Games I Played 2012: Episode 6- Bulletstorm

Chugging along with blog number 6. At the start of each of these blogs I make my standard statement about why they exist at all. For the maybe one person who has read more than one I apologize. For anyone else I`m writing these blogs for the mere fact that due to economic reasons (and sensible ones) I am not able to typically play 10 new games each year. As such I miss out on the crazy (and I`m assuming fun) top ten lists that everyone posts at the end of the year. At most I normally play two or three new releases during a given year and save the rest of my money catching up on previous years games. Just as a recap in case anyone reading this wants to pick and choose to read specific thoughts on games I`ve played (not likely but you never know) so far I`ve written about (in order) Resistance 3, Infamous 2, Rage, Twisted Metal and Mass Effect 3. Now that I`m finished my boring ass preamble let`s talk about Bulletstorm!

MM Generic

What did I think, now that is a better question. One of the biggest issues in this game for me to overcome was, can I enjoy a shooter with little story and enjoy it for sheer mechanics and wit alone? For me typically shooters have to have a little something extra in it for me to enjoy fully normally it is the atmosphere or world which gets me. My example would be the Resistance franchise which I thought had a great apocalyptic atmosphere and an interesting alternate history. With Bulletstorm I couldn’t see the hook that would get me. Especially with my doubts about the silliness of the dudes. It turns out that the game turned out to be quite enjoyable (especially for ten bucks) and I found myself laughing at Grey and his compadres. The insults in that game come fast and hard which forced laughter out of me on a couple of occasions. The setting itself while being pretty (like that there was colour, no browns or greys here) was sort of just a nice distraction between creatively killing everyone in my way.

Taste Boot Fiend!!

The skillshot system and the leash are what make Bulletstorm something different and stand out amount many common FPS’s. There are so many ways to kill dudes in this game! Skillshots are basically a points system where you are rewarded more points depending on different ways you kill a dude. For example you can kick a guy into a cactus, or shoot a guy in the butt ha ha. They each have different points associated with them and some are worth more than others with the first time discovery worth more. The leash is this kind of plasma whip thing that grabs enemies and objects toward you while slowing down their movement. It is an important item which contributes a lot to the different timing based skillshots. The guns themselves are fairly awesome with secondary fires which can be pretty sweet. The shotgun has a four barrel secondary shot which obliterates things in front of it, or the sniper which you can move the bullet around in slow motion to guide it to a target of your choosing. I found the guns to be generally fun to use and ridiculous in a Ratchet and Clank weaponry sort of way. The game was not especially difficult but in this case it was alright because the game puts more emphasis on moving fast and racking up points then presenting a considerable challenge. I should mention that the points are used for upgrading and purchasing weapons and powers.

I Can't Say Anything About Ishi That the General Didn't Say Better...

The story itself is pretty much just get the fuck off this planet while a mixture of military goons and native killers just and mess up your day. The antagonist is your old general who screwed you over by essentially making you a hit squad against government enemies. Basically murderers and not soldiers. So obviously the main character is pissed off at being used and crashes the generals ship and stranding yourself as well. The general himself is perhaps the most offensive antagonist in the history of videogames (correct me if I’m wrong) and is just about the most hideously disgusting man in the universe. Which pretty makes for good killing. I think the general was the most entertaining person in the entire game and made me laugh at his verbal abuse whenever his voice was in the speakers.

There was another mode in the game outside the campaign called the Echo mode. Which was basically a level filled with some dudes and the whole point was just to rack up as many points as possible while getting a good time. This was an interesting mode to add in and I’m glad they did for all of the high scorers out there, it is not really my personal thing however. There was also an online mode called Anarchy which I did not try and am a little upset at myself. I mean I doubt I would have filled the ridiculous trophy requirements for Anarchy but I still should have tried it even just to see if it still exists and if anyone is playing.

Ok so final section trophies! Once again I must admit that I have not done Bulletstorm justice and have only gotten a meager percentage of the trophies. Typically I am not content until I have at least 50% of the trophies (its OCD and ridiculous but whatever my thing right). I can however, say to the would be trophy hunters out there that Bulletstorm is no easy plat. Even if the online Anarchy mode is still a thing you will have to play a shit ton to get the gold trophy. Also I think I have like 80% of the skillshots but some of them are incredibly hard and it will be a challenge when I pick up this game again to get all of them. So really my goal in the future (probably during a drought of games) is just to get all the skillshots and improve my %.

Alright bombers that s it for this episode, hope you have enjoyed reading. Next up is a delightful game RAYMAN:ORIGINS!!!

2 Comments
2 Comments
Posted by D_Bones

Chugging along with blog number 6. At the start of each of these blogs I make my standard statement about why they exist at all. For the maybe one person who has read more than one I apologize. For anyone else I`m writing these blogs for the mere fact that due to economic reasons (and sensible ones) I am not able to typically play 10 new games each year. As such I miss out on the crazy (and I`m assuming fun) top ten lists that everyone posts at the end of the year. At most I normally play two or three new releases during a given year and save the rest of my money catching up on previous years games. Just as a recap in case anyone reading this wants to pick and choose to read specific thoughts on games I`ve played (not likely but you never know) so far I`ve written about (in order) Resistance 3, Infamous 2, Rage, Twisted Metal and Mass Effect 3. Now that I`m finished my boring ass preamble let`s talk about Bulletstorm!

MM Generic

What did I think, now that is a better question. One of the biggest issues in this game for me to overcome was, can I enjoy a shooter with little story and enjoy it for sheer mechanics and wit alone? For me typically shooters have to have a little something extra in it for me to enjoy fully normally it is the atmosphere or world which gets me. My example would be the Resistance franchise which I thought had a great apocalyptic atmosphere and an interesting alternate history. With Bulletstorm I couldn’t see the hook that would get me. Especially with my doubts about the silliness of the dudes. It turns out that the game turned out to be quite enjoyable (especially for ten bucks) and I found myself laughing at Grey and his compadres. The insults in that game come fast and hard which forced laughter out of me on a couple of occasions. The setting itself while being pretty (like that there was colour, no browns or greys here) was sort of just a nice distraction between creatively killing everyone in my way.

Taste Boot Fiend!!

The skillshot system and the leash are what make Bulletstorm something different and stand out amount many common FPS’s. There are so many ways to kill dudes in this game! Skillshots are basically a points system where you are rewarded more points depending on different ways you kill a dude. For example you can kick a guy into a cactus, or shoot a guy in the butt ha ha. They each have different points associated with them and some are worth more than others with the first time discovery worth more. The leash is this kind of plasma whip thing that grabs enemies and objects toward you while slowing down their movement. It is an important item which contributes a lot to the different timing based skillshots. The guns themselves are fairly awesome with secondary fires which can be pretty sweet. The shotgun has a four barrel secondary shot which obliterates things in front of it, or the sniper which you can move the bullet around in slow motion to guide it to a target of your choosing. I found the guns to be generally fun to use and ridiculous in a Ratchet and Clank weaponry sort of way. The game was not especially difficult but in this case it was alright because the game puts more emphasis on moving fast and racking up points then presenting a considerable challenge. I should mention that the points are used for upgrading and purchasing weapons and powers.

I Can't Say Anything About Ishi That the General Didn't Say Better...

The story itself is pretty much just get the fuck off this planet while a mixture of military goons and native killers just and mess up your day. The antagonist is your old general who screwed you over by essentially making you a hit squad against government enemies. Basically murderers and not soldiers. So obviously the main character is pissed off at being used and crashes the generals ship and stranding yourself as well. The general himself is perhaps the most offensive antagonist in the history of videogames (correct me if I’m wrong) and is just about the most hideously disgusting man in the universe. Which pretty makes for good killing. I think the general was the most entertaining person in the entire game and made me laugh at his verbal abuse whenever his voice was in the speakers.

There was another mode in the game outside the campaign called the Echo mode. Which was basically a level filled with some dudes and the whole point was just to rack up as many points as possible while getting a good time. This was an interesting mode to add in and I’m glad they did for all of the high scorers out there, it is not really my personal thing however. There was also an online mode called Anarchy which I did not try and am a little upset at myself. I mean I doubt I would have filled the ridiculous trophy requirements for Anarchy but I still should have tried it even just to see if it still exists and if anyone is playing.

Ok so final section trophies! Once again I must admit that I have not done Bulletstorm justice and have only gotten a meager percentage of the trophies. Typically I am not content until I have at least 50% of the trophies (its OCD and ridiculous but whatever my thing right). I can however, say to the would be trophy hunters out there that Bulletstorm is no easy plat. Even if the online Anarchy mode is still a thing you will have to play a shit ton to get the gold trophy. Also I think I have like 80% of the skillshots but some of them are incredibly hard and it will be a challenge when I pick up this game again to get all of them. So really my goal in the future (probably during a drought of games) is just to get all the skillshots and improve my %.

Alright bombers that s it for this episode, hope you have enjoyed reading. Next up is a delightful game RAYMAN:ORIGINS!!!

Posted by sear

Bulletstorm is awful. I got it for $5, after hearing "it's like Painkiller, but with a score attack element!" and other similarly misleading crap. Big mistake. The game is scripted beyond belief (gotta mash the Awesome Button every 10 seconds to remove the barrier in your path, game is half cutscenes that play out in the first-person perspective for "immersion"), it's mechanically shallow (skillshots could have been cool but are completely aesthetic and serve almost no meaningful gameplay purpose), the combat is easy and boring due to a lack of enemy variety or any competent AI, or even basic aggression and tenaciousness, and it's short to boot.

It tries desperately hard to be entertaining, but its level of comedy is preschool-grade (lol "dicktits"), which gets a chuckle or two early on but as the story drags endlessly and seems to take itself way more seriously than it should, it becomes an exercise in fucking tedium to endure the "witty" one-liners of the protagonist without voluntarily hollowing out your skull with a belt sander. The only even remotely redeeming element about the game is its visuals, but honestly considering it's coming from Epic, has a big budget and runs on Unreal, do you really expect anything else? Why do we even give points for graphics anymore? Everything looks at least pretty good these days, it's as routine as having "controls that do what they're supposed to."

I wrote an article on the game a while back that was a bit more generous to it, mostly because my goal was to analyze its failings from a design standpoint and not to just crucify it, but in retrospect Bulletstorm just failed on pretty much every level and descended into the depths of de-entertainment. I want my $5 back.