@jasonr86: Y'know what the difference is with that though? you're not asking if anyone else is no longer taking the back-roads to work anymore. Bottom line, it's a question, that in turn most people have jumped on because how dare someone say something negative about the thing they like.
I for one have stopped listening, since January, but for slightly different reasons. Been thinking of trying to listening again, I have a huge backlog of Bombcasts to go through, but whether or not I'll enjoy them...Not a clue. Still watch video content like normal, just don't enjoy the Bombcast anymore.
I haven't played this yet (and I've never watched Schinder's or Reqium for a Deam, either), but found the part about "trigger" to be really damn weird. Is it a warning, because there is something about rape in the game, or because a game named "depression" that is about depression might trigger reliving of depression for a depressed person going through depression, while playing the game...?
The warning at the front of the game is for people currently dealing with depression. Basically says "if you have depression, this may set you off." It's a good warning, and one I really wish I'd heeded. The content cut a little too close to the bone for me, and I spent the next few hours curled up on the bed just feeling shitty. I mean, it's always nice to see that other people understand what you're going through. At the same time, having it all laid out in black and white like that just god damn wrecked me.
It's a heck of a game, but if you're someone who is already predisposed to this stuff, I strongly recommend you steel yourself before going in.
@beefygrandmole: Don't. Besides, it's to help others understand and raise awareness. After going through it I regretted it in many ways but at the same time it was a real wake up call that I probably needed right now.
For those of you that don't know--which will be most of you--Bullet Run was a free to play FPS that was kinda sorta mediocre, but I thought I'd let you all know that it has ceased to be. Here's a statement from SoE.
It was certainly unpopular and a pretty crummy game. It was SoE, so, the micro-transactions were mostly disgusting. The player count was around 40 or so the last time I played, which was a couple of months ago. That in itself blew my mind.
I guess I shouldn't be so shocked that it has died so quickly, I haven't seen anyone talk about this game or report its end or anything!
So, I'm curious. Did you know about it? Did you play it? I am fascinated by its lack of exposure. It raises questions about this now-crowded genre. You only have to look at the Steam Game and Player Statistics to see that people play the same multiplayer games, both f2p and non-f2p, every single day. Who the fuck would want to play this game...
I Just feel bad for Acony Games (developer) I know that they've spent years making it under different names.
Patrick, do yourself a favour if you haven't already and play the original, of all the people at GiantBomb I think you are the most likely to deeply appreciate one of the most unrivalled achievements of atmosphere in games.
On topic though, this doesn't quite look like the Thief I know and love (I know it's only just one bit of pre-release art) I don't know why I thought it would be at this point but hey, I'm just worried they're gonna turn it into an Assassins Creed-type affair which I'm sure some would welcome, I sure as hell wouldn't.
If there's Keepers, Hammers and Pagans all over the place then that could more than sway me though.
I do get really irked when songs I like are used in advertising. A song's use in commercials is a result of a song's popularity. So, yeah, I guess it does detract from my enjoyment. I don't like thinking about a pair of jeans or a god damned Swiffer when I listen to a song I enjoy, and unfortunately I can't shake the image of the commercials.
Now you see that is actually a good point. Thankfully nothing I listen to is used in advertising, but that can absolutely destroy a song if you let it. The power of advertising.