• Deathpooky posted a message on the post Quick Look EX: Twelve Minutes.

    This game looks great. The focus on the small environment and time frame seems like it really opens things up to allow for a ton of realistic possibilities for you to try to handle things and investi...

  • Deathpooky posted a message on the post Mortal Kombat X Review.

    Worse story mode and other associated weirdness means I won't be buying this. The multiplayer was fun for a week, but I don't get into fighting games long term enough to spend that much on them. And...

  • Deathpooky posted a message on the post Metal Gear Scanlon 3: Bonus Episode.

    @arjann said:@dudeglove said:Dan makes MacGruber seem like a funny film. It isn't. The film sucks. Go watch the "best of" highlight reel on YouTube, then realize it's a shitty Farrelly brother's knoc...

  • Deathpooky posted a message on the post Quick Look: Titan Souls.

    I'm not really seeing the Souls series inspiration, but the game looks interesting on its own merits. I like the idea of dodging around to get that one perfect shot and the ability to take down a ch...

  • Deathpooky posted a message in the forum topic Xenoblade puts a nice coat of paint on JRPG conventions, but unfortunately the color of that paint is beige.. on the Xenoblade Chronicles board

    @marokai said:I've thought about this a lot and I feel like the bolded here is a huge point for me. The popular perception of JRPGs is that you have less tolerance for them as you get older, but for ...

  • Deathpooky posted a message in the forum topic The Old Games Show Suggestions Thread. on the General Discussion board

    E.V.O.: Quest for Eden for the SNES. Really creative game ostensibly about evolution, but really about murdering other animals to grow your small fish/lizard/dinosaur/mouse into a shark-teethed killi...

  • Deathpooky posted a message in the forum topic Xenoblade puts a nice coat of paint on JRPG conventions, but unfortunately the color of that paint is beige.. on the Xenoblade Chronicles board

    Complete agreement on the abysmal pacing preventing this game from being an all-time great JRPG. When I think back on the game I remember the high points - taking down XORD in Colony 6, Dunban arrivi...

  • Deathpooky posted a message on the post Metal Gear Scanlon 3: Part 13.

    It's a great ending, but I think it speaks to the insanity of the other games that this is considered a straightforward ending. You successively find out after the final battle between the ending and ...

  • Deathpooky posted a message on the post Quick Look: R.B.I. Baseball 15.

    Playing a baseball game with Dan would be strange considering you have to intentionally pitch down the middle to give him a shot since he swings at everything. It's like playing a game with an eight...

  • Deathpooky posted a message on the post Giant Bombcast 04/07/2015.

    I think Dan and Brad didn't do a great job of expressing what makes the Souls series so enjoyable - going so far as to call things like re-running through a level just "bullshit" instead of an importa...

  • Deathpooky posted a message in the forum topic people who finished, share your thoughts here (spoilers). on the Bloodborne board

    I feel like the game was much more focused, but has much less depth. Both good and bad in that. The level design was less varied, but it was all well-adapted to the theme and had a range from norma...

  • Deathpooky posted a message in the forum topic Largest amount of Souls...errr...Blood Echoes you have lost.. on the Bloodborne board

    Lost 35k running around one of the nightmares. But that's only a level or two at this point, so it's not that big a deal. My biggest loss was running around Old Yarnham and getting wrecked by a dog...

  • Deathpooky posted a message in the forum topic How much trouble are you having adjusting to Bloodborne?. on the Bloodborne board

    So far I haven't had as much problem getting used to the style of the game as I have the difficulty of the bosses. Every one is hyper aggressive, tons of HP, and can often stun lock and kill you if yo...

  • Deathpooky posted a message in the forum topic First Boss is breaking me. Underleveled?. on the Bloodborne board

    @hollitz said: @handlas said: ... so I've missed the first boss somehow and beat the 2nd boss already? The graveyard boss. Well now I need to find out where the first boss is! It feels like the game i...

  • Deathpooky posted a message on the post Quick Look: Bloodborne.

    @curious_george said: @dan_citi said: This game is hella good. The changes to "remove" magic, ranged, and shield/tank styles (from what I have seen in playing and this) is too bad, but at the same ti...

  • Deathpooky posted a message on the post Giant Bombcast 03/17/2015.

    I find the singling out of consoles for a lack of AAA titles in favor of smaller downloadable things to be strange. That's pretty much what gaming is now. There's something to be said for asking what ...

  • Deathpooky posted a message on the post Unprofessional Fridays: 03/20/2015.

    Has Brad still not tried changing the weapons for his attacks in FFXV? That was the most interesting part of the combat for me. I also don't think I'd like using only the heavy attack 95% of the tim...

  • Deathpooky posted a message on the post Quick Look: Final Fantasy Type-0 HD.

    @efesell said: @onemanarmyy said: Motion Blur: the tool you use to cover up nasty PSP textures. - Square Enix I sort of like the idea of having an all star final fantasy roster in a game, but the fig...

  • Deathpooky posted a message on the post Danswers 04: Nikki Glaser.

    Another great show, but I think this podcast is going to live and die by guests instead of just Dan and Danny. They each have a fairly singular point of view on relationships, friends, and careers def...

  • Deathpooky posted a message in the forum topic I just preordered FF Type-0 HD. Are you getting it?. on the Final Fantasy Type-0 HD board

    I have it preordered. Heard nothing but amazing things about the PSP version and I'm more than happy to support Square bringing over quality JRPGs, Final Fantasy series or otherwise. The FFXV demo i...