Just applied. The amount of quality submissions for these positions must be pretty ridiculous. I got sort of bogged down by the 5MB limitation, but I think my solution worked well enough.
Daouzin's forum posts
I'd be willing to bet the reason there's been no status change for those of us who applied for Sr. Editor is that they're ALL gonna get passed to the GB crew (or at least the vast majority). That way they can sort out for themselves who works and who doesn't.
Then again, that'd be a bit time-consuming, so...
That's basically what I'm betting on, anyone know of a particular date that they won't be accepting applicants anymore? I'm going for a specific feel/theme to my resume/cover letter etc and that takes time.
Just wanted to be bump this and say yes, this game is awesome. I wish the art direction didn't take over the conversation when it came out, though I think it was completely fair.
I bought it during the sale to play with my roommates and expected to like it a decent amount, but all three of us are blown away by how great it is. Surprise hit for my place.
Art style is too familiar to WoW for me. Could never get into WoW for that reason. Looks too generic, but I think I'm alone in this regard.
Housing seems awesome though, more games need to implement this.
Awesome thread, huge fan of this game.
Makes me want to play it for a third time. Never played the PS2 version though, so it was cool to see what the game looked like on PS2 vs SNES/DS.
This looks pretty cool actually. I could definitely see myself funding this.
Thanks! The developers are actually planning on releasing a demo on Steam Greenlight to raise more interest by allowing people to play the 2 characters they have so far. So hopefully that will persuade people like yourself that have a general interest, but need a little more. If you think of anything specific, let us know.
That's right, updated the OP with the link:
I'm obviously super hyped for it, but let us know what you guys think?
@starvinggamer: First game is the longest for people and can take 30 minutes to an hour, but we're trying to figure out a good tutorial system that enables players to learn the majority of the mechanics by doing a guided tutorial. My regular group of play testers can play games in about 20 minutes to 40 minutes, but we've recently made some game changes that we hope will bring that down to 15 to 30 minutes.
Thanks for checking it out, btw, appreciate it!