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Deathawk

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Dark Void Demo Impression


So coming into this year Dark Void was one of my most anticipated games, now not-so-much. I recently played the demo available on Xbox Live and one word pretty much sums up the experience for me: Underwhelming. 
 
You start out with a tutorial section which get's you use to your new rocket pack, this is where problems become apparent. Flying simply isn't as fun as it should be, and they make some critical mistakes in this regard. One of the biggest is that to perform a flight manuever you have to press in on the right stick and then press a direction on the left stick. The problem is it's not exactly clear what movements do what:: In Starfox 64 for instance you had a button that would flip your ship around and another to simply do a flip: in Dark Void it's the same button, which is kind of a problem  especially when your charged with fighting a swarm of UFO's without knowing how to properfly manuever your flight suit.  
 
After fighting the UFO Swarm you have to land and shut down a power station. This section is just really generic. Really there is nothing here that you couldn't experience by playing Gears of War. Finally there is a cinimatic that teases at a boss fight, unfortunatly with the generic gameplay and confusing flight controls I was not to hyped to fight it in the final game. 
 
I will wait to see what the consensus is on Dark Void before deciding to pick it up or not, but so far it's not looking good.
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