This is a gameprototype we made in a period of 4 weeks in UDK. That includes the idea and all the mechanics, concepting and level design. We wore put in radom teams, 2 game designers and 4 3d artists. All with diffrent skill level and experience.(bare in mind that some artists got sick during the project)
We also had a 50 mb limit to work with. Which include 3dmeshes/textures/sound and light. Anyhow this is the outcome of the 4 weeks.
excuse my english spelling ( i know it is terrible :D)
If you have any questions feel free to ask.