I finally got round to playing both inFamous and Prototype.
 
I distinctly remember the internet clashing over these two "superhero" games. They both came out around the same time, they arguably are very similar games, and they both received relatively positive reaction from the gaming press. Brad gave inFamous 5 stars, and Prototype 4.
 
I'm not sure if this is the reason I lean more one way than the other... but I played alot of inFamous before even starting on Prototype. But enough of the longwinded set-up, let me get to my point.
 
inFamous shits all over Prototype in almost EVERY way.
 
The character movement was more fluid, the powers were more fun to use, the city felt more like an actual city than a sandbox, the graphical style was alot easier on the eye, the protagonist was more interesting, the side missions were alot more diverse and tied well into the story... the only downside to it... was Zeke.
 
Booting up Prototype... al I could think was "this feels wrong". The combat was really mashy, alot of the powers felt useless, those hunter dudes were a pain in the arse, you could kill countless civilians without feeling any kind of remorse. It's sole redeeming factor for me, was the Web of Intrigue... that stuff was really neat. But alas... I sent it back before finishing it. The best parts about Prototype were the parts where you weren't playing Prototype.
 
So you dudes who really dug Prototype (especially those of you who also played inFamous)... what was it about that game that you liked so much?

42 Comments
43 Comments
Edited by Creamypies

I realise I am about a year late on this... but I finally got round to playing both inFamous and Prototype.
 
I distinctly remember the internet clashing over these two "superhero" games. They both came out around the same time, they arguably are very similar games, and they both received relatively positive reaction from the gaming press. Brad gave inFamous 5 stars, and Prototype 4.
 
I'm not sure if this is the reason I lean more one way than the other... but I played alot of inFamous before even starting on Prototype. But enough of the longwinded set-up, let me get to my point.
 
inFamous shits all over Prototype in almost EVERY way.
 
The character movement was more fluid, the powers were more fun to use, the city felt more like an actual city than a sandbox, the graphical style was alot easier on the eye, the protagonist was more interesting, the side missions were alot more diverse and tied well into the story... the only downside to it... was Zeke.
 
Booting up Prototype... al I could think was "this feels wrong". The combat was really mashy, alot of the powers felt useless, those hunter dudes were a pain in the arse, you could kill countless civilians without feeling any kind of remorse. It's sole redeeming factor for me, was the Web of Intrigue... that stuff was really neat. But alas... I sent it back before finishing it. The best parts about Prototype were the parts where you weren't playing Prototype.
 
So you dudes who really dug Prototype (especially those of you who also played inFamous)... what was it about that game that you liked so much?

Posted by Pinkshley1

I hated prototype too. Never had a PS3, but maybe will soon, and inFamous is on the short list.

Posted by The_Laughing_Man

Prototype had constant action and fighting. You could not go far without a bloody fight.  
 And it was in NY which some might like because it is a real place. 
 
(I liked Infamous more by the way) 

Posted by Creamypies
@The_Laughing_Man: But inFamous' city felt more real than New York in Prototype ever did.
Posted by Yummylee

inFAMOUS absolutely. I don't care if Prototype gave you a million and one different ways to kill people, a large majority of those moves were fuckin useless anyway. And Alex's curb stomb?..Pitiful.
Posted by CL60

inFamous was a whole lot better than Prototype.

Posted by The_Laughing_Man
@creamypies said:
" @The_Laughing_Man: But inFamous' city felt more real than New York in Prototype ever did. "
It is because it is called " NY" Is why I felt more people might like that part of it.  
 
Infamous did sandbox very well.  
 
Course Prototype just let you be a ass and not have to regret it. 
Edited by HitmanAgent47

Infamous is superior to prototype in every way. Prototype was a joke.

Posted by Icil

inFamous fucked up by not having a train boss battle. So much potential. The final boss sucked, too. =/ 
 
I liked Prototype's sense of power in that game. I could basically fly wherever I wanted. Enemies moved really fast. I personally thought Hunter fights were awesome (except some jankiness in the animations). The character customization (powers) was great, too. 
 
I really enjoyed both games, btw, but I do think that I had more fun with Prototype overall even though it felt a lot more 'gamey' and unpolished. inFamous could have been executed better, in my opinion, especially as it has the better game engine.

Posted by Romination
@The_Laughing_Man said:
" Prototype had constant action and fighting. You could not go far without a bloody fight.
Actually, I fly all over the city in Prototype without getting in a fight. When I get to one, it lasts only a few seconds because you're allowed to get really powerful.
 
Now I've never played InFamous, so I won't be passing judgment, but I felt that Prototype was flawed, but still fun enough to make me not care.
Edited by ButtonsMcBoomBoom

The big clash was before the games came out, after they were both released most people sided with InFamous... however since the ps3 hadn't hit it's sweet spot for sales yet nobody cared.

Posted by Binman88

I played Prototype on PC and it looked a million times cleaner than inFamous on my PS3. I preferred the fast pace of Prototype to inFamous's slower movement completely. I finished neither game, got bored during the second island of inFamous, and Prototype just got frustratingly difficult near the end. Couldn't have cared less about the stories of either game.

Posted by TwoOneFive

InFamous>>>>>>>>>>>>>>Prototype 
 
 
/thread@ButtonsMcBoomBoom said:

" The big clash was before the games came out, after they were both released most people sided with prototype... however since the ps3 hadn't hit it's sweet spot for sales yet nobody cared. "
and uh....no thats a really stupid statement. the only reason people were siding with prototype is because InFamous was PS3 exclusive, therefore all 360 owners were like bahh looks bad prototype is going to be better. and then there is the fact that the trailers for Prototype looked fucking awesome as hell,  whereas nobody really knew what to make of inFamous and it didnt appear to be that awesome.  in the end the gameplay and overall design of inFamous was FAR superior to Prototype. 
Posted by ButtonsMcBoomBoom
@TwoOneFive: Woops! I meant InFamous! My bad, I should edit my post to fix that.
Posted by nail1080

I really like Prototype, it takes alot of crazy awesome skills to clear the game on hard and get all the platnium medals and anyoe who doesn't even try this is likely to write a blog saying he found some of the 'powers useless'.... well maybe if you didn't play on easy... and there's also an achievement for consuming less than 10 civilians in a playthrough so you probably should have felt bad when you did this...

Posted by Creamypies
@nail1080: I never play a game first time through on hard, I played on normal. 
 
Secondly... I didn't feel any need to get platinum trophies in the events... because they had no impact on the game or the story. They were olympic events. 
 
Lastly, why would I go through the game consuming less than 10 people? There's no benefit to doing that.... the game is frustrating enough as it is... why would I wanna make myself dislike the game even more? I'm not gonna play a game a certain way purely to get some achievement points.
Posted by Yummylee
@creamypies said:
'' I'm not gonna play a game a certain way purely to get some achievement points. "


Ditto
Posted by Mikewrestler5

 Prototype is ass. 

Edited by Osaladin

Let me put it this way, after playing both games I bought InFamous, and forgot about Prototype.

Posted by nail1080
@creamypies said:
" @nail1080: I never play a game first time through on hard, I played on normal.   Secondly... I didn't feel any need to get platinum trophies in the events... because they had no impact on the game or the story. They were olympic events.   Lastly, why would I go through the game consuming less than 10 people? There's no benefit to doing that.... the game is frustrating enough as it is... why would I wanna make myself dislike the game even more? I'm not gonna play a game a certain way purely to get some achievement points. "
you said many of the powers were useless....so why not try doing things like consuming less than 10 civs or clearing the game on hard and you'll open up many aspects of the game you clearly have skipped. But I can see why a casual like you would totally slate prototype and think infamous is a much better game, but from a gamers perspective who likes challenges and a bit of sweat and grit when playing games prototype offers more long term satisfaction
Posted by Yummylee
@nail1080:
Because he finds inFAMOUS to be a much better game than Prototype makes him a ''casual''?...Boi, u-b trollin'.
Posted by xyzygy

I have both games, and actually prefer Prototype because I feel more involved with the character in terms of the mechanics. Playing through inFamous, I got really bored very easily. It was one of the worst open world games I have played and everything just felt so static. Now Prototype is none the better, but at least the city actually felt like it was in a state of crisis. The growing amount of Military bases and infections were evident and chaos grew as the game went on, but inFamous just had these shitty little gangs all over the place. 
 
The powers you can get in Prototype are what make the game and by the end of it, when you have fully upgraded your glide, running speed, jumping height, air dash, shapeshifts, weapons, etc... you look down at what you're doing on the controller and think, "How the hell did I learn this?!". The controls are so involved. Some may call it clunky, but with so many powers and abilities to use I think they pulled it off excellently. Whereas with inFamous, I found that I didn't even use a lot of the powers.
 
I guess that I felt inFamous was a more shallow game with a better story, and Prototype was way more fun to play, with a weak story but a cool main character.

Posted by TwoOneFive

i hated when people were saying prototype would be better. its like, come on now, these guys are real game designers folks, infamous will be a great GAME not just a handful of cool gimmicky shit, but really good game design. they made sly cooper, why would you think it wouldn't be a fleshed out game with great design?

Posted by Ryax

i appreciated prototype for what it was. a decent sandbox super hero game. i just ordered infamous last week and i feel like im gonna enjoy it way more than i enjoyed prototype

Posted by armaan8014

What is this? 2009?

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Posted by SuperfluousMoniker

I think Prototype gets too much of a bad rap. It has some rough edges, but there is a ton of cool stuff you can do in that game. I think the coolest thing about it was the jumping/gliding/running up buildings mechanics. You can charge the jump while running or gliding to get insane height, then glide while charging another jump... So fun! If the shooting gameplay of Infamous were paired with the awesome high jumping/gliding world traversal from Prototype, it would be pretty much the best thing ever.

Posted by habster3

InFAMOUS was awesome; I don't even care about Prototype.

Posted by ChickenPants

Jeff Gerstmann on people who preferred Prototype : ''Like, what the fuck is wrong with you?''

Posted by zityz

Never played InFamous, but Prototype was one big FUCK YOU to anyone who bought it. The game got worse as you got stronger, The missions were shitty deals, the enemies you fought were relentless and downright a bitch. Not to mention everyone in the military had the most amazing accuracy in the history of video games. Oh and the boss battles were broken as fuck.  
 Basically the best part of prototype were when you were just fucking around.
Posted by xyzygy

I think people are confusing difficulty with quality of gameplay. Sure, Prototype got frustratingly hard, but that's just it - it was a very challenging game. I managed to beat it, so it's not impossible. It just takes a lot of quick thinking and knowing what powers are right for the job.

Posted by Yummylee
@xyzygy:
The end boss was such a grind though, and a really tough one. Not fun at all for me personally.
Posted by Griddler
@creamypies said:
" inFamous shits all over Prototype in almost EVERY way.''
Yup, I've played both too, and yup.
Posted by xyzygy
@Abyssfull: If you use that critical mass power with your whipfist, the one that sends a surge in a straight line through it in front of you, he can be killed in 2 or 3 hits... really really easy.
Posted by emkeighcameron

In Prototype you could eat people and become those people, and then frame other people by saying that THEY ate the first people, and when everybody is busy shooting the falsely accused guy, you can throw some other guy into a wall and turn him into a fine paste-smear that's 50 feet long. Also, you can bodysurf on old women down Main Street, grinding them into the pavement the whole way.
 
So Prototype clearly wins.

Posted by HellBrendy

Prototype maybe biggest drag was ironically all those moves. It has, if I remember correctly, 6 air-to-ground attacks, and they are all basically the same. However, I really loved skyjacking helicopters and taking over tanks, and I felt that Prototype gave me more "power" than inFamous. Another thing was that you could use it wothout fearing the carma, wich I felt was putting the breaks on inFamous. All those things you could do but had to be carefull. Maybe alot more superheroish to keep you in restraints, I'll admit that.  Prototype also had way better combat with the guns and all. 
 
Hard to call the winner, but I think inFamous wins because of the story.

Posted by foggel

Prototype was fun, but infamous was better. Mostly because of how the cars went flying by throwing grenades under them :3 I probably spent half my game time doing that.

Posted by ZanzibarBreeze

There's no debate behind it. 100% Infamous.

Posted by carlthenimrod

Infamous is a much better game then Prototype as far as I am concerned. The worst part of Prototype is the super long and unnecessary QTEs to hijack vehicles.

Edited by RsistncE

I loved them both equally. They both played incredibly well.
 
inFamous had much better presentation, as in it feel very comic booky and it also had a great story.
 
Prototype was awesome because you felt like a god while playing - you were essentially a biological weapon of mass destruction. And you were codenamed "Zeus". Bad-fucking-ass.

Edited by Apathylad

I never played Prototype, but I wasn't an inFamous fan either. I couldn't stand the girlfriend, Moira, Zeke, well, I just couldn't stand any of the characters. I had fun playing the game, but if Zeke is the best friend, and he's unlikable, it made me lose interest in the game's setting. All Trish would do is complain and nag, which made being the hero not feel all that redeeming.

Posted by Bam_D_Leprechaun

I liked Prototype tho, felt it was fun enough to warrant a 2nd play... i wanted to play InFamous so bad, but i dont own a PS3 

Posted by Tebbit

The controls for Infamous brought absolute shame to almost every other game ever made. Who knew it was so simple to empower the player just by making responsive controls?

Posted by Ferginator4k

I think Infamous is a better 'game' than Prototype, But i love Prototype way more for the long term enjoyment and crazy shit i could do in that game.