I'm watching this video as I play the Windjammers 2 beta. This video is officially historical in nature, as Windjammers 2 would not have happened if the GTA Online servers worked at launch. Vinny introducing the game to Jeff, explaining the controls. Them immediately realizing they need to turn the round timer off. It's all history. It's really wild to see that the original arcade's "tutorial" was copied exactly for the Windjammers 2 tutorial.
Everything I've heard about this game so far has 4 major sticking points I cannot escape:
The meta is inexplicably poor.
The deaths are often frustratingly bullshit.
The plot leaves threads loose and to the imagination of the player.
The runs can last hours and there is no way to save mid-run.
Yet despite all of this, the game is phenomenal, truly next-gen, and everyone should play it. Eh... it just doesn't add up for me! Not that it matters until I get a PS5 at a retail price but I hope they patch the complaints away. Most of it seems like it could be fixed over time... I just... don't actually trust this developer to continue development as it's not really a thing they're known for. I'm very curious to see where this all goes.
I'm excited for this but I'd be a lot more excited if they made the crashes look better. Going from 120mph to 0mph when you hit traffic is really poor form and I hope they continue to improve upon that in the same way they're adding a bunch of features to the game.
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