• Deathpooky posted a message in the forum topic Warner Bros. Suspends PC Sales of Batman: Arkham Knight. on the Batman: Arkham Knight board

    No way to know for sure, but it seems like the distinguishing factor between this and MKX is that Steam refunds had arrived. Nothing will convince you to pull a title like thousands of purchases cha...

  • Deathpooky posted a message in the forum topic Let's Talk about Tale of Tales' Sunset and Public Funding for Games. on the Sunset board

    I'm torn a lot of ways on this. I definitely agree that there should be the same sort of public funding for games of artistic merit the same way that there should be public funding for all other art...

  • Deathpooky posted a message on the post Quick Look: Batman: Arkham Knight.

    The now omnipresent Joker is annoying because after the last game it felt like we were finally free of him and able to move on to other enemies. I know this series has always been a greatest hits of...

  • Deathpooky posted a message on the post E3 2015: Xenoblade Chronicles X Lands in North America on December 4.

    I was really excited for this game and thinking about finally getting a Wii U for this and others, but I've heard a lot of negative buzz about the Japanese version. It sounds like they doubled down on...

  • Deathpooky posted a message on the post E3 2015: Persona 5 Can't Get Here Soon Enough.

    Pretty sure is the same trailer. Completely didn't mind watching it again. Can't wait.

  • Deathpooky posted a message on the post E3 2015: We Talk Over the Sony Press Conference.

    I suppose Sony did their job by tossing out every crowd-pleasing announcement from the last decade beyond somehow finishing Half Life 3 and bringing it to the PS4, which is all anyone will end up tal...

  • Deathpooky posted a message on the post E3 2015: The Remake of Final Fantasy VII is Happening.

    I'm not even a huge FF7 fan, but I don't see how you could call this a "waste of time and money" when this will likely make Square more money than they've made on a Final Fantasy game in over a decade...

  • Deathpooky posted a message on the post Giant Bombcast 06/09/2015.

    I've always thought that encumbrance was actually a sneaky way of dealing with shitty inventory systems, or at the least inventory systems that don't operate on scale. It's either let your player pick...

  • Deathpooky posted a message in the forum topic Editorial: Why We Write: On Game Critique, Influence, and Reach. on the General Discussion board

    Great piece Austin. I wholly endorse the spectrum of criticism and influence as a counter to the ridiculous way that most people approach criticism as tantamount to censorship. The only thing I'd add ...

  • Deathpooky posted a message in the forum topic More on Race, The Witcher, and How to Move Forward. on the The Witcher 3: Wild Hunt board

    I think the primary issue I have with all the complaints remains that this still seems to be a very strange, very bad target for this sort of criticism. A broader critique of diversity in games is som...

  • Deathpooky posted a message on the post Quick Look: You Must Build a Boat.

    It's very much 10,000,000 with a little more progression added and a thin veneer of a story instead of just hanging out in the same dungeon. Pretty much fine with that. Especially the level of ridi...

  • Deathpooky posted a message on the post Quick Look: Massive Chalice.

    So glad this is finally released. I played some of the beta as a backer, but I've pretty much sworn off playing games until they're finished at this point.

  • Deathpooky posted a message in the forum topic Valve Announces Steam Refund Program. on the Steam board

    @amyggen said:@chaser324 said: @gamecode: The two week period seems like a reasonable amount of time. At a certain point, a developer (especially small indie devs with lower sales figures) need to kn...

  • Deathpooky posted a message in the forum topic The Witcher 3: Wild Hunt General Discussion Thread. on the The Witcher 3: Wild Hunt board

    @terminatorz said: @deathpooky said: Movement is clunky and unresponsive, combat is likewise unresponsive and cumbersome, targeting things to pick up is annoying as hell, the UI/menus are fairly bad ...

  • Deathpooky posted a message in the forum topic The Witcher 3: Wild Hunt General Discussion Thread. on the The Witcher 3: Wild Hunt board

    I'm only 5 hours in, enjoying the game a ton for the quests and world, but dear lord is it a mechanical mess with some obvious flaws. Movement is clunky and unresponsive, combat is likewise unresponsi...

  • Deathpooky posted a message on the post Quick Look: The Witcher 3: Wild Hunt.

    I'd be interested in doing a similar jump from the PC to the PS4 version. While I don't think the PS4 is comparable to a beefy PC, I feel like performance and looks aren't nearly as noticeably bad f...

  • Deathpooky posted a message on the post Quick Look: Puzzle & Dragons: Super Mario Bros. Edition.

    This really illustrates how sad the F2P economy is and how it ruins games. I tried P&D on iOS and couldn't get into it because how grindy and terrible it was trying to pump money out of you, but...

  • Deathpooky posted a message in the forum topic Banjo-Kazooie Spiritual Successor Hits Kickstarter Goal in Less Than 40 Minutes. on the Yooka-Laylee board

    Cautiously excited for this. Loved the Banjo games back in the day and it'll be great to see those people going back to their roots. Though I'm not sure what they're going to crank out for a few hundr...

  • Deathpooky posted a message in the forum topic Steam Adds Support for Paid Mods. on the Steam Workshop board

    If people put in time for something and other people get more enjoyment out of their game due to that creation, having an avenue to charge for it makes total sense. Why should a developer be the only ...

  • Deathpooky posted a message on the post There Will Be Bloodborne.

    Threaded Cane for life!