• Deathpooky posted a message in the forum topic Theatrhythm Final Fantasy: Curtain Call impressions.. on the Theatrhythm Final Fantasy: Curtain Call board

    Loving the game from what I played last night. I played the hell out of the first one and was willing to get this just for the expanded track list, but the other advancements make it a better game in ...

  • Deathpooky posted a message on the post Quick Look: Metro Redux.

    This appears to be the follow up to the Smash Brothers QL in the new GB series "people spend the entire QL complaining about a popular game they don't like instead of talking about the game."Next up, ...

  • Deathpooky posted a message in the forum topic Vault of Glass looks both amazing and depressing.. on the Destiny board

    It's like they learned nothing from WoW. There's a thin slice of people who play MMOs for end-game raiding (with the associated hours of grind to prepare, serious raid time commitment, and required te...

  • Deathpooky posted a message on the post The Growing Illusion of Single Player.

    @natdog said:@tha36thchamber: Thanks man. I guess if it's any consolation, when MMOs like WoW and FFXI first hit the scene, commentators were saying the same thing -- that developers/publishers were ...

  • Deathpooky posted a message on the post The Growing Illusion of Single Player.

    I think the problem is that if you advertise as "multiplayer-only," you eliminate a ton of your potential audience for the reasons you mention. I'm rarely going to pay full price for a multiplayer-onl...

  • Deathpooky posted a message on the post Unfinished: Super Smash Bros. 09/11/2014.

    Brad and Jeff complain about Smash Brothers - the video. Dear lord was this shitty to watch if you have any interest in the game. What's the point of looking at a game if you're just going to talk ...

  • Deathpooky posted a message in the forum topic The problems people are having with the story. on the Destiny board

    Ghost is part of the issue, but I think he's just a larger part of what's lacking in Destiny. Both Halo and Destiny have fairly routine sci-fi stories - though Destiny is a lot more mystical and less ...

  • Deathpooky posted a message on the post Quick Look: Destiny.

    Kind of hilarious that the two biggest hyped games that each platform hitched their wagon to have been relatively disappointing. Titanfall pretty much came and went in a couple weeks. And beyond the...

  • Deathpooky posted a message in the forum topic Destiny Early Impressions. on the Destiny board

    The Gamespot summary after 12 hours was basically that the combat encounters and enemies are not as good as Halo, leveling is a grind and incredibly restricting as to what you can fight, and it's main...

  • Deathpooky posted a message in the forum topic Destiny Livestream Early Monday Morning. on the Destiny board

    @mb said: @deathpooky said: I agree it's hard to complain given that everyone had access to the beta to experience the game...While everyone technically had access to the beta, I personally know thr...

  • Deathpooky posted a message in the forum topic Destiny Livestream Early Monday Morning. on the Destiny board

    @zeik said:Reading conversations about this game it kind of amazes me how out of whack some peoples expectations are/were. I'm excited to play Destiny, but I feel like I've known exactly what I was g...

  • Deathpooky posted a message in the forum topic Destiny Livestream Early Monday Morning. on the Destiny board

    @jyoung said: I mean that there are no interesting characters to care about, and the city you're supposed to be protecting doesn't have any personality or anything but NPCs stationed to serve a gamep...

  • Deathpooky posted a message in the forum topic Will the moral panics over video games die down?. on the General Discussion board

    They already have died down. Anything you see today pales in comparison to what happened in the 90's. There were constant hearings and press conferences about dealing with the corrupting influence of ...

  • Deathpooky posted a message in the forum topic Worth Reading: 09/08/2014. on the General Discussion board

    The Atlantic article has an interesting premise, but it jumps from point to point and fails to logically connect them. The idea of "bombast" in blockbuster games overtaking gameplay or proper storytel...

  • Deathpooky posted a message in the forum topic Bombin' the A.M. With Scoops and the Wolf: 09/05/2014. on the Gods Will Be Watching board

    I find it ironic that people are even complaining about this warped version of "journalist ethics" and "conflict of interest" on this website. Huge parts of Giant Bomb's best content is basically bui...

  • Deathpooky posted a message on the post Metal Gear Scanlon - Part 05.

    Watching Drew dump entire clips into guys during their invincibility frames is still hilarious.Continue to love this series. Both for you guys and the great opportunity to re-watch the ridiculousnes...

  • Deathpooky posted a message in the forum topic A Standalone Xbox One Kinect Will Cost You $150. on the Xbox One board

    I guess they had to price it higher than $100 to keep people buying the bundle. But who's going to buy a $150 peripherial they already passed up at $100 that has been largely abandoned by Microsoft an...

  • Deathpooky posted a message in the forum topic Tomb Raider's Xbox One Deal Isn't Forever. on the Rise of the Tomb Raider board

    "I get the reaction I see," he said. "If I'm a PlayStation person all of a sudden I feel like, the franchise has gone. I didn't buy the IP. I didn't buy the studio. It's not mine. Where this thing wi...

  • Deathpooky posted a message in the forum topic Rise of the Tomb Raider Now Exclusive to Xbox One. on the Rise of the Tomb Raider board

    Guess this means I won't be playing the new Tomb Raider. I liked the previous game a whole bunch, but it's not a reason to buy an XB1. Disappointing in this day and age to see Square and Microsoft wil...

  • Deathpooky posted a message on the post Quick Look: Road Not Taken.

    This game looks interesting and frustrating. The basic gameplay, hub world, and story seem crazy and interesting. But the game totally fucking you over due to obtuse rules and just expecting you to...