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Daouzin

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Passage: Digital Tactical Card Game – Reveal Trailer

So I finally did it, I released a reveal trailer for a game I’m hoping to get made by the end of Summer 2014.

It feels like such a huge weight has been lifted. I’ve actually been working on this game and its systems since 2010, but I never really had an opportunity to work heavily on it until I got a comfortable enough job with a salary and all that (thank you student loans). However, in the last 6 months, I've done a lot of play testing and I've assembled a team of people that believe in the vision and they've been helping me out in whatever way they can.

I’m going to start doing regular posts on my company’s site 2ndwindgames.com, but I’ll also make Giant Bomb specific posts for people that just want updates every now and then, but don’t necessarily want to go to the main site. I’m just a huge Giant Bomb fan and I lurk the forums regularly so I thought I would share.

Essentially the game takes inspirations from major card games, but combines it with Tactical elements from games like Final Fantasy Tactics and Fire Emblem. I’m designing the game to be capable of being played with physical cards so it was difficult to come up with systems that people will be able to keep track of on their own, but still keeps cool and complex systems intact. I think I reached a good balance.

I’m hoping to have my instructions on the site either tomorrow or Friday, but it’s taking a bit longer than I thought. I just want to make sure the document looks nice because first impressions are very valuable.

Anyway, let me know what you guys think of the trailer and what you think of the art style. A Kickstarter is likely to happen, but the programmer I have on board is gathering his publisher contacts to see what all of our available options are.

If you just have any questions about the systems I can answer those too.

The facebook page for the game is:
https://www.facebook.com/2ndwindgames

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