D3adend's forum posts

#1 Posted by D3adend (46 posts) -

I wonder what project they were working on that was canceled?

Also can't decide if shutting it down during GDC is best for the staff, or the worst?

Also I wonder if part of the closure was due to paying rent on the building, in addition to other ones around the bay area?

As I just don't think EA was geing EA, but probably hit a point where they couldn't justify keeping that studio open.

Still sucks for everyone involved and I hope they land on their feet.

#2 Edited by D3adend (46 posts) -

@ottoman673: It's one of the worst racing games I've played. The game is somewhat arcadey, but the phyisics and driving model are just NOT FUN, no clue why it doens't have the Drive San Francisco physics model, or one based on any previous Ubisoft game, as it sucks. There are tons of upgrade parts, but they are TOO incremental, as it's nearly impossible to tell the difference, I mean.. maybe if you get far in with a car and then swap it back to lv 1 parts you may feel a difference but while playing it I can't tell anything.

The game loves "chase" missions where are just really tedious as generally you won't be able to touch the car you are chasing until the last 30 seconds as the AI will rubberband it far ahead of you as you slowlllllllyyyy close the distance over the course of 3 minutes.

There is a "reset to road" button that is nearly essential as the physics tend to decide that most accidents should spin your car around 180 degrees, there are tons of times when for seemingly no reason my car is getting very minor airtime and thus can't turn. In fact.. turning is terrible, it's horrible, like the game just has horrible turning even after changing the settings from the default it's still shitty.

Really, it's just worst.

But I rented it from Gamefly so NO REGRETS.

#3 Posted by D3adend (46 posts) -

Not my Idoru.

#4 Edited by D3adend (46 posts) -

I guess it's time to make a non-shitty knockoff?

#5 Posted by D3adend (46 posts) -

This is really well done, I feel bad for those who can't understand the metaphors.

Clearly none of you read The New Yorker.

#6 Posted by D3adend (46 posts) -

@barrock: It's not.

It's really bad.

Like "makes Dynasty Warriors look good"

#7 Posted by D3adend (46 posts) -

What did I just read in these comments?

I think I just saw a guy say that poor Viacom was robbed by evil Harmonix and that Bobby Kotick was a saint for donating money to veterans. Even though it could be argued that the Call of Duty franchise is fairly exploitative of the danger and horrors of war and makes it into something cheap and tawdry. He is also the guy who said

"We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games."

I'm also all for more dance numbers in interviews as well.

#8 Posted by D3adend (46 posts) -

That was pretty legit.

#9 Posted by D3adend (46 posts) -

You price match by region, simple as that.

I am kind of shocked that XBL prices are global, but whatever.

Maybe there is some money to be made buying MS points in in cash and selling them in Europe at a small profit margin.

#10 Posted by D3adend (46 posts) -

I can't stand the shitty block puzzles. 
  
It's not just the part where they aren't fun, it's the fact that they exist purely as timesinks.