• Deathpooky posted a message in the forum topic The Witcher 3: Wild Hunt General Discussion Thread. on the The Witcher 3: Wild Hunt board

    @terminatorz said: @deathpooky said: Movement is clunky and unresponsive, combat is likewise unresponsive and cumbersome, targeting things to pick up is annoying as hell, the UI/menus are fairly bad ...

  • Deathpooky posted a message in the forum topic The Witcher 3: Wild Hunt General Discussion Thread. on the The Witcher 3: Wild Hunt board

    I'm only 5 hours in, enjoying the game a ton for the quests and world, but dear lord is it a mechanical mess with some obvious flaws. Movement is clunky and unresponsive, combat is likewise unresponsi...

  • Deathpooky posted a message on the post Quick Look: The Witcher 3: Wild Hunt.

    I'd be interested in doing a similar jump from the PC to the PS4 version. While I don't think the PS4 is comparable to a beefy PC, I feel like performance and looks aren't nearly as noticeably bad f...

  • Deathpooky posted a message on the post Quick Look: Puzzle & Dragons: Super Mario Bros. Edition.

    This really illustrates how sad the F2P economy is and how it ruins games. I tried P&D on iOS and couldn't get into it because how grindy and terrible it was trying to pump money out of you, but...

  • Deathpooky posted a message in the forum topic Banjo-Kazooie Spiritual Successor Hits Kickstarter Goal in Less Than 40 Minutes. on the Yooka-Laylee board

    Cautiously excited for this. Loved the Banjo games back in the day and it'll be great to see those people going back to their roots. Though I'm not sure what they're going to crank out for a few hundr...

  • Deathpooky posted a message in the forum topic Steam Adds Support for Paid Mods. on the Steam Workshop board

    If people put in time for something and other people get more enjoyment out of their game due to that creation, having an avenue to charge for it makes total sense. Why should a developer be the only ...

  • Deathpooky posted a message on the post There Will Be Bloodborne.

    Threaded Cane for life!

  • Deathpooky posted a message on the post Quick Look EX: Twelve Minutes.

    This game looks great. The focus on the small environment and time frame seems like it really opens things up to allow for a ton of realistic possibilities for you to try to handle things and investi...

  • Deathpooky posted a message on the post Mortal Kombat X Review.

    Worse story mode and other associated weirdness means I won't be buying this. The multiplayer was fun for a week, but I don't get into fighting games long term enough to spend that much on them. And...

  • Deathpooky posted a message on the post Metal Gear Scanlon 3: Bonus Episode.

    @arjann said:@dudeglove said:Dan makes MacGruber seem like a funny film. It isn't. The film sucks. Go watch the "best of" highlight reel on YouTube, then realize it's a shitty Farrelly brother's knoc...

  • Deathpooky posted a message on the post Quick Look: Titan Souls.

    I'm not really seeing the Souls series inspiration, but the game looks interesting on its own merits. I like the idea of dodging around to get that one perfect shot and the ability to take down a ch...

  • Deathpooky posted a message in the forum topic Xenoblade puts a nice coat of paint on JRPG conventions, but unfortunately the color of that paint is beige.. on the Xenoblade Chronicles board

    @marokai said:I've thought about this a lot and I feel like the bolded here is a huge point for me. The popular perception of JRPGs is that you have less tolerance for them as you get older, but for ...

  • Deathpooky posted a message in the forum topic The Old Games Show Suggestions Thread. on the General Discussion board

    E.V.O.: Quest for Eden for the SNES. Really creative game ostensibly about evolution, but really about murdering other animals to grow your small fish/lizard/dinosaur/mouse into a shark-teethed killi...

  • Deathpooky posted a message in the forum topic Xenoblade puts a nice coat of paint on JRPG conventions, but unfortunately the color of that paint is beige.. on the Xenoblade Chronicles board

    Complete agreement on the abysmal pacing preventing this game from being an all-time great JRPG. When I think back on the game I remember the high points - taking down XORD in Colony 6, Dunban arrivi...

  • Deathpooky posted a message on the post Metal Gear Scanlon 3: Part 13.

    It's a great ending, but I think it speaks to the insanity of the other games that this is considered a straightforward ending. You successively find out after the final battle between the ending and ...

  • Deathpooky posted a message on the post Quick Look: R.B.I. Baseball 15.

    Playing a baseball game with Dan would be strange considering you have to intentionally pitch down the middle to give him a shot since he swings at everything. It's like playing a game with an eight...

  • Deathpooky posted a message on the post Giant Bombcast 04/07/2015.

    I think Dan and Brad didn't do a great job of expressing what makes the Souls series so enjoyable - going so far as to call things like re-running through a level just "bullshit" instead of an importa...

  • Deathpooky posted a message in the forum topic people who finished, share your thoughts here (spoilers). on the Bloodborne board

    I feel like the game was much more focused, but has much less depth. Both good and bad in that. The level design was less varied, but it was all well-adapted to the theme and had a range from norma...

  • Deathpooky posted a message in the forum topic Largest amount of Souls...errr...Blood Echoes you have lost.. on the Bloodborne board

    Lost 35k running around one of the nightmares. But that's only a level or two at this point, so it's not that big a deal. My biggest loss was running around Old Yarnham and getting wrecked by a dog...

  • Deathpooky posted a message in the forum topic How much trouble are you having adjusting to Bloodborne?. on the Bloodborne board

    So far I haven't had as much problem getting used to the style of the game as I have the difficulty of the bosses. Every one is hyper aggressive, tons of HP, and can often stun lock and kill you if yo...