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Cyklone

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Cyklone

34

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#2  Edited By Cyklone

In tribute of the Endurance Run. Just a quick easy one. Surprised no one did it yet. If they did....18 pages, I did not look. 
  

  If someone could actually make one using actual endurance run clips...oh man, have fun fishing for the best ones =D
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Cyklone

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#3  Edited By Cyklone

I fully agree with you. Always wondered how many other GBers played...Transformice is great stupid fun =D
 
Also, Transformice has an executable as well; it's not JUST a browser game. =P 
 
  

  EDIT: Intro video for anyone who doesn't know. It's updated quite a bit from here, new items and surfaces and whatnot.
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Cyklone

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#4  Edited By Cyklone

Definitely glad to see it won. One hell of a piece. I remember singing it for High School. =D

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Cyklone

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#5  Edited By Cyklone

You really have to know your role in a team fight. As a dps, you're going to get focused down first all the time, IF the other team has the chance to. So placement is really important in a team fight. Basically just as a starting tip, If you're a tank/tough character that can soak up damage, stay front. If you're ranged, use that range to your advantage, stick behind at ALL times. So if your team is retreating, retreat with them; you don't want to be the one caught out alone.  The other team should know this as well, so take note of that when you're trying to get their carry/dps.
You've been playing as Trist, so use her passive(increase her range per level) to your advantage. At 18, she has the largest attack range in the game. If the other team forces your team back, run back, while picking off little shots, and keep moving. 
With that said, it's really important to have map awareness to know where your enemy is. Getting pincered between the enemy messes up placement pretty badly. So always keep track of who and where people are.

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Cyklone

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#6  Edited By Cyklone

It's because DoTA became a genre by itself. It wasn't categorized as anything when it came out.  
Stuff like GoW, while introducing a good cover system, is still a Third-Person Shooter. There were plenty before it, so it takes the same generalization. 
I don't really mind stuff like LoL (less so a clone, with persistence, runes, summoner spells, etc.), or HoN (which, really is a clone) as "DoTA" games. People know what DoTA is; just like anyone else knows what a FPS or RTS is.

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Cyklone

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#7  Edited By Cyklone
@JJWeatherman: 20 minutes?! I downloaded in like..less than 2.
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Cyklone

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#8  Edited By Cyklone

Can't wait for what I think will be a live show.  that is live. Also it looks like it'll be big. 

So how many different ones have people seen? One with Jeff, one with the two, one with drew, and one with dave? so...4?

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Cyklone

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#9  Edited By Cyklone

Had not even HEARD of Koku before this. 
Anyways, not really digging the art style for this. Seems too..kiddish. 
 
Also, rhinoceros. XD

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Cyklone

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#10  Edited By Cyklone

When it comes to free-to-play games, if I do ever decide to sink my time into one, it's hard to expect that it'll be as good as a retail game. I mean, the only reason games cost is so people get paid.  
There are only those few instances where the game is fun to play, and it presents a good microtransaction model. Only one I can think of is League of Legends (like alot of other people, which I have spent alot of time on so far). They really promote the fact that the microtransactions don't  largely benefit a player if they spend money, since all the gameplay-changing mechanics use the in-game currency. GunZ WAS fun (especially if you put the time into learning K-style and whatnot, gave me some satisfaction that I could do it =D), but I quit later on due to constant bug issues and the fact cash items were starting to give unfair advantages. (better armor, damage, etc.) Also, people are mad ragers on that game D= 
Otherwise, other multiplayer F2P games that I try usually burn out 1-3 months later. I walk away half-expecting this though. 

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