Cypher's forum posts

#1 Edited by Cypher (103 posts) -
@Kazona: The reason why antialiasing doesn't work is due to the way they're doing much of their rendering (they're using deferred lighting so they can have more than a few lights in the scene without killing performance). D3D9, quite simply, cannot combine antialiasing with deferred lighting due to how AA is handled in D3D9, and it's non-trivial to do in D3D10 and 11. It might be added in a later patch, but don't bet on it.
#2 Edited by Cypher (103 posts) -

Specifically, the following:

  • The franchise must have had one release between the instance of the noscon and the game that the noscon is intended to follow (This would make Metroid Fusion exempt; it was released the same day as Metroid Prime. BC:Rearmed would also be exempt).
  • A remake is not a Noscon. It is a new game that directly follows a predecessor, not a remake of. (This would make BC:Rearmed exempt)
#3 Posted by Cypher (103 posts) -

" Army of Two fist bumps?  Fuck that shit!  How about a man hug on occasion?  Could actualy knock down the gayness by a few pegs.  "
One of the fist-bump animations in AO2: The 40th Day is, actually, giving the other character a big lift-you-off-your-feet bear hug.

#4 Posted by Cypher (103 posts) -

Free stuff is free stuff. Heck yeah.
#5 Posted by Cypher (103 posts) -

It's not a matter of quality, it's a matter of sales. Yeah, Army of Two had a ton of problems, but it sold a million units on PS3. Therefore, it's a greatest hit title.