• Deathpooky posted a message on the post Unfinished: Stranded Deep 01/27/2015.

    I'm honestly baffled how the market is so saturated with these type of games. Is it just a matter of evolution from Minecraft with the billions of people who like Minecraft looking for similar crafti...

  • Deathpooky posted a message on the post Here's Your First Glimpse of the Homeworld Remastered Collection.

    Can't wait. I'm always amazed that nobody has tried to do strategic 3D space combat similar to Homeworld. Difficult at hell at times, but still great.Though the amount of people I've heard that love...

  • Deathpooky posted a message on the post Some Familiar Borderlandses Are Coming to PS4 and Xbox One.

    Ugh - mainly would be looking to play the Pre-Sequel if they priced it reasonably since it hasn't come out on the new consoles. But I'm guessing slapping BL2 in there is how they'll justify charging ...

  • Deathpooky posted a message in the forum topic FYI: Patrick is now a Senior Reporter at Kotaku. on the General Discussion board

    Dunno what to think about this. Was kind of excited to see what he'd do next after leaving GB since this was kind of a dream job for doing what you want creatively. But going to Kotaku? They've be...

  • Deathpooky posted a message on the post Giant Bomb's 2014 Game of the Year Awards: Day Four Text Recap.

    Transistor was robbed - that game is style, from top to bottom. Amazing music (including remixes on that music that reflect the story and reality of the game), great world and character design, littl...

  • Deathpooky posted a message on the post Giant Bomb's 2014 Game of the Year Awards: Day Two Text Recap.

    I'm firmly in the camp of Destiny for most disappointing for the reasons Patrick/Vinny and others noted. They flat out lied about it being a competent single-player story-driven game in the vein of Ha...

  • Deathpooky created a list GOTY 2014.
  • Deathpooky posted a message on the post Brad Muir's Top 10 Games of 2014.

    :D

  • Deathpooky posted a message on the post Dan Decides: Terminator Genisys.

    @courage_wolf said:It still upsets me that we will never know the conclusion to the story in Sarah Connor Chronicles.Yeah, that's by far the best thing that's been made in the Terminator name since J...

  • Deathpooky posted a message in the forum topic Next Year's Assassin's Creed Game Has Already Been Leaked. on the Assassin's Creed: Victory board

    Given that I'm sure this was "leaked" and not actually leaked, I find it hilarious that this is Ubisoft's PR response to the current shitshow around this series. How in the hell do they think that p...

  • Deathpooky posted a message on the post Coffee Tastes Better on Mondays: 12/01/2014.

    @ildon said:So @patrickklepek, I think your experience with DA:I underscores why so many players of DA:O were disappointed with DA2. DA2's player character design was basically Mass Effect's player c...

  • Deathpooky posted a message in the forum topic Here's Yet Another Master Chief Collection Apology From 343. on the Halo: The Master Chief Collection board

    I find it very hard to believe that multiplayer issues of this magnitude were "missed" by internal testing, especially because it doesn't seem to be a simple matter of server load. Either their inter...

  • Deathpooky posted a message on the post Quick Look: Geometry Wars 3: Dimensions.

    This looks pretty damn awesome. Interesting new modes, maps, and level progression ideas, but also all the classic GW2 score modes in there. No idea why there was nothing but negativity coming out a...

  • Deathpooky posted a message on the post Quick Look: Assassin's Creed: Rogue.

    @humanity said: @deathpooky said: Is it weird that I'm far more interested in playing another AC4 than playing Unity?That is weird since I really liked Black Flag but man I do not feel like going bac...

  • Deathpooky posted a message on the post Quick Look: Assassin's Creed: Rogue.

    Is it weird that I'm far more interested in playing another AC4 than playing Unity?

  • Deathpooky posted a message in the forum topic The Binding of Isaac: Rebirth Discussion Thread. on the The Binding of Isaac: Rebirth board

    @trafalgarlaw said:My only real problem with the game is the lack of diagonal shooting. I understand the flash limitations of the engine in the previous game, but this would be THE opportunity to ad...

  • Deathpooky posted a message in the forum topic A matter of difficulty. on the The Binding of Isaac: Rebirth board

    From my understanding they completely rebalanced the difficulty curve. So I think getting a first Mom kill is a little easier, Mom's Heart is now a little tougher than before with the bullet hell st...

  • Deathpooky posted a message in the forum topic The Binding of Isaac: Rebirth Discussion Thread. on the The Binding of Isaac: Rebirth board

    Finally got to dig in last night and loving it. Just having a version that runs smoothly would have been good enough, but I love having new items and secrets out there to find.Managed to get three win...

  • Deathpooky posted a message in the forum topic Press X to Experience Feelings. on the Call of Duty: Advanced Warfare board

    Yeah, I think the bluntness of the text is what makes it laughable. It's shoehorning interactivity into an emotional scene to the point where they need to insert tutorial text to make sure you know ...

  • Deathpooky posted a message on the post Quick Look: The Binding of Isaac: Rebirth.

    @LunarJetman said:@generalbison said: Why are so many people hung up on the 4-way shooting? It's a really fickle thing to dismiss a great game for, I'll never understand it.I don't get it either. It w...