A gameprototype made in UDK

This is a gameprototype we made in a period of 4 weeks in UDK. That includes the idea and all the mechanics, concepting and level design. We wore put in radom teams, 2 game designers and 4 3d artists. All with diffrent skill level and experience.(bare in mind that some artists got sick during the project)

We also had a 50 mb limit to work with. Which include 3dmeshes/textures/sound and light. Anyhow this is the outcome of the 4 weeks.

excuse my english spelling ( i know it is terrible :D)

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If you have any questions feel free to ask.

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Posted by cribbel1

This is a gameprototype we made in a period of 4 weeks in UDK. That includes the idea and all the mechanics, concepting and level design. We wore put in radom teams, 2 game designers and 4 3d artists. All with diffrent skill level and experience.(bare in mind that some artists got sick during the project)

We also had a 50 mb limit to work with. Which include 3dmeshes/textures/sound and light. Anyhow this is the outcome of the 4 weeks.

excuse my english spelling ( i know it is terrible :D)

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If you have any questions feel free to ask.