• Crysack posted a message in the forum topic Troy Baker Harassed off twitter. on the Troy Baker board

    @artelinarose said:I'm reading this thread and all I see are a bunch of people that are never ever ever ever going to be personally affected or represented by the comment that he retweeted or be frien...

  • Crysack posted a message in the forum topic Derek Smart Going After Star Citizen. on the Star Citizen board

    @amafi said:@arbitrarywater said: @zirilius said: Who the fuck is Derek Smart and why should I care about his opinion?I think he made some video games? I've certainly never heard of anything he's don...

  • Crysack posted a message on the post The Latest Rainbow Six: Siege Trailer Focuses on the French GIGN.

    I cannot express how disappointing the direction they're taking this series is. I guess I'll always have Raven Shield.

  • Crysack posted a message in the forum topic No Man's Sky 18 minute IGN gameplay video. on the No Man's Sky board

    Looks like it will have Elite: Dangerous syndrome, just without the polish that Elite has.

  • Crysack posted a message in the forum topic Are you interested in this game?. on the Tom Clancy's Rainbow Six: Siege board

    Nope, not really. I adore the early Rainbow Six games, particularly Raven Shield (hell, I even liked the Vegas games, even though they basically turned the series into a generic shooter). Even so, I h...

  • Crysack posted a message in the forum topic PC minimum requirements changed and AMD cards.... on the Batman: Arkham Knight board

    @mb said:@crysack said: How on earth did this get through QA if it doesn't even run properly on a 980?A user in this thread is running it on a single 980 at 1440p with all of the effects turned on and...

  • Crysack posted a message in the forum topic PC minimum requirements changed and AMD cards.... on the Batman: Arkham Knight board

    You can turn off the god-awful motion blur and DoF in the .ini but, unfortunately, it breaks detective mode by making all interactive objects invisible. The game looks muddy as hell in any case.What a...

  • Crysack posted a message in the forum topic Is FF7 any good?. on the Final Fantasy VII board

    @soimadeanaccount said:For people that said FF7 story is bad, I really want to know what games they consider to have a good story, and how many of those games are out there...As far as JRPGs go, the s...

  • Crysack posted a message on the post E3 2015: Metroid Prime: Federation Force is All About Multiplayer.

    I know the 3DS isn't the most powerful machine in the world, but why does this look so awful?

  • Crysack posted a message on the post E3 2015: The End Times - Vermintide Brings 4-Player Survival to Warhammer.

    @sammo21 said:Would prefer a 40k game like this, honestlyHold out for the Space Hulk game from the EYE Divine Cybermancy devs if you want to play a 40k co-op shooter.

  • Crysack posted a message in the forum topic Editorial: Why We Write: On Game Critique, Influence, and Reach. on the General Discussion board

    @graf1k said:@homelessbird: I'm facing the same issue sort of. Bought DA:I when it went on sale a while ago but never got around to it. Thought I'd maybe play it now like methadone to help ween me off...

  • Crysack posted a message in the forum topic Why I dislike MOBAs. on the Multiplayer Online Battle Arena board

    @lv4monk said:@crysack: I disagree, fighting games don't require nearly the same initial study period before you can even begin toying with strategy. Basic mechanics in most fighting games can be lea...

  • Crysack posted a message in the forum topic Why I dislike MOBAs. on the Multiplayer Online Battle Arena board

    Aside from the solo/team aspect, I don't see how these problems are unique to MOBAs. Competitive RTS games and fighting games have similarly complicated learning curves.

  • Crysack posted a message in the forum topic Discussing: Polygon’s Race Problem in Games. on the General Discussion board

    @asrahn said:@crysack said: I don't know if anyone has actually played Rust since they introduced the pre-determined race thing, but it's actually backfired in a kind of sad way.Fixed that for ya.Of c...

  • Crysack posted a message in the forum topic Discussing: Polygon’s Race Problem in Games. on the General Discussion board

    I don't know if anyone has actually played Rust since they introduced the pre-determined race thing, but it's actually backfired in a kind of hilarious way. I logged on to the biggest server in Austra...

  • Crysack posted a message in the forum topic Bought Hatred today! Is it for you?. on the Hatred board

    @subwayd said:It's amusing that the initial reaction was lots of hand wringing, upset and jeering. Now it's about trying to see who can be the most coolly indifferent. Probably should have gone with t...

  • Crysack posted a message in the forum topic First review out (It's an inconsequential game). on the Hatred board

    @shivermetimbers said:I haven't read through this thread yet, but here's TotalBiscuit's video.I may be in the minority, but I blame the game's advertising far more than I blame games media for reporti...

  • Crysack posted a message in the forum topic First review out (It's an inconsequential game). on the Hatred board

    Having watched about 30-40 minutes of gameplay, I think I can say with some confidence that the controversy is pretty much entirely manufactured. Sure, the context of the violence is a bit tasteless b...

  • Crysack posted a message in the forum topic Twitch bans Adults Only games. on the General Discussion board

    @dudeglove said:@larmer said: Maybe I'm just crazy but I think it has a lot to do with Hatred.You're not crazy, but you're probably not correct in attributing it to Hatred. When companies become very ...

  • Crysack posted a message in the forum topic Pillars of Eternity or Divinity Original Sin. on the Pillars of Eternity board

    It depends on your gameplay preference since both are quite different in that regard. That being said, Pillars of Eternity definitely has the better writing.