" Wow. I remember playing the original Orange and it was all flat with that tower in the middle. I got to get on TF2 and play some of the updated version it looks awesome. "
it is a pretty cool update, and its pretty big now, people play it competitively. "
what the fuck no they don't, orangex is a horrible map
This game is VERY easy to get into, there's no need to start with an 'easy' class, considering that, if you've ever played an fps, you'll get the hang of it soon enough. Just play what interests you the most, and try a wide variety of maps, within ~10 hours of playing you'll have a reasonably solid understanding of how each class works and know most official maps well enough.
I play competitively (cevo-, twl div.2), so obviously it'd be a yes for me. However the community is still quite small compared to other fps' (1.6, source, even cod4),.
Nerje is sort of correct, at this point, virtually all big leagues limit each team to 6 players, allowing 1 medic, 1 demo, and 2 of every other class. The main lineup used is 1 medic, one demo, 2 soldiers, and two scouts, however 1 scout is often exchanged for other classes(mainly spy/sniper) in certain situations.
Also, 2fort is a horrible competitive map, in fact, the entire ctf gametype isn't played here in NA, I think the euro scene plays a few of them (ctf_turbine) but overall, it doesn't work too well with tf2. The most popular type is 5 point, linear cp maps like badlands and granary. A/D maps (gravelpit) are also played, but there are very few good ones out atm.
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